Player Matchup

Pele
Pele
DLeiro
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Solo
Chang'e
Chang'e
Loreai
Chang'e
Level 104
God Stats
28W - 13L
1,708 SR
Queue Stats
579W - 575L
1,450 Elo+
Solo
Xbalanque
Xbalanque
PiosBarbos
Xbalanque
Level 128
God Stats
9W - 15L
1,245 SR
Queue Stats
614W - 586L
1,525 Elo+
Solo
Zeus
Zeus
Teesuck
Zeus
Level 107
God Stats
19W - 7L
1,845 SR
Queue Stats
476W - 375L
1,503 Elo+
Solo
Atlas
Atlas
makijong
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,474 Elo+
Solo
Team Averages
Level 103
1,560 SR
1,432 Elo+

VS

Team Averages
Level 105
1,632 SR
1,505 Elo+
Odin
Odin
Criscule
Odin
Level 65
God Stats
3W - 0L
1,837 SR
Queue Stats
134W - 128L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Dowdad
Danzaburou
Level 88
God Stats
2W - 2L
1,715 SR
Queue Stats
198W - 197L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
ICEBERO
Sylvanus
Level 107
God Stats
3W - 5L
1,367 SR
Queue Stats
279W - 288L
1,490 Elo+
Party 1
Bellona
Bellona
Knifeforlife
Bellona
Level 107
God Stats
6W - 2L
1,740 SR
Queue Stats
348W - 323L
1,512 Elo+
Solo
Raijin
Raijin
develinside
Raijin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 82L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DLeiro
Pele
15
3 / 8 / 13
8,954
746
11,954
14,644
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Loreai
Chang'e
16
2 / 3 / 12
9,404
784
5,884
11,721
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
PiosBarbos
Xbalanque
16
6 / 4 / 11
9,287
774
17,972
11,810
3,743
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Teesuck
Zeus
17
7 / 5 / 9
10,113
843
15,541
11,574
3,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
makijong
Atlas
12
2 / 3 / 10
8,189
682
4,668
11,197
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 3 / 17
9,701
808
7,345
12,469
11,658
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dowdad
Danzaburou
19
8 / 4 / 10
11,422
952
12,351
11,882
5,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ICEBERO
Sylvanus
15
1 / 6 / 18
10,136
845
9,083
19,139
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Knifeforlife
Bellona
17
6 / 4 / 11
10,865
905
10,316
16,156
13,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
15
4 / 4 / 11
9,842
820
17,470
10,495
4,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
20
Kills
20
23
Deaths
21
55
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Odin
1
3
17
3.17
L
Pele
DLeiro
Pele
3
8
13
1.19
W
Danzaburou
Dowdad
Danzaburou
8
4
10
3.25
W
Sylvanus
ICEBERO
Sylvanus
1
6
18
1.67
W
Bellona
Knifeforlife
Bellona
6
4
11
2.88
L
Chang'e
Loreai
Chang'e
2
3
12
2.67
L
Xbalanque
PiosBarbos
Xbalanque
6
4
11
2.88
L
Zeus
Teesuck
Zeus
7
5
9
2.3
W
Raijin
4
4
11
2.38
L
Atlas
makijong
Atlas
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
56,565
60,946
Taken
70,141
30,774
Mitigated
53,082
22,993
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,345
1,345
1,614
2,144
12,469
11,658
173
3,606
8,694
0
21,166
L
Pele
DLeiro
Pele
11,954
1,844
860
2,441
14,644
7,533
24
5,379
9,157
0
23,782
W
Danzaburou
Dowdad
Danzaburou
12,351
4,964
508
3,433
11,882
5,686
2,849
5,090
6,792
0
29,706
W
Sylvanus
ICEBERO
Sylvanus
9,083
890
4,278
4,144
19,139
17,432
638
6,677
12,243
14,106
0
W
Bellona
Knifeforlife
Bellona
10,316
1,550
3,111
5,731
16,156
13,874
694
5,561
10,483
0
20,341
L
Chang'e
Loreai
Chang'e
5,884
698
8,496
4,601
11,721
6,922
407
4,871
6,691
13,540
0
L
Xbalanque
PiosBarbos
Xbalanque
17,972
7,692
1,112
1,113
11,810
3,743
737
5,712
6,058
0
26,309
L
Zeus
Teesuck
Zeus
15,541
985
654
1,627
11,574
3,823
140
4,567
6,832
33,472
0
W
Raijin
17,470
1,041
2,955
1,752
10,495
4,432
441
5,159
5,224
34,815
0
L
Atlas
makijong
Atlas
4,668
1,634
42
2,047
11,197
8,753
234
6,024
5,077
10,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
51,966
133
Minions Killed
120
0
Camps Cleared
0
1,029,632
Distance Traveled
1,151,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,701
808
32
3
0
257,834
2
L
Pele
8,954
746
22
2
0
229,175
1
W
Danzaburou
11,422
952
36
3
0
200,734
1
W
Sylvanus
10,136
845
10
1
0
223,337
0
W
Bellona
10,865
905
14
1
0
249,281
4
L
Chang'e
9,404
784
22
2
0
228,456
1
L
Xbalanque
9,287
774
31
3
0
198,588
1
L
Zeus
10,113
843
50
4
0
218,356
4
W
Raijin
9,842
820
28
2
0
220,672
1
L
Atlas
8,189
682
8
1
0
155,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role