Player Matchup

Athena
Athena
HeartFlaowR
Athena
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 42L
1,690 Elo+
Party 1
Izanami
Izanami
HeartToxicX
Izanami
Level 129
God Stats
10W - 3L
1,844 SR
Queue Stats
13W - 7L
1,822 Elo+
Party 1
Cliodhna
Cliodhna
Kuboh
Cliodhna
Level 147
God Stats
4W - 1L
1,459 SR
Queue Stats
196W - 182L
1,604 Elo+
Solo
Shiva
Shiva
Lun4Lov3r
Shiva
Level 160
God Stats
4W - 3L
1,601 SR
Queue Stats
172W - 166L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
VoLT Poison x
Nu Wa
Level 97
God Stats
2W - 1L
1,691 SR
Queue Stats
23W - 14L
1,706 Elo+
Party 1
Team Averages
Level 128
1,619 SR
1,707 Elo+

VS

Team Averages
Level 128
1,622 SR
1,574 Elo+
Odin
Odin
II GRUBBLE II
Odin
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
136W - 116L
1,606 Elo+
Solo
Cliodhna
Cliodhna
LowlifePit
Cliodhna
Level 158
God Stats
10W - 7L
1,875 SR
Queue Stats
64W - 56L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
PoloKente
Cthulhu
Level 88
God Stats
8W - 17L
1,294 SR
Queue Stats
251W - 244L
1,547 Elo+
Solo
Ra
Ra
Son Leo777
Ra
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 213L
1,592 Elo+
Party 2
Medusa
Medusa
thundercrow8a
Medusa
Level 160
God Stats
10W - 8L
1,724 SR
Queue Stats
1,057W - 1,022L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 2 / 7
9,018
501
4,761
15,152
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HeartToxicX
Izanami
19
6 / 2 / 1
11,729
652
10,878
11,729
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Kuboh
Cliodhna
17
6 / 2 / 3
10,592
588
13,553
18,560
13,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Lun4Lov3r
Shiva
16
5 / 3 / 2
9,766
543
10,565
15,110
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 11
9,658
537
15,117
11,508
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,911
495
11,783
17,387
12,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
LowlifePit
Cliodhna
14
2 / 4 / 4
8,400
467
7,917
14,824
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PoloKente
Cthulhu
13
2 / 2 / 1
7,718
429
8,192
11,851
11,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 2
8,689
483
11,064
11,467
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 1
9,884
549
7,449
14,572
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
11
12
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
7
2.75
W
Izanami
HeartToxicX
Izanami
6
2
1
3.25
L
4
5
2
1
W
Cliodhna
Kuboh
Cliodhna
6
2
3
3.75
L
Cliodhna
LowlifePit
Cliodhna
2
4
4
1
W
Shiva
Lun4Lov3r
Shiva
5
3
2
2
L
Cthulhu
PoloKente
Cthulhu
2
2
1
1.25
L
2
6
2
0.5
W
2
3
11
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,874
Damage
46,405
72,059
Taken
70,101
43,210
Mitigated
37,288
23,229
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,761
627
249
2,023
15,152
15,491
56
4,549
10,603
26,374
7,131
W
Izanami
HeartToxicX
Izanami
10,878
8,081
0
2,875
11,729
3,878
541
1,550
10,179
0
101,015
L
11,783
2,152
0
2,732
17,387
12,688
0
2,924
14,463
9,769
40,970
W
Cliodhna
Kuboh
Cliodhna
13,553
1,305
0
9,525
18,560
13,471
29
4,391
14,169
0
70,994
L
Cliodhna
LowlifePit
Cliodhna
7,917
1,863
0
1,685
14,824
5,378
0
3,748
11,076
0
54,070
W
Shiva
Lun4Lov3r
Shiva
10,565
2,374
843
5,196
15,110
6,770
44
6,368
8,742
0
65,797
L
Cthulhu
PoloKente
Cthulhu
8,192
335
1,019
768
11,851
11,391
0
5,056
6,795
30,507
0
L
11,064
924
828
1,684
11,467
3,491
0
4,086
7,381
68,683
0
W
15,117
3,163
244
2,274
11,508
3,600
697
6,144
5,364
64,119
0
L
7,449
2,782
0
3,580
14,572
4,340
684
3,098
11,474
0
83,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
43,602
581
Minions Killed
509
0
Camps Cleared
0
1,745,069
Distance Traveled
1,679,221
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,018
501
57
3
0
349,453
2
W
Izanami
11,729
652
187
10
0
336,513
3
L
Odin
8,911
495
91
5
0
299,769
1
W
Cliodhna
10,592
588
131
7
0
351,048
4
L
Cliodhna
8,400
467
97
5
0
355,832
6
W
Shiva
9,766
543
107
6
0
380,406
2
L
Cthulhu
7,718
429
20
1
0
361,978
1
L
Ra
8,689
483
132
7
0
338,373
6
W
Nu Wa
9,658
537
99
6
0
327,649
3
L
Medusa
9,884
549
169
9
0
323,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role