Player Matchup

Odin
Odin
Aoirc
Odin
Level 26
God Stats
3W - 0L
1,800 SR
Queue Stats
3W - 0L
1,874 Elo+
Party 1
Chaac
Chaac
CHS5
Chaac
Level 102
God Stats
1W - 1L
1,339 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
NeeZDutZ-_-
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,589 Elo+
Solo
Danzaburou
Danzaburou
ReptarJunior
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 1
Scylla
Scylla
ViviTheEevee
Scylla
Level 64
God Stats
4W - 1L
1,696 SR
Queue Stats
7W - 4L
1,629 Elo+
Party 1
Team Averages
Level 55
1,567 SR
1,649 Elo+

VS

Team Averages
Level 75
1,714 SR
1,633 Elo+
Bastet
Bastet
BlazinBacon247
Bastet
Level 147
God Stats
6W - 5L
1,781 SR
Queue Stats
185W - 155L
1,677 Elo+
Party 3
Ares
Ares
GGBOATNOre69
Ares
Level 47
God Stats
1W - 1L
2,020 SR
Queue Stats
28W - 31L
1,585 Elo+
Party 2
Achilles
Achilles
The-CyberKnight
Achilles
Level 141
God Stats
2W - 2L
1,804 SR
Queue Stats
60W - 52L
1,635 Elo+
Party 2
Medusa
Medusa
coleticklesme
Medusa
Level 37
God Stats
0W - 1L
1,464 SR
Queue Stats
32W - 31L
1,537 Elo+
Solo
Kukulkan
Kukulkan
zhyppa123
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aoirc
Odin
19
6 / 7 / 9
12,206
814
13,820
21,422
18,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
CHS5
Chaac
20
8 / 4 / 8
12,374
825
15,161
23,676
27,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
NeeZDutZ-_-
Cliodhna
19
6 / 2 / 12
12,497
833
16,781
14,435
5,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ReptarJunior
Danzaburou
19
2 / 2 / 7
11,930
795
11,481
15,548
5,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
6 / 5 / 14
12,171
811
21,422
13,731
4,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
10,388
693
15,711
19,975
8,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 9
11,508
767
16,698
22,730
32,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
19
8 / 4 / 5
11,918
795
19,087
23,078
21,782
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 4
9,458
631
5,173
4,954
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zhyppa123
Kukulkan
18
3 / 10 / 2
11,221
748
13,028
17,259
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
28
Kills
19
20
Deaths
28
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
Aoirc
Odin
6
7
9
1.5
L
1
6
10
1
W
Chaac
CHS5
Chaac
8
4
8
3
L
4
4
9
2.13
W
Cliodhna
NeeZDutZ-_-
Cliodhna
6
2
12
6
W
Danzaburou
ReptarJunior
Danzaburou
2
2
7
2.75
L
Achilles
8
4
5
2.63
W
Scylla
6
5
14
2.6
L
3
4
4
1.25
L
Kukulkan
zhyppa123
Kukulkan
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,665
Damage
69,697
88,812
Taken
87,996
62,174
Mitigated
71,188
20,814
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aoirc
Odin
13,820
2,199
0
1,645
21,422
18,489
187
6,084
15,207
9,299
26,524
L
15,711
2,233
0
3,600
19,975
8,406
0
7,132
12,744
0
38,679
W
Chaac
CHS5
Chaac
15,161
3,746
0
10,353
23,676
27,528
849
8,497
15,090
0
46,646
L
16,698
435
0
699
22,730
32,416
0
7,774
14,460
33,245
0
W
Cliodhna
NeeZDutZ-_-
Cliodhna
16,781
2,161
0
5,649
14,435
5,706
419
4,468
9,848
0
41,790
W
Danzaburou
ReptarJunior
Danzaburou
11,481
5,695
0
2,269
15,548
5,789
2,222
4,473
10,989
0
56,568
L
Achilles
19,087
6,109
0
7,699
23,078
21,782
0
5,751
17,063
0
45,502
W
Scylla
21,422
2,635
0
898
13,731
4,662
1,118
5,701
7,952
46,597
0
L
5,173
1,966
0
106
4,954
1,960
0
1,355
3,599
0
7,282
L
Kukulkan
zhyppa123
Kukulkan
13,028
748
0
843
17,259
6,624
0
3,278
13,885
45,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
54,493
307
Minions Killed
222
0
Camps Cleared
0
1,672,460
Distance Traveled
1,223,315
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,206
814
48
3
0
319,986
1
L
Bastet
10,388
693
61
4
0
303,373
1
W
Chaac
12,374
825
63
4
0
318,744
1
L
Ares
11,508
767
26
2
0
275,405
0
W
Cliodhna
12,497
833
55
4
0
383,485
3
W
Danzaburou
11,930
795
78
5
0
335,170
0
L
Achilles
11,918
795
59
4
0
319,233
1
W
Scylla
12,171
811
63
4
0
315,075
1
L
Medusa
9,458
631
6
0
0
85,744
1
L
Kukulkan
11,221
748
70
5
0
239,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role