Player Matchup

Sobek
Sobek
FatMuscles
Sobek
Level 66
God Stats
13W - 15L
1,437 SR
Queue Stats
383W - 360L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Nixxar
Baron Samedi
Level 81
God Stats
12W - 8L
1,578 SR
Queue Stats
158W - 143L
1,498 Elo+
Party 2
Medusa
Medusa
Solo4L
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,501 Elo+
Solo
Bellona
Bellona
nofiboyy
Bellona
Level 88
God Stats
3W - 2L
1,270 SR
Queue Stats
232W - 202L
1,480 Elo+
Party 2
Serqet
Serqet
panflito
Serqet
Level 67
God Stats
6W - 6L
1,426 SR
Queue Stats
81W - 80L
1,424 Elo+
Solo
Team Averages
Level 78
1,442 SR
1,478 Elo+

VS

Team Averages
Level 95
1,519 SR
1,477 Elo+
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 133
God Stats
516W - 405L
1,600 SR
Queue Stats
1,169W - 1,141L
1,468 Elo+
Party 1
Izanami
Izanami
HAMBUGER69
Izanami
Level 62
God Stats
4W - 7L
1,510 SR
Queue Stats
201W - 210L
1,478 Elo+
Party 3
Hercules
Hercules
Pelems
Hercules
Level 69
God Stats
15W - 11L
1,697 SR
Queue Stats
174W - 175L
1,497 Elo+
Solo
Thanatos
Thanatos
Zearvex
Thanatos
Level 87
God Stats
1W - 7L
1,287 SR
Queue Stats
292W - 313L
1,439 Elo+
Party 1
Discordia
Discordia
drzruben
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 220L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 1 / 20
11,344
540
10,888
26,235
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Nixxar
Baron Samedi
19
5 / 3 / 15
12,044
574
15,386
16,184
7,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Solo4L
Medusa
19
15 / 5 / 7
13,240
630
18,690
18,713
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
nofiboyy
Bellona
19
5 / 2 / 6
12,445
593
10,117
18,428
20,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
panflito
Serqet
19
12 / 2 / 8
12,795
609
15,139
14,892
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fionnaghuala
Ao Kuang
15
5 / 4 / 3
10,261
489
5,485
17,566
14,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
HAMBUGER69
Izanami
13
0 / 11 / 3
8,849
421
8,081
17,539
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Pelems
Hercules
16
1 / 7 / 3
9,913
472
9,901
18,258
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Zearvex
Thanatos
13
3 / 8 / 6
9,190
438
7,669
19,292
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
drzruben
Discordia
16
3 / 9 / 3
10,432
497
18,984
14,069
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
39
Kills
12
13
Deaths
39
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
20
12
L
Ao Kuang
Fionnaghuala
Ao Kuang
5
4
3
1.63
L
Izanami
HAMBUGER69
Izanami
0
11
3
0.14
W
Baron Samedi
Nixxar
Baron Samedi
5
3
15
4.17
L
Hercules
Pelems
Hercules
1
7
3
0.36
W
Medusa
Solo4L
Medusa
15
5
7
3.7
L
Thanatos
Zearvex
Thanatos
3
8
6
0.75
L
Discordia
drzruben
Discordia
3
9
3
0.5
W
Bellona
nofiboyy
Bellona
5
2
6
4
W
Serqet
panflito
Serqet
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,220
Damage
50,120
94,452
Taken
86,724
66,983
Mitigated
38,005
42,838
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
10,888
491
1,830
11,287
26,235
25,346
418
6,591
18,000
29,469
12,661
L
Ao Kuang
Fionnaghuala
Ao Kuang
5,485
994
8
3,315
17,566
14,503
0
7,589
8,977
24,821
0
L
Izanami
HAMBUGER69
Izanami
8,081
3,652
0
2,664
17,539
4,018
1,142
4,609
12,788
0
55,847
W
Baron Samedi
Nixxar
Baron Samedi
15,386
1,184
2,746
7,916
16,184
7,925
841
5,457
10,248
80,538
0
L
Hercules
Pelems
Hercules
9,901
2,649
0
4,942
18,258
9,970
0
3,340
14,704
0
51,516
W
Medusa
Solo4L
Medusa
18,690
8,665
0
6,562
18,713
6,844
3,448
6,246
12,196
0
95,771
L
Thanatos
Zearvex
Thanatos
7,669
1,959
0
8,474
19,292
6,020
0
3,609
15,555
0
39,576
L
Discordia
drzruben
Discordia
18,984
529
98
1,991
14,069
3,494
84
4,746
8,542
66,113
0
W
Bellona
nofiboyy
Bellona
10,117
3,152
0
4,366
18,428
20,255
994
2,446
15,331
298
84,384
W
Serqet
panflito
Serqet
15,139
3,489
0
8,131
14,892
6,613
2,635
3,609
11,133
0
83,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
48,645
620
Minions Killed
406
0
Camps Cleared
0
2,127,853
Distance Traveled
1,810,324
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,344
540
41
2
0
481,925
6
L
Ao Kuang
10,261
489
37
2
0
380,425
8
L
Izanami
8,849
421
104
5
0
324,186
0
W
Baron Samedi
12,044
574
142
7
0
390,962
1
L
Hercules
9,913
472
101
5
0
354,823
5
W
Medusa
13,240
630
152
7
0
360,309
2
L
Thanatos
9,190
438
62
3
0
399,642
2
L
Discordia
10,432
497
102
5
0
351,248
2
W
Bellona
12,445
593
160
8
0
410,346
3
W
Serqet
12,795
609
125
6
0
484,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role