Player Matchup

Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GustavoEQC
Cu Chulainn
Level 40
God Stats
3W - 3L
1,722 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 1
Medusa
Medusa
bakedhippo420
Medusa
Level 82
God Stats
22W - 27L
1,434 SR
Queue Stats
145W - 152L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
urbleedingred
Sylvanus
Level 118
God Stats
24W - 27L
1,461 SR
Queue Stats
137W - 137L
1,522 Elo+
Party 2
Team Averages
Level 78
1,523 SR
1,511 Elo+

VS

Team Averages
Level 74
1,527 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Crap Its Jake
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,590 Elo+
Party 3
Geb
Geb
oliverats
Geb
Level 7
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 3
Izanami
Izanami
plushiie
Izanami
Level 31
God Stats
51W - 65L
1,229 SR
Queue Stats
188W - 221L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
6,362
578
2,030
5,099
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
1 / 1 / 3
6,268
570
2,027
5,333
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
GustavoEQC
Cu Chulainn
9
1 / 6 / 2
5,552
505
5,624
11,638
7,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
11 / 0 / 6
7,307
664
11,769
6,088
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
urbleedingred
Sylvanus
11
8 / 0 / 9
6,778
616
5,994
7,374
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 2 / 4
6,192
563
6,233
8,403
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
 
Shiva
9
4 / 2 / 3
6,174
561
7,300
8,517
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 0
5,869
534
4,713
6,025
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 8 / 0
4,395
400
997
9,973
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
plushiie
Izanami
5
0 / 7 / 0
4,277
389
1,632
6,776
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
23
Kills
8
8
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
W
Ne Zha
 
Ne Zha
1
1
3
2.5
L
Tsukuyomi
 
Tsukuyomi
2
2
4
2
L
Shiva
 
Shiva
4
2
3
2.75
L
2
5
0
0.4
W
Cu Chulainn
GustavoEQC
Cu Chulainn
1
6
2
0.33
W
11
0
6
14
L
0
8
0
0
L
Izanami
plushiie
Izanami
0
7
0
0
W
Sylvanus
urbleedingred
Sylvanus
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
20,875
35,532
Taken
39,694
19,161
Mitigated
13,838
7,193
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,030
55
0
1,459
5,099
1,567
138
1,076
3,990
38,223
0
W
Ne Zha
 
Ne Zha
2,027
220
0
715
5,333
1,530
0
662
4,607
0
35,155
L
Tsukuyomi
 
Tsukuyomi
6,233
1,430
0
2,848
8,403
2,595
0
1,614
6,789
0
30,249
L
Shiva
 
Shiva
7,300
1,344
263
3,058
8,517
5,549
99
2,416
6,101
2,779
20,744
L
4,713
443
0
650
6,025
1,565
0
1,841
4,184
32,529
0
W
Cu Chulainn
GustavoEQC
Cu Chulainn
5,624
690
0
578
11,638
7,543
0
1,277
9,857
5,364
19,147
W
11,769
6,744
0
816
6,088
2,042
1,501
2,257
3,831
0
48,328
L
997
451
47
483
9,973
3,196
0
1,842
8,131
4,646
0
L
Izanami
plushiie
Izanami
1,632
1,108
0
822
6,776
933
0
694
6,082
0
12,075
W
Sylvanus
urbleedingred
Sylvanus
5,994
2,219
1,306
2,319
7,374
6,479
914
1,680
5,694
15,975
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
26,907
311
Minions Killed
195
0
Camps Cleared
0
1,052,269
Distance Traveled
967,022
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,362
578
78
7
0
219,333
0
W
Ne Zha
6,268
570
74
7
0
239,457
2
L
Tsukuyomi
6,192
563
60
5
0
241,689
2
L
Shiva
6,174
561
35
3
0
212,910
1
L
He Bo
5,869
534
69
6
0
170,435
4
W
Cu Chulainn
5,552
505
41
4
0
185,485
1
W
Medusa
7,307
664
76
7
0
209,739
0
L
Geb
4,395
400
8
1
0
190,277
3
L
Izanami
4,277
389
23
2
0
151,711
1
W
Sylvanus
6,778
616
42
4
0
198,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role