Player Matchup

Chaac
Chaac
Fathertime1978
Chaac
Level 16
God Stats
17W - 18L
1,434 SR
Queue Stats
52W - 79L
1,176 Elo+
Party 1
Fenrir
Fenrir
ShadowJuggler44
Fenrir
Level 48
God Stats
1W - 7L
1,500 SR
Queue Stats
177W - 227L
1,372 Elo+
Party 1
Discordia
Discordia
dirtysteve13
Discordia
Level 32
God Stats
1W - 4L
1,384 SR
Queue Stats
40W - 60L
1,034 Elo+
Solo
Team Averages
Level 32
1,439 SR
1,194 Elo+

VS

Team Averages
Level 55
1,485 SR
1,399 Elo+
Nox
Nox
LAXgod19
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PatheticNoobYT
Tsukuyomi
Level 47
God Stats
32W - 22L
1,470 SR
Queue Stats
51W - 53L
1,358 Elo+
Solo
Cerberus
Cerberus
jonnybball888
Cerberus
Level 69
God Stats
2W - 1L
1,485 SR
Queue Stats
25W - 24L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,437
585
3,839
9,460
5,633
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 5 / 1
6,159
560
2,229
8,910
2,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
dirtysteve13
Discordia
11
1 / 2 / 0
6,884
626
5,704
5,949
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,720
702
3,440
2,810
888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
PatheticNoobYT
Tsukuyomi
13
5 / 1 / 6
8,214
747
11,177
9,466
3,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
jonnybball888
Cerberus
13
5 / 0 / 5
8,630
785
3,806
6,048
5,561
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
0
8
5
W
Tsukuyomi
PatheticNoobYT
Tsukuyomi
5
1
6
8
L
0
5
1
0.1
L
Discordia
dirtysteve13
Discordia
1
2
0
0.5
W
Cerberus
jonnybball888
Cerberus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,772
Damage
18,423
24,319
Taken
18,324
9,858
Mitigated
9,788
5,861
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,839
456
0
3,719
9,460
5,633
0
2,751
6,709
0
12,518
W
3,440
301
176
632
2,810
888
555
1,310
1,256
21,665
0
W
Tsukuyomi
PatheticNoobYT
Tsukuyomi
11,177
3,108
0
3,100
9,466
3,339
517
1,917
7,296
0
34,583
L
2,229
576
0
2,142
8,910
2,648
0
3,701
5,209
0
9,017
L
Discordia
dirtysteve13
Discordia
5,704
452
0
0
5,949
1,577
0
1,709
4,240
25,211
0
W
Cerberus
jonnybball888
Cerberus
3,806
375
280
1,919
6,048
5,561
475
2,324
3,510
18,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,480
Gold Earned
24,564
89
Minions Killed
125
4
Camps Cleared
5
562,180
Distance Traveled
631,330
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,437
585
14
1
0
199,120
0
W
Nox
7,720
702
53
5
1
189,712
0
W
Tsukuyomi
8,214
747
29
3
3
233,533
4
L
Fenrir
6,159
560
22
2
1
193,181
2
L
Discordia
6,884
626
53
5
3
169,879
4
W
Cerberus
8,630
785
43
4
1
208,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role