Player Matchup

Ymir
Ymir
Bosso127
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,383 Elo+
Party 1
Apollo
Apollo
Kenre28
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 48L
1,204 Elo+
Party 1
Thor
Thor
Pringle8u
Thor
Level 9
God Stats
1W - 2L
1,562 SR
Queue Stats
3W - 12L
1,242 Elo+
Party 1
Team Averages
Level 33
1,521 SR
1,276 Elo+

VS

Team Averages
Level 96
1,655 SR
1,559 Elo+
Izanami
Izanami
Akiza12
Izanami
Level 145
God Stats
24W - 7L
1,881 SR
Queue Stats
191W - 120L
1,673 Elo+
Party 2
Bellona
Bellona
Nakkilan
Bellona
Level 30
God Stats
15W - 25L
1,500 SR
Queue Stats
79W - 123L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
pepejuanalberto
Kuzenbo
Level 114
God Stats
27W - 20L
1,583 SR
Queue Stats
208W - 142L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 0
6,062
674
3,277
14,104
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Kenre28
Apollo
6
0 / 7 / 0
5,263
585
2,078
8,570
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 6 / 0
5,627
625
2,459
10,748
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akiza12
Izanami
14
11 / 0 / 7
8,809
979
15,163
3,898
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Nakkilan
Bellona
10
4 / 0 / 8
7,241
805
5,405
5,493
2,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 14
7,503
834
8,538
9,139
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
18
18
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akiza12
Izanami
11
0
7
14.5
L
Ymir
0
5
0
0
L
Apollo
Kenre28
Apollo
0
7
0
0
W
Bellona
Nakkilan
Bellona
4
0
8
8
L
Thor
0
6
0
0
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,814
Damage
29,106
33,422
Taken
18,530
17,590
Mitigated
15,098
2,494
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akiza12
Izanami
15,163
8,878
0
897
3,898
1,943
2,073
1,378
2,457
0
49,127
L
Ymir
3,277
565
292
1,100
14,104
12,055
0
2,485
11,471
19,123
0
L
Apollo
Kenre28
Apollo
2,078
1,267
0
410
8,570
1,977
0
3,176
5,094
0
8,388
W
Bellona
Nakkilan
Bellona
5,405
2,108
0
1,310
5,493
2,969
285
1,149
4,292
0
17,521
L
Thor
2,459
253
173
519
10,748
3,558
0
2,470
8,025
0
11,411
W
8,538
2,911
0
2,626
9,139
10,186
160
1,018
7,847
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,952
Gold Earned
23,553
61
Minions Killed
104
1
Camps Cleared
7
398,167
Distance Traveled
475,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,809
979
79
9
4
150,973
0
L
Ymir
6,062
674
27
3
1
143,363
1
L
Apollo
5,263
585
14
2
0
112,236
1
W
Bellona
7,241
805
19
2
3
160,540
1
L
Thor
5,627
625
20
2
0
142,568
0
W
Kuzenbo
7,503
834
6
1
0
164,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role