Player Matchup

Ymir
Ymir
Mist3750
Ymir
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 25L
1,215 Elo+
Party 1
Sylvanus
Sylvanus
NFavMasterchief
Sylvanus
Level 86
God Stats
6W - 3L
1,562 SR
Queue Stats
26W - 32L
1,323 Elo+
Party 1
Ne Zha
Ne Zha
SecretPandora76
Ne Zha
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Soap03
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,350 Elo+
Party 1
Izanami
Izanami
sadaesd
Izanami
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 32L
1,594 Elo+
Party 1
Team Averages
Level 88
1,512 SR
1,408 Elo+

VS

Team Averages
Level 43
1,561 SR
1,513 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BruhMoment4342
Hercules
Level 87
God Stats
4W - 6L
1,454 SR
Queue Stats
102W - 124L
1,535 Elo+
Party 2
Janus
Janus
CCC00211
Janus
Level 89
God Stats
3W - 2L
1,604 SR
Queue Stats
86W - 100L
1,531 Elo+
Party 2
Geb
Geb
MayorJ26
Geb
Level 13
God Stats
5W - 6L
1,586 SR
Queue Stats
10W - 14L
1,502 Elo+
Party 2
Izanami
Izanami
WensleydaleBoy
Izanami
Level 15
God Stats
6W - 5L
1,660 SR
Queue Stats
11W - 15L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 10
6,341
634
4,000
7,990
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
11
3 / 0 / 2
6,402
640
4,567
7,746
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 4
6,147
615
3,688
6,934
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Soap03
Nu Wa
10
2 / 3 / 4
5,860
586
5,000
3,195
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sadaesd
Izanami
11
6 / 0 / 3
6,691
669
6,347
3,690
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 2 / 0
4,564
456
456
5,309
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
9
5 / 3 / 2
6,008
601
3,510
6,783
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
CCC00211
Janus
8
1 / 3 / 4
5,167
517
5,264
5,798
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
4,308
431
2,967
8,580
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 1
4,560
456
1,710
6,410
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Hercules
5
3
2
2
L
Janus
CCC00211
Janus
1
3
4
1
L
0
4
0
0
W
Ymir
2
2
10
3.5
W
Sylvanus
3
0
2
4
W
4
2
4
3
W
Nu Wa
Soap03
Nu Wa
2
3
4
1.33
L
1
5
1
0.3
W
Izanami
sadaesd
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
13,907
29,555
Taken
32,880
13,495
Mitigated
9,395
8,816
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
456
214
0
1,252
5,309
2,184
0
2,343
2,966
0
12,946
L
Hercules
3,510
1,212
0
1,654
6,783
2,213
0
3,317
3,466
0
26,661
L
Janus
CCC00211
Janus
5,264
127
0
1,825
5,798
1,238
0
2,137
3,661
23,382
0
L
2,967
312
149
1,471
8,580
2,879
0
3,304
5,276
8,790
0
W
Ymir
4,000
1,312
254
1,520
7,990
6,084
0
2,684
5,306
10,806
0
W
Sylvanus
4,567
1,645
616
3,594
7,746
3,788
380
1,687
6,059
23,218
9,466
W
3,688
1,792
0
1,100
6,934
1,766
0
1,863
5,071
0
25,305
W
Nu Wa
Soap03
Nu Wa
5,000
1,334
0
250
3,195
810
410
1,365
1,830
24,075
0
L
1,710
856
0
936
6,410
881
0
1,727
4,683
0
16,796
W
Izanami
sadaesd
Izanami
6,347
4,287
0
1,482
3,690
1,047
779
632
3,058
0
48,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
24,607
257
Minions Killed
173
0
Camps Cleared
0
921,473
Distance Traveled
976,194
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,564
456
37
4
0
198,414
4
L
Hercules
6,008
601
45
5
0
208,474
4
L
Janus
5,167
517
38
4
0
188,103
3
L
Geb
4,308
431
13
1
0
192,786
1
W
Ymir
6,341
634
14
1
0
184,521
3
W
Sylvanus
6,402
640
62
6
0
171,376
2
W
Ne Zha
6,147
615
44
4
0
209,829
3
W
Nu Wa
5,860
586
50
5
0
185,968
2
L
Izanami
4,560
456
40
4
0
188,417
3
W
Izanami
6,691
669
87
9
0
169,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role