Player Matchup

Rama
Rama
BubbyJones18
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,345 Elo+
Solo
Bakasura
Bakasura
Buddhakiller34
Bakasura
Level 125
God Stats
2W - 2L
1,676 SR
Queue Stats
117W - 91L
1,647 Elo+
Solo
Neith
Neith
I_Miss_N64
Neith
Level 124
God Stats
0W - 1L
1,710 SR
Queue Stats
19W - 23L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
candidhawk12
Ratatoskr
Level 105
God Stats
3W - 5L
1,667 SR
Queue Stats
228W - 192L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
木偶13
Sun Wukong
Level 104
God Stats
8W - 6L
1,652 SR
Queue Stats
749W - 768L
1,506 Elo+
Solo
Team Averages
Level 115
1,641 SR
1,496 Elo+

VS

Team Averages
Level 138
1,571 SR
1,476 Elo+
Bellona
Bellona
Drownedintoilet
Bellona
Level 155
God Stats
11W - 5L
1,622 SR
Queue Stats
358W - 381L
1,436 Elo+
Solo
Scylla
Scylla
LikedatB
Scylla
Level 160
God Stats
5W - 1L
1,491 SR
Queue Stats
206W - 187L
1,531 Elo+
Solo
Zeus
Zeus
NoMercy2Easy
Zeus
Level 130
God Stats
3W - 1L
1,743 SR
Queue Stats
67W - 66L
1,499 Elo+
Solo
Amaterasu
Amaterasu
ZzKenShizZ
Amaterasu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,501 Elo+
Solo
Chernobog
Chernobog
stubbe21
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
7,425
825
8,157
8,468
3,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
14
6 / 4 / 3
8,109
901
6,363
9,308
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
14
2 / 3 / 8
7,602
845
8,087
8,308
2,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
candidhawk12
Ratatoskr
13
5 / 4 / 3
7,871
875
9,734
9,955
5,335
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sun Wukong
木偶13
Sun Wukong
13
1 / 5 / 9
7,176
797
6,330
9,365
7,793
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,341
1,038
10,542
17,236
16,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
LikedatB
Scylla
15
6 / 3 / 9
9,286
1,032
12,243
5,472
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 4 / 5
8,627
959
7,064
5,305
1,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ZzKenShizZ
Amaterasu
15
2 / 4 / 13
8,753
973
4,371
15,043
10,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
stubbe21
Chernobog
14
3 / 3 / 11
8,737
971
4,543
6,439
2,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
16
Kills
20
20
Deaths
16
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Bakasura
6
4
3
1.88
W
4
2
12
5
L
Neith
2
3
8
2
W
Scylla
LikedatB
Scylla
6
3
9
3.5
W
5
4
5
1.88
W
Amaterasu
ZzKenShizZ
Amaterasu
2
4
13
2.13
L
Ratatoskr
candidhawk12
Ratatoskr
5
4
3
1.63
W
Chernobog
stubbe21
Chernobog
3
3
11
2.83
L
Sun Wukong
木偶13
Sun Wukong
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
38,763
45,404
Taken
49,495
24,331
Mitigated
32,253
12,993
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
7,061
81
2,050
8,468
3,281
124
2,246
6,222
0
15,372
L
Bakasura
6,363
3,582
637
2,035
9,308
5,000
47
4,291
5,017
0
11,243
W
10,542
1,214
1,795
6,506
17,236
16,258
528
0
17,071
0
19,947
L
Neith
8,087
2,617
237
2,625
8,308
2,922
0
4,851
3,457
0
18,121
W
Scylla
LikedatB
Scylla
12,243
697
764
921
5,472
1,557
1,475
0
5,320
20,781
0
W
7,064
1,113
945
672
5,305
1,490
821
0
5,305
21,626
0
W
Amaterasu
ZzKenShizZ
Amaterasu
4,371
1,627
1,275
7,069
15,043
10,492
437
0
14,743
0
12,705
L
Ratatoskr
candidhawk12
Ratatoskr
9,734
1,938
676
2,273
9,955
5,335
0
3,890
6,065
0
14,874
W
Chernobog
stubbe21
Chernobog
4,543
1,581
450
413
6,439
2,456
1,729
0
6,369
0
17,161
L
Sun Wukong
木偶13
Sun Wukong
6,330
1,268
1,078
1,301
9,365
7,793
0
4,029
5,336
0
12,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
44,744
93
Minions Killed
107
0
Camps Cleared
0
875,633
Distance Traveled
900,382
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,425
825
21
2
0
147,214
0
L
Bakasura
8,109
901
25
3
0
184,397
1
W
Bellona
9,341
1,038
20
2
0
212,823
0
L
Neith
7,602
845
20
2
0
171,095
2
W
Scylla
9,286
1,032
14
2
0
186,626
0
W
Zeus
8,627
959
20
2
0
141,388
0
W
Amaterasu
8,753
973
22
2
0
191,295
3
L
Ratatoskr
7,871
875
11
1
0
187,951
0
W
Chernobog
8,737
971
31
3
0
168,250
1
L
Sun Wukong
7,176
797
16
2
0
184,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role