Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Erreur 500
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,368 SR
Queue Stats
32W - 48L
1,338 Elo+
Solo
Nu Wa
Nu Wa
GLAMPOISON
Nu Wa
Level 148
God Stats
46W - 42L
1,544 SR
Queue Stats
270W - 296L
1,454 Elo+
Solo
Horus
Horus
Sage2290
Horus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
qdwewsd
Hel
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
7W - 13L
1,554 Elo+
Solo
Fenrir
Fenrir
vengence666
Fenrir
Level 29
God Stats
2W - 2L
1,635 SR
Queue Stats
15W - 21L
1,483 Elo+
Solo
Team Averages
Level 48
1,545 SR
1,466 Elo+

VS

Team Averages
Level 82
1,499 SR
1,494 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CtrlFR3AK
Thanatos
Level 120
God Stats
9W - 4L
1,546 SR
Queue Stats
221W - 180L
1,553 Elo+
Party 1
Chaac
Chaac
HotdogDaniel
Chaac
Level 21
God Stats
61W - 36L
1,538 SR
Queue Stats
89W - 65L
1,548 Elo+
Party 1
Freya
Freya
PetiteCauchonne
Freya
Level 41
God Stats
2W - 6L
1,401 SR
Queue Stats
86W - 100L
1,319 Elo+
Solo
Sylvanus
Sylvanus
drwrench
Sylvanus
Level 108
God Stats
17W - 17L
1,512 SR
Queue Stats
228W - 187L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Erreur 500
Ah Muzen Cab
13
4 / 4 / 1
6,812
852
7,029
5,643
1,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
0 / 2 / 1
5,608
701
4,221
3,954
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Sage2290
Horus
10
0 / 4 / 1
5,250
656
450
5,394
1,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
12
0 / 3 / 1
5,914
739
2,161
4,525
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 5 / 0
5,212
652
2,807
6,604
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
5 / 0 / 4
7,406
926
5,122
4,128
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
CtrlFR3AK
Thanatos
14
8 / 1 / 4
7,514
939
6,688
5,022
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 6
7,018
877
6,713
7,709
4,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 8
6,187
773
1,424
4,286
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
drwrench
Sylvanus
13
1 / 3 / 6
6,578
822
2,463
6,669
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
18
18
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
4
7
W
Thanatos
CtrlFR3AK
Thanatos
8
1
4
10
L
Ah Muzen Cab
Erreur 500
Ah Muzen Cab
4
4
1
1.13
L
Nu Wa
0
2
1
0.25
W
4
0
6
7
W
0
1
8
4
L
Horus
Sage2290
Horus
0
4
1
0.13
W
Sylvanus
drwrench
Sylvanus
1
3
6
1.33
L
Hel
0
3
1
0.17
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
22,410
26,120
Taken
27,814
7,362
Mitigated
12,384
3,595
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,122
3,382
0
1,423
4,128
1,291
1,827
1,149
2,899
0
26,476
W
Thanatos
CtrlFR3AK
Thanatos
6,688
1,004
0
4,829
5,022
1,982
880
1,099
3,849
0
20,002
L
Ah Muzen Cab
Erreur 500
Ah Muzen Cab
7,029
2,932
0
877
5,643
1,509
0
1,213
4,430
0
17,985
L
Nu Wa
4,221
1,155
0
502
3,954
1,093
0
615
3,339
13,792
0
W
6,713
1,124
0
2,868
7,709
4,855
765
1,711
5,820
0
18,700
W
1,424
532
0
961
4,286
1,243
579
912
3,258
6,435
0
L
Horus
Sage2290
Horus
450
55
228
391
5,394
1,717
0
460
4,934
0
2,282
W
Sylvanus
drwrench
Sylvanus
2,463
590
657
1,405
6,669
3,013
99
937
5,606
13,252
2,305
L
Hel
2,161
184
335
1,105
4,525
1,093
0
578
3,947
15,289
0
L
Fenrir
2,807
438
0
157
6,604
1,950
0
881
5,723
0
5,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
34,703
102
Minions Killed
179
0
Camps Cleared
0
683,063
Distance Traveled
856,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,406
926
55
7
0
157,595
0
W
Thanatos
7,514
939
37
5
0
185,515
1
L
Ah Muzen Cab
6,812
852
30
4
0
149,281
1
L
Nu Wa
5,608
701
21
3
0
134,703
1
W
Chaac
7,018
877
30
4
0
191,468
3
W
Freya
6,187
773
18
2
0
178,606
1
L
Horus
5,250
656
4
1
0
122,046
2
W
Sylvanus
6,578
822
39
5
0
143,050
1
L
Hel
5,914
739
39
5
0
148,610
2
L
Fenrir
5,212
652
8
1
0
128,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role