Player Matchup

Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ALKARI69
Anubis
Level 115
God Stats
0W - 1L
1,176 SR
Queue Stats
14W - 9L
1,659 Elo+
Party 1
Neith
Neith
KAKASHl5171
Neith
Level 25
God Stats
15W - 4L
1,898 SR
Queue Stats
15W - 4L
1,876 Elo+
Party 1
Bacchus
Bacchus
iNz Diogenes
Bacchus
Level 147
God Stats
4W - 4L
1,622 SR
Queue Stats
66W - 53L
1,614 Elo+
Party 1
Achilles
Achilles
pistolaaaaaaka
Achilles
Level 159
God Stats
1W - 6L
1,500 SR
Queue Stats
585W - 602L
1,561 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,642 Elo+

VS

Team Averages
Level 80
1,561 SR
1,574 Elo+
Ne Zha
Ne Zha
Ayslum7160
Ne Zha
Level 20
God Stats
14W - 8L
1,582 SR
Queue Stats
109W - 74L
1,590 Elo+
Party 2
Eset
Eset
ExpiredNoodIes
Eset
Level 129
God Stats
5W - 8L
1,544 SR
Queue Stats
200W - 191L
1,526 Elo+
Solo
Danzaburou
Danzaburou
OranBeary
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,641 Elo+
Party 2
Mercury
Mercury
VerzikVitter
Mercury
Level 88
God Stats
21W - 11L
1,698 SR
Queue Stats
381W - 302L
1,592 Elo+
Party 2
Osiris
Osiris
Yayo aventurero
Osiris
Level 145
God Stats
12W - 12L
1,483 SR
Queue Stats
287W - 269L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 2 / 0
5,250
525
1,891
9,161
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ALKARI69
Anubis
10
1 / 4 / 1
5,743
574
3,410
7,557
3,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 5
5,736
574
3,715
5,338
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
iNz Diogenes
Bacchus
7
3 / 4 / 1
5,448
545
3,383
7,193
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
10
0 / 0 / 0
5,389
539
3,025
8,752
4,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayslum7160
Ne Zha
9
0 / 3 / 4
5,380
538
2,422
5,459
3,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 1
6,745
675
5,203
4,159
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
OranBeary
Danzaburou
11
4 / 1 / 2
6,737
674
4,396
5,424
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
VerzikVitter
Mercury
11
5 / 1 / 4
6,555
656
8,420
7,488
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
6,535
654
2,940
6,521
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
0
0.5
L
Anubis
ALKARI69
Anubis
1
4
1
0.38
W
Ne Zha
Ayslum7160
Ne Zha
0
3
4
0.67
W
4
1
1
4.5
L
1
4
5
0.88
W
Danzaburou
OranBeary
Danzaburou
4
1
2
5
W
Mercury
VerzikVitter
Mercury
5
1
4
7
W
1
0
0
1
L
Bacchus
iNz Diogenes
Bacchus
3
4
1
0.88
L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
23,381
38,001
Taken
29,051
18,926
Mitigated
13,786
11,038
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,891
1,036
0
2,252
9,161
2,893
0
1,232
7,929
0
29,329
L
Anubis
ALKARI69
Anubis
3,410
187
0
2,928
7,557
3,185
0
3,971
3,586
31,756
0
W
Ne Zha
Ayslum7160
Ne Zha
2,422
1,054
15
687
5,459
3,352
0
777
4,193
0
22,361
W
5,203
185
221
1,534
4,159
1,125
0
2,416
1,743
40,994
0
L
3,715
1,646
117
765
5,338
1,252
0
0
5,338
0
27,816
W
Danzaburou
OranBeary
Danzaburou
4,396
2,273
0
2,221
5,424
1,493
0
941
4,483
0
39,363
W
Mercury
VerzikVitter
Mercury
8,420
6,114
0
393
7,488
2,217
0
2,238
5,250
0
39,379
W
2,940
1,538
0
4,081
6,521
5,599
840
421
6,100
0
37,580
L
Bacchus
iNz Diogenes
Bacchus
3,383
257
295
1,316
7,193
6,900
0
0
7,193
10,607
0
L
Achilles
3,025
1,102
0
3,365
8,752
4,696
0
0
8,752
0
28,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
31,952
282
Minions Killed
348
0
Camps Cleared
0
933,080
Distance Traveled
1,053,640
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,250
525
61
6
0
203,786
2
L
Anubis
5,743
574
75
8
0
166,135
1
W
Ne Zha
5,380
538
46
5
0
208,821
4
W
Eset
6,745
675
76
8
0
211,842
5
L
Neith
5,736
574
68
7
0
167,415
1
W
Danzaburou
6,737
674
63
6
0
199,887
6
W
Mercury
6,555
656
71
7
0
247,032
1
W
Osiris
6,535
654
92
9
0
186,058
1
L
Bacchus
5,448
545
12
1
0
192,226
2
L
Achilles
5,389
539
66
7
0
203,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role