Player Matchup

Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dh5v
Neith
Level 151
God Stats
8W - 3L
1,707 SR
Queue Stats
188W - 163L
1,611 Elo+
Solo
Thanatos
Thanatos
zlCheckmate
Thanatos
Level 160
God Stats
87W - 87L
1,640 SR
Queue Stats
247W - 266L
1,552 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,555 Elo+

VS

Team Averages
Level 64
1,491 SR
1,574 Elo+
Cerberus
Cerberus
DrearyNinja
Cerberus
Level 46
God Stats
1W - 5L
1,164 SR
Queue Stats
244W - 250L
1,624 Elo+
Solo
Danzaburou
Danzaburou
LanceFarts
Danzaburou
Level 106
God Stats
2W - 1L
1,817 SR
Queue Stats
27W - 21L
1,560 Elo+
Solo
Chang'e
Chang'e
banaanya
Chang'e
Level 39
God Stats
1W - 6L
1,490 SR
Queue Stats
8W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 2 / 9
11,208
747
13,837
9,279
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dh5v
Neith
16
5 / 1 / 10
11,379
759
14,855
9,692
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
zlCheckmate
Thanatos
14
4 / 4 / 8
10,194
680
12,923
15,420
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrearyNinja
Cerberus
14
2 / 3 / 5
10,603
707
8,693
21,352
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
LanceFarts
Danzaburou
16
4 / 4 / 3
11,560
771
13,987
14,798
6,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
banaanya
Chang'e
13
1 / 8 / 4
9,059
604
6,439
14,452
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
7
7
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
9
5.25
W
Neith
Dh5v
Neith
5
1
10
10
L
Cerberus
DrearyNinja
Cerberus
2
3
5
1.5
L
Danzaburou
LanceFarts
Danzaburou
4
4
3
1.38
L
Chang'e
banaanya
Chang'e
1
8
4
0.38
W
Thanatos
zlCheckmate
Thanatos
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
29,119
34,391
Taken
50,602
16,314
Mitigated
37,079
20,909
Healing
17,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,837
838
2,683
4,700
9,279
3,112
621
6,043
3,236
45,588
0
W
Neith
Dh5v
Neith
14,855
8,138
0
3,790
9,692
3,255
1,665
4,027
5,665
0
53,580
L
Cerberus
DrearyNinja
Cerberus
8,693
1,281
688
6,835
21,352
25,472
102
6,564
14,594
27,040
0
L
Danzaburou
LanceFarts
Danzaburou
13,987
6,949
0
4,292
14,798
6,138
351
3,822
10,749
0
61,155
L
Chang'e
banaanya
Chang'e
6,439
709
2,640
2,791
14,452
5,469
0
3,977
10,212
21,047
0
W
Thanatos
zlCheckmate
Thanatos
12,923
3,576
0
9,736
15,420
9,947
530
5,286
10,134
0
20,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
31,222
175
Minions Killed
154
7
Camps Cleared
6
762,424
Distance Traveled
749,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,208
747
69
5
0
268,508
0
W
Neith
11,379
759
95
6
3
257,439
2
L
Cerberus
10,603
707
54
4
1
262,582
4
L
Danzaburou
11,560
771
73
5
2
264,155
3
L
Chang'e
9,059
604
27
2
3
222,802
2
W
Thanatos
10,194
680
11
1
4
236,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role