Player Matchup

Odin
Odin
BerserkGutsu
Odin
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 77L
1,557 Elo+
Party 2
Awilix
Awilix
DOBAN
Awilix
Level 79
God Stats
31W - 19L
1,599 SR
Queue Stats
105W - 91L
1,538 Elo+
Party 2
Bacchus
Bacchus
Dopedrillbreak
Bacchus
Level 69
God Stats
26W - 21L
1,623 SR
Queue Stats
116W - 89L
1,606 Elo+
Party 2
Medusa
Medusa
Tetrac
Medusa
Level 46
God Stats
19W - 18L
1,509 SR
Queue Stats
42W - 36L
1,515 Elo+
Party 2
Discordia
Discordia
death4trump
Discordia
Level 89
God Stats
12W - 7L
1,577 SR
Queue Stats
148W - 127L
1,593 Elo+
Party 2
Team Averages
Level 64
1,562 SR
1,561 Elo+

VS

Team Averages
Level 64
1,427 SR
1,507 Elo+
Nemesis
Nemesis
AurgelmirIsHere
Nemesis
Level 28
God Stats
15W - 8L
1,635 SR
Queue Stats
65W - 33L
1,592 Elo+
Party 1
Olorun
Olorun
Mazapan0
Olorun
Level 30
God Stats
0W - 1L
1,260 SR
Queue Stats
87W - 106L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
RarePara
Cu Chulainn
Level 61
God Stats
0W - 3L
1,151 SR
Queue Stats
123W - 98L
1,541 Elo+
Party 1
Anhur
Anhur
SpectralGhost12
Anhur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 90L
1,527 Elo+
Party 1
Ganesha
Ganesha
lapinvivant
Ganesha
Level 149
God Stats
16W - 13L
1,590 SR
Queue Stats
40W - 26L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,495
550
2,481
4,216
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Awilix
DOBAN
Awilix
10
7 / 4 / 5
6,565
657
6,433
7,243
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 6
6,233
623
4,146
5,797
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Tetrac
Medusa
10
5 / 0 / 4
6,299
630
8,731
4,646
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
death4trump
Discordia
12
2 / 2 / 6
6,737
674
4,593
4,590
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
5,964
596
6,109
7,419
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Mazapan0
Olorun
9
1 / 6 / 0
5,484
548
2,089
7,417
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
RarePara
Cu Chulainn
9
0 / 1 / 0
5,429
543
1,904
5,840
3,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 5 / 1
4,592
459
2,469
5,996
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
lapinvivant
Ganesha
7
1 / 3 / 1
4,838
484
1,831
7,326
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
7
7
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
0
0
1
0.5
W
Awilix
DOBAN
Awilix
7
4
5
2.38
W
5
1
6
8
L
Olorun
Mazapan0
Olorun
1
6
0
0.17
L
Cu Chulainn
RarePara
Cu Chulainn
0
1
0
0
L
1
5
1
0.3
W
Medusa
Tetrac
Medusa
5
0
4
7
W
Discordia
death4trump
Discordia
2
2
6
2.5
L
Ganesha
lapinvivant
Ganesha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
14,402
26,492
Taken
33,998
13,022
Mitigated
13,336
7,290
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,109
2,316
0
1,343
7,419
2,246
0
1,555
5,864
0
31,725
W
2,481
613
0
1,139
4,216
2,763
0
286
3,930
0
26,108
W
Awilix
DOBAN
Awilix
6,433
2,834
0
1,156
7,243
2,705
482
1,250
5,993
0
25,041
W
4,146
966
267
2,073
5,797
5,290
78
847
4,950
11,428
2,538
L
Olorun
Mazapan0
Olorun
2,089
843
0
1,750
7,417
2,365
0
4,088
3,329
25,928
2,395
L
Cu Chulainn
RarePara
Cu Chulainn
1,904
275
0
996
5,840
3,122
147
0
5,492
2,827
22,541
L
2,469
962
0
767
5,996
1,106
0
1,217
4,779
0
16,812
W
Medusa
Tetrac
Medusa
8,731
4,066
0
1,992
4,646
1,095
1,406
473
4,173
0
40,420
W
Discordia
death4trump
Discordia
4,593
545
0
663
4,590
1,169
150
1,097
3,493
39,397
0
L
Ganesha
lapinvivant
Ganesha
1,831
115
0
931
7,326
4,497
0
1,349
5,977
5,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,307
250
Minions Killed
210
0
Camps Cleared
0
1,049,076
Distance Traveled
1,002,182
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,964
596
50
5
0
217,350
2
W
Odin
5,495
550
55
6
0
196,432
4
W
Awilix
6,565
657
49
5
0
237,423
1
W
Bacchus
6,233
623
24
2
0
214,158
6
L
Olorun
5,484
548
62
6
0
175,580
0
L
Cu Chulainn
5,429
543
66
7
0
214,310
3
L
Anhur
4,592
459
32
3
0
189,775
0
W
Medusa
6,299
630
55
6
0
200,416
3
W
Discordia
6,737
674
67
7
0
200,647
2
L
Ganesha
4,838
484
0
0
0
205,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role