Player Matchup

Kukulkan
Kukulkan
Mookinater
Kukulkan
Level 27
God Stats
5W - 4L
1,626 SR
Queue Stats
39W - 36L
1,476 Elo+
Party 1
Medusa
Medusa
OgEder
Medusa
Level 47
God Stats
5W - 2L
1,759 SR
Queue Stats
13W - 28L
1,449 Elo+
Solo
Tyr
Tyr
ScarryTerry561
Tyr
Level 87
God Stats
29W - 24L
1,534 SR
Queue Stats
87W - 78L
1,519 Elo+
Party 1
Bellona
Bellona
Sg Killjoy
Bellona
Level 23
God Stats
9W - 11L
1,567 SR
Queue Stats
39W - 74L
1,336 Elo+
Solo
Bacchus
Bacchus
drewpeanutss228
Bacchus
Level 55
God Stats
50W - 47L
1,582 SR
Queue Stats
85W - 92L
1,501 Elo+
Party 1
Team Averages
Level 48
1,614 SR
1,456 Elo+

VS

Team Averages
Level 28
1,436 SR
1,444 Elo+
He Bo
He Bo
FlickIce
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,524 Elo+
Party 3
Medusa
Medusa
Majdii
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,162 Elo+
Party 2
Thoth
Thoth
StonersLight
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 3
Atlas
Atlas
YetiSketti
Atlas
Level 36
God Stats
2W - 3L
1,083 SR
Queue Stats
65W - 96L
1,405 Elo+
Solo
Amaterasu
Amaterasu
phatniko
Amaterasu
Level 76
God Stats
1W - 3L
1,599 SR
Queue Stats
17W - 25L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mookinater
Kukulkan
17
7 / 2 / 7
9,643
877
16,571
7,378
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
OgEder
Medusa
16
6 / 3 / 8
8,816
801
10,012
8,698
3,574
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 0 / 5
9,904
900
15,629
6,327
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Sg Killjoy
Bellona
13
0 / 2 / 8
7,479
680
4,435
9,851
7,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 11
8,925
811
7,209
8,651
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FlickIce
He Bo
13
1 / 7 / 3
7,194
654
7,087
9,486
4,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Majdii
Medusa
13
1 / 6 / 3
7,432
676
4,472
15,322
4,536
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 2
8,373
761
4,895
10,461
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
12
0 / 4 / 2
7,087
644
5,250
13,234
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
phatniko
Amaterasu
14
3 / 3 / 2
7,920
720
3,793
12,183
10,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
7
8
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
FlickIce
He Bo
1
7
3
0.36
L
Medusa
Majdii
Medusa
1
6
3
0.42
W
Kukulkan
Mookinater
Kukulkan
7
2
7
5.25
W
Medusa
OgEder
Medusa
6
3
8
3.33
W
11
0
5
13.5
W
Bellona
Sg Killjoy
Bellona
0
2
8
2
L
2
7
2
0.43
L
Atlas
0
4
2
0.25
W
3
1
11
8.5
L
Amaterasu
phatniko
Amaterasu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,856
Damage
25,497
40,905
Taken
60,686
29,247
Mitigated
31,057
5,751
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
FlickIce
He Bo
7,087
910
559
967
9,486
4,491
0
3,264
6,222
13,951
0
L
Medusa
Majdii
Medusa
4,472
2,136
0
245
15,322
4,536
0
7,316
8,006
0
7,932
W
Kukulkan
Mookinater
Kukulkan
16,571
1,091
0
500
7,378
3,368
124
4,106
3,272
50,377
0
W
Medusa
OgEder
Medusa
10,012
3,701
0
430
8,698
3,574
1,109
4,974
3,724
0
31,696
W
15,629
2,042
0
1,422
6,327
3,710
0
1,622
4,705
0
28,726
W
Bellona
Sg Killjoy
Bellona
4,435
721
0
1,008
9,851
7,932
738
2,724
7,127
0
27,115
L
4,895
490
0
439
10,461
3,006
0
3,919
6,542
24,557
0
L
Atlas
5,250
1,823
476
1,097
13,234
8,433
0
5,329
7,905
15,760
0
W
7,209
139
388
2,003
8,651
10,663
276
3,806
4,845
12,714
0
L
Amaterasu
phatniko
Amaterasu
3,793
1,224
489
561
12,183
10,591
68
3,952
8,231
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
38,006
210
Minions Killed
118
0
Camps Cleared
0
1,180,373
Distance Traveled
998,419
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,194
654
20
2
0
177,098
0
L
Medusa
7,432
676
8
1
0
205,566
0
W
Kukulkan
9,643
877
97
9
0
213,508
2
W
Medusa
8,816
801
50
5
0
234,246
1
W
Tyr
9,904
900
30
3
0
288,680
2
W
Bellona
7,479
680
19
2
0
190,949
0
L
Thoth
8,373
761
50
5
0
183,161
1
L
Atlas
7,087
644
17
2
0
185,301
0
W
Bacchus
8,925
811
14
1
0
252,990
5
L
Amaterasu
7,920
720
23
2
0
247,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role