Player Matchup

Anubis
Anubis
DeathDoktur
Anubis
Level 34
God Stats
1W - 2L
1,295 SR
Queue Stats
16W - 34L
1,113 Elo+
Solo
Awilix
Awilix
ForeverTwisted-
Awilix
Level 61
God Stats
14W - 8L
1,531 SR
Queue Stats
22W - 21L
1,407 Elo+
Solo
Hera
Hera
Primstone
Hera
Level 111
God Stats
6W - 1L
1,612 SR
Queue Stats
139W - 135L
1,310 Elo+
Solo
Ymir
Ymir
RipplyAthor
Ymir
Level 50
God Stats
17W - 22L
1,385 SR
Queue Stats
160W - 168L
1,336 Elo+
Solo
Anhur
Anhur
TheSpawnOfHades
Anhur
Level 81
God Stats
2W - 7L
1,500 SR
Queue Stats
636W - 641L
1,642 Elo+
Solo
Team Averages
Level 67
1,465 SR
1,362 Elo+

VS

Team Averages
Level 56
1,364 SR
1,224 Elo+
Tyr
Tyr
CHECK2003
Tyr
Level 67
God Stats
1W - 2L
1,503 SR
Queue Stats
19W - 30L
1,260 Elo+
Solo
Thanatos
Thanatos
Tk134189
Thanatos
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 75L
1,322 Elo+
Solo
Sol
Sol
Zyrianbunton0911
Sol
Level 65
God Stats
3W - 5L
1,457 SR
Queue Stats
272W - 309L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
sirpugsly5436
Danzaburou
Level 18
God Stats
4W - 11L
1,091 SR
Queue Stats
5W - 15L
986 Elo+
Party 1
Jormungandr
Jormungandr
sleepy_dreamer0
Jormungandr
Level 69
God Stats
31W - 41L
1,270 SR
Queue Stats
239W - 278L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 12
10,978
422
14,040
16,143
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 6
13,760
529
20,346
22,523
9,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
19
7 / 3 / 11
13,193
507
19,587
10,676
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 14
12,399
477
7,469
23,381
29,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 5 / 2
12,207
470
11,019
23,385
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
10,897
419
13,581
18,389
13,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Tk134189
Thanatos
17
9 / 9 / 4
11,663
449
9,436
24,560
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 6 / 5
11,219
432
7,175
13,270
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sirpugsly5436
Danzaburou
16
4 / 9 / 3
11,154
429
13,891
21,687
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
sleepy_dreamer0
Jormungandr
14
0 / 5 / 8
10,471
403
8,441
16,879
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
31
Kills
27
28
Deaths
31
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
2
6
6
W
Anubis
3
8
12
1.13
W
11
7
6
2
W
Hera
7
3
11
4.17
W
3
5
14
2
W
7
5
2
1.6
L
Thanatos
Tk134189
Thanatos
9
9
4
1.22
L
5
6
5
1.25
L
Danzaburou
sirpugsly5436
Danzaburou
4
9
3
0.61
L
Jormungandr
sleepy_dreamer0
Jormungandr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,461
Damage
52,524
96,108
Taken
94,785
56,389
Mitigated
48,563
31,421
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,581
1,667
0
6,175
18,389
13,092
0
9,026
9,127
590
52,341
W
Anubis
14,040
587
0
6,502
16,143
5,598
1,219
2,117
14,026
46,341
925
W
20,346
6,620
720
8,047
22,523
9,208
1,431
3,477
19,046
0
94,040
W
Hera
19,587
4,094
397
1,080
10,676
3,589
3,039
1,056
9,620
94,866
0
W
7,469
1,438
0
3,237
23,381
29,590
88
5,999
17,382
42,245
0
W
11,019
4,601
0
11,438
23,385
8,404
1,154
2,587
20,798
0
95,373
L
Thanatos
Tk134189
Thanatos
9,436
1,068
0
10,842
24,560
8,957
0
10,761
13,506
0
54,407
L
7,175
2,318
0
2,602
13,270
5,309
2,587
4,218
8,762
53,441
5,378
L
Danzaburou
sirpugsly5436
Danzaburou
13,891
6,506
0
2,960
21,687
6,487
286
8,362
13,245
0
58,257
L
Jormungandr
sleepy_dreamer0
Jormungandr
8,441
1,058
0
2,862
16,879
14,718
362
7,537
9,212
47,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,537
Gold Earned
55,404
486
Minions Killed
416
0
Camps Cleared
0
2,334,074
Distance Traveled
1,900,166
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,897
419
89
3
0
388,922
2
W
Anubis
10,978
422
62
2
0
436,058
0
W
Awilix
13,760
529
103
4
0
513,777
0
W
Hera
13,193
507
174
7
0
489,987
6
W
Ymir
12,399
477
46
2
0
464,837
0
W
Anhur
12,207
470
101
4
0
429,415
6
L
Thanatos
11,663
449
79
3
0
416,636
0
L
Sol
11,219
432
108
4
0
314,354
4
L
Danzaburou
11,154
429
75
3
0
399,353
0
L
Jormungandr
10,471
403
65
3
0
380,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role