Player Matchup

Agni
Agni
Bahtaranga
Agni
Level 44
God Stats
4W - 0L
1,597 SR
Queue Stats
190W - 80L
1,738 Elo+
Party 2
Izanami
Izanami
ELgatooo2006
Izanami
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,524 Elo+
Party 3
Cliodhna
Cliodhna
GetnToffe
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 73L
1,744 Elo+
Party 2
Atlas
Atlas
GuererroOscuro34
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,440 Elo+
Party 3
Osiris
Osiris
LucasHolmberg67
Osiris
Level 148
God Stats
11W - 4L
1,739 SR
Queue Stats
403W - 265L
1,683 Elo+
Party 2
Team Averages
Level 78
1,567 SR
1,626 Elo+

VS

Team Averages
Level 63
1,454 SR
1,419 Elo+
Athena
Athena
CommonPlanet81
Athena
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Medusa
Medusa
Dracula99-Andrea
Medusa
Level 39
God Stats
3W - 9L
1,341 SR
Queue Stats
156W - 193L
1,347 Elo+
Solo
Thor
Thor
IAmNyf
Thor
Level 5
God Stats
1W - 3L
1,332 SR
Queue Stats
69W - 46L
1,369 Elo+
Party 1
Tiamat
Tiamat
ObalambLegend
Tiamat
Level 89
God Stats
31W - 53L
1,403 SR
Queue Stats
419W - 425L
1,249 Elo+
Party 1
Erlang Shen
Erlang Shen
llamarti
Erlang Shen
Level 137
God Stats
5W - 3L
1,692 SR
Queue Stats
138W - 73L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,361
643
10,718
5,535
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ELgatooo2006
Izanami
11
5 / 2 / 0
7,049
542
6,584
5,966
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
GetnToffe
Cliodhna
15
4 / 2 / 4
8,175
629
7,265
9,736
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 6
6,620
509
5,111
10,532
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 4
8,057
620
6,286
9,512
9,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,745
442
2,683
12,349
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 1
5,554
427
4,519
9,614
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
IAmNyf
Thor
12
6 / 2 / 2
7,615
586
5,283
8,558
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 5
6,682
514
4,211
9,156
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
llamarti
Erlang Shen
12
3 / 2 / 2
7,041
542
7,235
11,089
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
10
10
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
0
4
5
0.63
L
0
4
1
0.13
W
Izanami
ELgatooo2006
Izanami
5
2
0
2.5
W
Cliodhna
GetnToffe
Cliodhna
4
2
4
3
W
0
2
6
1.5
L
Thor
IAmNyf
Thor
6
2
2
3.5
W
2
1
4
4
L
1
5
5
0.7
L
Erlang Shen
llamarti
Erlang Shen
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
23,931
41,281
Taken
50,766
24,793
Mitigated
25,987
11,921
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,718
644
0
930
5,535
1,801
684
778
4,723
55,717
0
L
2,683
1,070
0
2,271
12,349
7,190
0
5,171
7,178
14,423
0
L
4,519
2,296
0
1,321
9,614
2,311
0
2,069
7,545
0
31,655
W
Izanami
ELgatooo2006
Izanami
6,584
4,252
0
718
5,966
1,466
1,392
243
5,723
0
42,311
W
Cliodhna
GetnToffe
Cliodhna
7,265
1,222
0
3,521
9,736
3,402
282
1,735
7,795
0
52,332
W
5,111
1,819
130
1,767
10,532
8,642
0
3,185
7,271
17,309
2,954
L
Thor
IAmNyf
Thor
5,283
2,068
0
2,608
8,558
2,627
0
2,960
5,598
0
30,684
W
6,286
3,196
0
4,855
9,512
9,482
0
623
8,875
0
50,806
L
4,211
578
0
2,354
9,156
4,799
0
3,073
6,083
33,682
0
L
Erlang Shen
llamarti
Erlang Shen
7,235
3,513
0
5,453
11,089
9,060
0
1,706
9,383
0
42,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
32,637
434
Minions Killed
283
0
Camps Cleared
0
1,252,877
Distance Traveled
1,176,008
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,361
643
111
9
0
242,980
2
L
Athena
5,745
442
17
1
0
234,809
0
L
Medusa
5,554
427
52
4
0
207,146
0
W
Izanami
7,049
542
85
7
0
233,467
2
W
Cliodhna
8,175
629
94
7
0
274,922
4
W
Atlas
6,620
509
34
3
0
251,452
6
L
Thor
7,615
586
54
4
0
254,328
1
W
Osiris
8,057
620
110
8
0
250,056
6
L
Tiamat
6,682
514
79
6
0
218,013
3
L
Erlang Shen
7,041
542
81
6
0
261,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role