Player Matchup

Izanami
Izanami
Chaoss_321
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,514 Elo+
Party 2
Ymir
Ymir
PiinkLobaa-
Ymir
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
20W - 11L
1,571 Elo+
Party 3
Set
Set
its-M4rkii13
Set
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
muncsiwasstolen
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
xDSxfire
Merlin
Level 109
God Stats
2W - 2L
1,563 SR
Queue Stats
62W - 49L
1,596 Elo+
Party 3
Team Averages
Level 56
1,477 SR
1,513 Elo+

VS

Team Averages
Level 61
1,518 SR
1,444 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Anubis223451
Sylvanus
Level 29
God Stats
12W - 9L
1,645 SR
Queue Stats
229W - 169L
1,544 Elo+
Party 1
Neith
Neith
BurlyPoet84128
Neith
Level 48
God Stats
20W - 19L
1,506 SR
Queue Stats
66W - 84L
1,430 Elo+
Solo
Zeus
Zeus
CapitanAuron
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,294 Elo+
Party 1
Arachne
Arachne
Ninsaya
Arachne
Level 62
God Stats
13W - 7L
1,439 SR
Queue Stats
66W - 53L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaoss_321
Izanami
7
0 / 2 / 1
4,404
440
3,351
4,693
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,366
437
1,584
6,793
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 1
4,682
468
2,066
5,165
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 5 / 0
3,578
358
322
3,991
1,946
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
xDSxfire
Merlin
10
1 / 1 / 0
5,454
545
3,238
3,066
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 4
6,080
608
2,549
5,944
2,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Anubis223451
Sylvanus
9
1 / 0 / 4
5,531
553
3,090
6,846
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 0 / 3
5,464
546
4,460
3,329
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 1
5,453
545
1,333
3,224
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ninsaya
Arachne
10
6 / 1 / 1
5,860
586
3,720
5,249
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
4
4
W
Sylvanus
Anubis223451
Sylvanus
1
0
4
3
W
2
0
3
3.5
W
1
1
1
1.5
L
Izanami
Chaoss_321
Izanami
0
2
1
0.25
W
Arachne
Ninsaya
Arachne
6
1
1
6.5
L
0
2
0
0
L
1
2
1
0.75
L
0
5
0
0
L
Merlin
xDSxfire
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,561
Damage
15,152
23,708
Taken
24,592
8,483
Mitigated
9,767
4,573
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,549
479
0
1,244
5,944
2,108
132
2,529
3,415
0
35,246
W
Sylvanus
Anubis223451
Sylvanus
3,090
1,057
254
2,383
6,846
3,694
280
770
6,076
16,578
0
W
4,460
1,419
0
1,807
3,329
997
623
450
2,879
0
29,518
W
1,333
123
52
690
3,224
856
312
871
2,353
24,218
0
L
Izanami
Chaoss_321
Izanami
3,351
2,316
0
1,719
4,693
858
0
1,414
3,279
0
21,996
W
Arachne
Ninsaya
Arachne
3,720
2,454
0
2,659
5,249
2,112
0
524
4,725
0
29,975
L
1,584
556
97
1,017
6,793
3,205
0
1,395
5,398
8,260
0
L
2,066
605
0
740
5,165
1,548
0
852
4,313
0
19,928
L
322
73
0
0
3,991
1,946
0
0
3,991
4,802
0
L
Merlin
xDSxfire
Merlin
3,238
147
0
1,000
3,066
926
0
762
2,304
32,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
28,388
186
Minions Killed
281
0
Camps Cleared
0
826,416
Distance Traveled
914,032
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,080
608
80
8
0
223,109
2
W
Sylvanus
5,531
553
41
4
0
140,559
0
W
Neith
5,464
546
53
5
0
166,856
1
W
Zeus
5,453
545
44
4
0
166,011
3
L
Izanami
4,404
440
50
5
0
133,311
3
W
Arachne
5,860
586
63
6
0
217,497
1
L
Ymir
4,366
437
18
2
0
184,031
0
L
Set
4,682
468
37
4
0
168,390
2
L
Cthulhu
3,578
358
8
1
0
163,370
1
L
Merlin
5,454
545
73
7
0
177,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role