Player Matchup

Ganesha
Ganesha
Blaynn
Ganesha
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,275 Elo+
Party 1
Nox
Nox
akirablight
Nox
Level 14
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1
Heimdallr
Heimdallr
werewolf47
Heimdallr
Level 45
God Stats
0W - 2L
1,457 SR
Queue Stats
5W - 13L
1,283 Elo+
Party 1
Team Averages
Level 29
1,379 SR
1,226 Elo+

VS

Team Averages
Level 73
1,766 SR
1,553 Elo+
Zeus
Zeus
ELmagnolia4L
Zeus
Level 81
God Stats
16W - 13L
1,591 SR
Queue Stats
28W - 26L
1,508 Elo+
Solo
Bellona
Bellona
GoldenFingers8
Bellona
Level 124
God Stats
6W - 9L
1,828 SR
Queue Stats
228W - 239L
1,555 Elo+
Party 2
Fenrir
Fenrir
IWarferstrikerI
Fenrir
Level 14
God Stats
2W - 2L
1,878 SR
Queue Stats
25W - 27L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blaynn
Ganesha
11
0 / 7 / 1
7,693
641
4,581
14,611
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 0
7,316
610
4,909
8,892
3,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
werewolf47
Heimdallr
11
0 / 6 / 1
7,384
615
5,610
7,144
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,865
822
10,066
7,344
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 15
9,596
800
8,230
10,296
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 2 / 11
9,734
811
9,697
9,796
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
20
20
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blaynn
Ganesha
0
7
1
0.07
W
7
0
11
12.5
W
4
0
15
11.5
W
9
2
11
7.25
L
1
7
0
0.14
L
Heimdallr
werewolf47
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,100
Damage
27,993
30,647
Taken
27,436
16,571
Mitigated
15,376
1,373
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blaynn
Ganesha
4,581
236
81
1,188
14,611
11,265
0
5,447
8,380
8,127
0
W
10,066
438
92
2,526
7,344
2,106
791
3,012
4,332
37,908
0
W
8,230
2,244
0
3,028
10,296
8,426
445
3,048
7,248
0
31,498
W
9,697
3,841
0
1,954
9,796
4,844
388
3,871
5,925
0
26,648
L
4,909
363
0
104
8,892
3,017
0
2,856
5,620
11,048
0
L
Heimdallr
werewolf47
Heimdallr
5,610
1,635
0
0
7,144
2,289
0
1,174
5,578
0
28,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
29,195
73
Minions Killed
134
1
Camps Cleared
9
559,948
Distance Traveled
697,982
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,693
641
2
0
0
196,033
4
W
Zeus
9,865
822
63
5
3
214,301
0
W
Bellona
9,596
800
46
4
3
249,743
0
W
Fenrir
9,734
811
25
2
3
233,938
1
L
Nox
7,316
610
21
2
0
179,720
0
L
Heimdallr
7,384
615
50
4
1
184,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role