Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
grimbarnaby
Hou Yi
Level 84
God Stats
63W - 52L
1,447 SR
Queue Stats
248W - 251L
1,411 Elo+
Solo
Khepri
Khepri
jeksavid
Khepri
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Örfæus
Cliodhna
Level 46
God Stats
6W - 5L
1,577 SR
Queue Stats
16W - 15L
1,367 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,456 Elo+

VS

Team Averages
Level 47
1,413 SR
1,394 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Albertabad
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,531 Elo+
Solo
Nu Wa
Nu Wa
LogruZzz
Nu Wa
Level 58
God Stats
0W - 3L
1,195 SR
Queue Stats
19W - 30L
1,224 Elo+
Solo
Camazotz
Camazotz
grancop
Camazotz
Level 45
God Stats
3W - 2L
1,645 SR
Queue Stats
36W - 24L
1,515 Elo+
Solo
Cthulhu
Cthulhu
zetalistii
Cthulhu
Level 36
God Stats
10W - 16L
1,228 SR
Queue Stats
74W - 83L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
16 / 0 / 5
10,801
635
17,587
6,687
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
12
2 / 2 / 8
7,884
464
4,866
15,035
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
1 / 3 / 5
7,881
464
9,007
10,790
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
jeksavid
Khepri
13
3 / 5 / 10
8,748
515
5,582
17,417
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Örfæus
Cliodhna
14
2 / 3 / 6
8,695
511
6,383
12,695
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 5 / 3
7,796
459
12,726
11,926
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 1
7,428
437
7,928
15,225
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
LogruZzz
Nu Wa
12
0 / 7 / 1
7,116
419
5,792
9,476
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
grancop
Camazotz
15
4 / 3 / 2
9,218
542
9,140
14,150
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
zetalistii
Cthulhu
13
3 / 2 / 4
8,149
479
8,100
13,786
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
12
13
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
0
5
18.5
W
Xing Tian
 
Xing Tian
2
2
8
3
L
Charybdis
 
Charybdis
3
5
3
0.9
L
2
7
1
0.36
L
Nu Wa
LogruZzz
Nu Wa
0
7
1
0.07
L
Camazotz
grancop
Camazotz
4
3
2
1.67
W
Hou Yi
1
3
5
1.17
W
Khepri
jeksavid
Khepri
3
5
10
1.6
L
Cthulhu
zetalistii
Cthulhu
3
2
4
2.5
W
Cliodhna
Örfæus
Cliodhna
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
43,686
62,624
Taken
64,563
39,771
Mitigated
26,448
15,609
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,587
428
601
1,862
6,687
2,743
308
2,399
4,164
75,529
0
W
Xing Tian
 
Xing Tian
4,866
206
0
3,467
15,035
11,731
81
4,518
10,474
18,627
0
L
Charybdis
 
Charybdis
12,726
5,996
0
2,831
11,926
2,721
305
5,717
6,209
0
50,149
L
7,928
2,580
0
5,148
15,225
4,237
0
5,097
10,128
0
46,979
L
Nu Wa
LogruZzz
Nu Wa
5,792
1,770
0
1,007
9,476
2,445
0
5,625
3,851
36,633
0
L
Camazotz
grancop
Camazotz
9,140
3,900
0
6,229
14,150
6,263
516
6,790
7,360
0
49,009
W
Hou Yi
9,007
3,922
0
3,612
10,790
3,333
1,211
2,600
8,190
0
60,053
W
Khepri
jeksavid
Khepri
5,582
1,002
0
4,039
17,417
17,575
131
2,743
14,157
28,503
0
L
Cthulhu
zetalistii
Cthulhu
8,100
131
589
1,231
13,786
10,782
0
4,806
8,980
23,846
0
W
Cliodhna
Örfæus
Cliodhna
6,383
703
0
2,028
12,695
4,389
0
1,632
11,034
0
57,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
39,707
377
Minions Killed
377
0
Camps Cleared
0
1,575,801
Distance Traveled
1,517,118
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,801
635
121
7
0
324,055
4
W
Xing Tian
7,884
464
30
2
0
300,021
7
L
Charybdis
7,796
459
87
5
0
269,255
5
L
Pele
7,428
437
80
5
0
316,420
1
L
Nu Wa
7,116
419
67
4
0
270,705
7
L
Camazotz
9,218
542
108
6
0
338,087
3
W
Hou Yi
7,881
464
81
5
0
289,751
4
W
Khepri
8,748
515
36
2
0
326,324
0
L
Cthulhu
8,149
479
35
2
0
322,651
9
W
Cliodhna
8,695
511
109
6
0
335,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role