Player Matchup

Eset
Eset
Evoltionary
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
Sollyfalcon
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Ne Zha
Ne Zha
Vabracoral
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,672 Elo+

VS

Team Averages
Level 69
1,373 SR
1,333 Elo+
Hachiman
Hachiman
FlowsRaw
Hachiman
Level 42
God Stats
2W - 6L
1,281 SR
Queue Stats
94W - 123L
1,213 Elo+
Party 2
Xing Tian
Xing Tian
PabloEzequiel
Xing Tian
Level 107
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Olorun
Olorun
pithy5555
Olorun
Level 59
God Stats
10W - 12L
1,377 SR
Queue Stats
135W - 200L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
12,373
773
19,563
8,408
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Sollyfalcon
Gilgamesh
16
9 / 3 / 11
12,046
753
13,460
19,402
15,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Vabracoral
Ne Zha
18
7 / 0 / 13
12,438
777
13,610
7,051
2,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlowsRaw
Hachiman
14
1 / 9 / 2
10,015
626
6,300
15,964
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
PabloEzequiel
Xing Tian
13
1 / 8 / 2
9,755
610
6,648
21,032
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
pithy5555
Olorun
15
1 / 7 / 0
9,738
609
6,343
14,529
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
4
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Hachiman
FlowsRaw
Hachiman
1
9
2
0.22
L
Xing Tian
PabloEzequiel
Xing Tian
1
8
2
0.25
W
Gilgamesh
Sollyfalcon
Gilgamesh
9
3
11
4.83
W
Ne Zha
Vabracoral
Ne Zha
7
0
13
13.5
L
Olorun
pithy5555
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,633
Damage
19,291
34,861
Taken
51,525
20,860
Mitigated
27,408
6,417
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,563
902
697
2,198
8,408
2,964
431
2,829
5,372
53,051
0
L
Hachiman
FlowsRaw
Hachiman
6,300
2,663
0
955
15,964
3,668
0
5,998
9,659
0
25,346
L
Xing Tian
PabloEzequiel
Xing Tian
6,648
160
0
1,090
21,032
18,798
0
6,941
13,699
16,809
0
W
Gilgamesh
Sollyfalcon
Gilgamesh
13,460
3,689
0
2,592
19,402
15,070
641
5,868
12,763
0
34,104
W
Ne Zha
Vabracoral
Ne Zha
13,610
2,710
0
930
7,051
2,826
1,476
3,633
3,316
0
52,068
L
Olorun
pithy5555
Olorun
6,343
2,373
1,512
3,181
14,529
4,942
0
6,121
8,172
39,964
2,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
29,508
175
Minions Killed
133
8
Camps Cleared
5
907,694
Distance Traveled
760,698
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,373
773
79
5
2
283,197
2
L
Hachiman
10,015
626
43
3
2
223,401
1
L
Xing Tian
9,755
610
14
1
1
282,613
4
W
Gilgamesh
12,046
753
21
1
1
294,289
2
W
Ne Zha
12,438
777
75
5
5
330,208
0
L
Olorun
9,738
609
76
5
2
254,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role