Player Matchup

Fenrir
Fenrir
Dopemixx
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,529 Elo+
Party 1
Hercules
Hercules
aSoggyPancake
Hercules
Level 100
God Stats
0W - 2L
1,315 SR
Queue Stats
123W - 109L
1,470 Elo+
Party 1
Neith
Neith
daKookee
Neith
Level 60
God Stats
1W - 1L
1,503 SR
Queue Stats
66W - 68L
1,528 Elo+
Party 1
Sol
Sol
mariettaax3
Sol
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,400 Elo+
Party 1
Raijin
Raijin
rotomrist
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,696 Elo+
Party 1
Team Averages
Level 64
1,464 SR
1,525 Elo+

VS

Team Averages
Level 77
1,537 SR
1,481 Elo+
Eset
Eset
Bignasty406
Eset
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,479 Elo+
Party 2
Charybdis
Charybdis
ChaplainCarnak
Charybdis
Level 89
God Stats
16W - 7L
1,632 SR
Queue Stats
59W - 53L
1,522 Elo+
Party 2
Atlas
Atlas
Goathabibi
Atlas
Level 29
God Stats
15W - 12L
1,552 SR
Queue Stats
32W - 30L
1,480 Elo+
Party 2
Osiris
Osiris
MelodieSkies
Osiris
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,452 Elo+
Solo
Serqet
Serqet
SneakC92
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dopemixx
Fenrir
18
6 / 10 / 1
11,020
787
9,422
18,007
9,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
aSoggyPancake
Hercules
17
4 / 9 / 3
10,146
725
11,338
17,991
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
daKookee
Neith
16
1 / 7 / 6
9,336
667
7,418
14,652
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 8 / 3
9,099
650
10,068
12,186
3,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
rotomrist
Raijin
17
3 / 7 / 5
10,000
714
16,055
12,560
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
10,837
774
13,129
9,738
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ChaplainCarnak
Charybdis
20
18 / 1 / 7
13,484
963
20,650
13,575
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
18
5 / 2 / 16
11,622
830
9,024
18,528
22,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
18
8 / 6 / 15
11,921
852
10,813
19,469
18,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
SneakC92
Serqet
19
6 / 4 / 12
11,909
851
12,396
13,220
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
15
Kills
41
41
Deaths
16
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Charybdis
ChaplainCarnak
Charybdis
18
1
7
21.5
L
Fenrir
Dopemixx
Fenrir
6
10
1
0.65
W
Atlas
5
2
16
6.5
W
Osiris
8
6
15
2.58
W
Serqet
SneakC92
Serqet
6
4
12
3
L
Hercules
aSoggyPancake
Hercules
4
9
3
0.61
L
Neith
daKookee
Neith
1
7
6
0.57
L
1
8
3
0.31
L
Raijin
rotomrist
Raijin
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
66,012
75,396
Taken
74,530
31,421
Mitigated
56,610
8,777
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,129
1,163
1,879
1,710
9,738
3,825
917
4,062
5,676
34,248
0
W
Charybdis
ChaplainCarnak
Charybdis
20,650
12,687
0
4,869
13,575
4,899
4,715
3,617
9,958
0
63,573
L
Fenrir
Dopemixx
Fenrir
9,422
2,701
0
773
18,007
9,008
0
5,483
12,217
0
37,171
W
Atlas
9,024
2,687
755
1,622
18,528
22,972
720
7,538
10,990
22,066
0
W
Osiris
10,813
3,242
2,214
1,850
19,469
18,914
987
8,588
10,881
0
21,047
W
Serqet
SneakC92
Serqet
12,396
2,289
452
610
13,220
6,000
1,679
2,318
10,902
0
37,466
L
Hercules
aSoggyPancake
Hercules
11,338
2,304
0
2,800
17,991
10,002
0
6,255
11,568
0
35,608
L
Neith
daKookee
Neith
7,418
3,305
278
3,811
14,652
4,691
864
4,094
10,302
0
25,656
L
10,068
1,808
0
465
12,186
3,346
1,581
3,761
8,425
26,252
0
L
Raijin
rotomrist
Raijin
16,055
1,996
0
650
12,560
4,374
192
2,560
9,544
32,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
59,773
223
Minions Killed
223
0
Camps Cleared
0
1,130,054
Distance Traveled
1,351,198
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,837
774
50
4
0
251,859
0
W
Charybdis
13,484
963
68
5
0
239,396
0
L
Fenrir
11,020
787
48
3
0
207,601
0
W
Atlas
11,622
830
26
2
0
254,690
0
W
Osiris
11,921
852
17
1
0
285,704
0
W
Serqet
11,909
851
62
4
0
319,549
2
L
Hercules
10,146
725
55
4
0
221,751
0
L
Neith
9,336
667
34
2
0
248,731
2
L
Sol
9,099
650
47
3
0
220,316
1
L
Raijin
10,000
714
39
3
0
231,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role