Player Matchup

Scylla
Scylla
AvatarOneill
Scylla
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 145L
1,769 Elo+
Party 1
Neith
Neith
GaryTheCB
Neith
Level 48
God Stats
38W - 12L
1,823 SR
Queue Stats
156W - 91L
1,816 Elo+
Party 1
Merlin
Merlin
Gravity xi
Merlin
Level 159
God Stats
46W - 23L
1,702 SR
Queue Stats
208W - 116L
1,828 Elo+
Party 1
Nike
Nike
ThatKidNelson
Nike
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 151L
1,739 Elo+
Party 1
Vamana
Vamana
xErweeezy
Vamana
Level 157
God Stats
7W - 2L
1,930 SR
Queue Stats
335W - 186L
1,789 Elo+
Party 1
Team Averages
Level 129
1,691 SR
1,788 Elo+

VS

Team Averages
Level 80
1,539 SR
1,520 Elo+
Chang'e
Chang'e
NoApologZ
Chang'e
Level 88
God Stats
33W - 33L
1,384 SR
Queue Stats
260W - 282L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
PonyApeHands
Cu Chulainn
Level 60
God Stats
18W - 25L
1,489 SR
Queue Stats
127W - 134L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pooki Bearrr
Kumbhakarna
Level 88
God Stats
0W - 1L
1,507 SR
Queue Stats
84W - 76L
1,594 Elo+
Party 2
Rama
Rama
elmdrmike
Rama
Level 160
God Stats
0W - 2L
1,814 SR
Queue Stats
81W - 75L
1,632 Elo+
Party 2
Nemesis
Nemesis
itsMrJohnWick
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 1 / 16
9,517
865
12,976
6,059
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GaryTheCB
Neith
17
6 / 1 / 18
9,865
897
19,914
6,820
2,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Gravity xi
Merlin
17
9 / 1 / 11
10,165
924
11,104
6,672
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 8
8,691
790
7,653
14,059
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
xErweeezy
Vamana
16
6 / 2 / 12
9,529
866
11,861
11,742
7,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NoApologZ
Chang'e
13
1 / 5 / 1
7,507
682
6,716
12,348
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PonyApeHands
Cu Chulainn
12
0 / 7 / 2
7,103
646
5,108
16,573
13,077
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Pooki Bearrr
Kumbhakarna
13
0 / 4 / 3
7,007
637
3,400
16,815
13,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
5 / 4 / 2
9,201
836
8,881
10,570
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
13
1 / 12 / 2
7,678
698
3,361
16,765
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
31
Kills
7
7
Deaths
32
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
16
14
W
Neith
GaryTheCB
Neith
6
1
18
15
W
Merlin
Gravity xi
Merlin
9
1
11
14.5
L
Chang'e
NoApologZ
Chang'e
1
5
1
0.3
L
Cu Chulainn
PonyApeHands
Cu Chulainn
0
7
2
0.14
L
Kumbhakarna
Pooki Bearrr
Kumbhakarna
0
4
3
0.38
W
4
2
8
4
L
Rama
5
4
2
1.5
L
Nemesis
1
12
2
0.17
W
Vamana
xErweeezy
Vamana
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,508
Damage
27,466
45,352
Taken
73,071
22,520
Mitigated
38,975
7,627
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,976
1,302
0
534
6,059
2,049
1,416
1,466
4,593
22,511
0
W
Neith
GaryTheCB
Neith
19,914
11,669
134
3,796
6,820
2,455
5,078
1,086
5,734
0
35,629
W
Merlin
Gravity xi
Merlin
11,104
1,428
0
1,244
6,672
2,750
913
1,186
5,486
43,528
0
L
Chang'e
NoApologZ
Chang'e
6,716
175
1,252
1,940
12,348
3,496
0
2,877
9,471
22,173
0
L
Cu Chulainn
PonyApeHands
Cu Chulainn
5,108
696
0
530
16,573
13,077
0
4,388
12,185
486
10,992
L
Kumbhakarna
Pooki Bearrr
Kumbhakarna
3,400
370
0
200
16,815
13,580
0
6,622
10,193
10,444
0
W
7,653
1,365
0
565
14,059
7,619
328
4,207
9,852
0
27,318
L
Rama
8,881
5,314
0
2,588
10,570
3,841
0
3,051
7,519
0
32,039
L
Nemesis
3,361
400
0
650
16,765
4,981
0
7,142
9,623
0
11,032
W
Vamana
xErweeezy
Vamana
11,861
6,641
0
1,354
11,742
7,647
700
2,625
9,117
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
38,496
206
Minions Killed
143
0
Camps Cleared
0
1,210,925
Distance Traveled
969,395
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,517
865
36
3
0
200,291
0
W
Neith
9,865
897
37
3
0
225,299
4
W
Merlin
10,165
924
70
6
0
250,722
0
L
Chang'e
7,507
682
38
3
0
200,196
2
L
Cu Chulainn
7,103
646
5
0
0
204,316
1
L
Kumbhakarna
7,007
637
13
1
0
201,172
1
W
Nike
8,691
790
27
2
0
256,699
2
L
Rama
9,201
836
66
6
0
188,510
3
L
Nemesis
7,678
698
21
2
0
175,201
0
W
Vamana
9,529
866
36
3
0
277,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role