Player Matchup

Izanami
Izanami
BIGX36011
Izanami
Level 126
God Stats
7W - 3L
1,756 SR
Queue Stats
217W - 209L
1,586 Elo+
Party 1
Kali
Kali
ClearlyStabile
Kali
Level 29
God Stats
5W - 3L
1,526 SR
Queue Stats
68W - 54L
1,615 Elo+
Party 1
Hera
Hera
MEDINA232323
Hera
Level 145
God Stats
2W - 0L
1,819 SR
Queue Stats
131W - 133L
1,611 Elo+
Party 1
Scylla
Scylla
SprayingFilly1
Scylla
Level 128
God Stats
14W - 10L
1,544 SR
Queue Stats
164W - 163L
1,558 Elo+
Party 2
Fenrir
Fenrir
WeBdAbOt
Fenrir
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
238W - 238L
1,472 Elo+
Party 2
Team Averages
Level 109
1,629 SR
1,568 Elo+

VS

Team Averages
Level 74
1,532 SR
1,406 Elo+
Nu Wa
Nu Wa
MoxieBravo
Nu Wa
Level 22
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 4
Ares
Ares
SaMbA93
Ares
Level 39
God Stats
1W - 1L
1,741 SR
Queue Stats
8W - 7L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
iGreed
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,540 Elo+
Party 4
Tsukuyomi
Tsukuyomi
nocgenius
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Cernunnos
Cernunnos
nocturnalhomie
Cernunnos
Level 152
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGX36011
Izanami
12
3 / 3 / 1
6,599
600
3,896
6,198
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,575
598
5,900
9,869
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 2
6,035
549
4,631
5,642
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 3
6,895
627
5,528
4,958
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
WeBdAbOt
Fenrir
11
4 / 2 / 3
6,683
608
4,029
5,821
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 5 / 1
5,157
469
1,893
5,663
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
SaMbA93
Ares
2
2 / 1 / 0
4,172
379
288
1,270
283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
iGreed
Erlang Shen
12
3 / 3 / 1
7,052
641
6,949
10,872
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
nocgenius
Tsukuyomi
10
2 / 5 / 1
6,176
561
3,839
9,446
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
nocturnalhomie
Cernunnos
12
4 / 3 / 1
6,686
608
6,076
8,163
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
11
11
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIGX36011
Izanami
3
3
1
1.17
W
3
3
1
1.17
W
3
2
2
2
L
Nu Wa
0
5
1
0.1
L
Ares
SaMbA93
Ares
2
1
0
2
W
4
1
3
5.5
W
Fenrir
WeBdAbOt
Fenrir
4
2
3
2.75
L
Erlang Shen
iGreed
Erlang Shen
3
3
1
1.17
L
Tsukuyomi
nocgenius
Tsukuyomi
2
5
1
0.5
L
Cernunnos
nocturnalhomie
Cernunnos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
19,045
32,488
Taken
35,414
16,461
Mitigated
14,483
9,912
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIGX36011
Izanami
3,896
2,869
0
1,404
6,198
1,596
1,014
404
5,794
0
44,345
W
5,900
4,235
0
3,189
9,869
7,623
0
260
9,609
0
29,181
W
4,631
1,547
220
1,062
5,642
3,723
649
262
5,380
33,665
1,935
L
Nu Wa
1,893
515
0
509
5,663
1,846
285
3,293
2,174
19,839
1,425
L
Ares
SaMbA93
Ares
288
170
0
310
1,270
283
0
130
1,140
1,914
0
W
5,528
567
0
1,282
4,958
1,445
1,904
851
4,107
39,733
0
W
Fenrir
WeBdAbOt
Fenrir
4,029
1,319
193
2,562
5,821
2,074
0
256
5,565
0
30,880
L
Erlang Shen
iGreed
Erlang Shen
6,949
4,141
0
3,851
10,872
7,795
194
0
10,872
0
36,615
L
Tsukuyomi
nocgenius
Tsukuyomi
3,839
1,251
0
2,926
9,446
2,607
0
3,080
6,224
0
31,215
L
Cernunnos
nocturnalhomie
Cernunnos
6,076
2,877
0
2,913
8,163
1,952
0
3,213
4,950
0
38,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
29,243
353
Minions Killed
262
0
Camps Cleared
0
1,008,347
Distance Traveled
837,336
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,599
600
86
8
0
199,419
0
W
Kali
6,575
598
54
5
0
186,522
2
W
Hera
6,035
549
63
6
0
188,461
0
L
Nu Wa
5,157
469
35
3
0
191,443
1
L
Ares
4,172
379
1
0
0
36,836
0
W
Scylla
6,895
627
82
7
0
189,616
3
W
Fenrir
6,683
608
68
6
0
244,329
1
L
Erlang Shen
7,052
641
81
7
0
193,578
2
L
Tsukuyomi
6,176
561
69
6
0
201,570
2
L
Cernunnos
6,686
608
76
7
0
213,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role