Player Matchup

Geb
Geb
BigFlacid
Geb
Level 17
God Stats
0W - 2L
1,585 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Ullr
Ullr
BiosEngineer
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Chaac
Chaac
TheMainBur
Chaac
Level 16
God Stats
0W - 2L
1,174 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
Wiltobox
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 1
King Arthur
King Arthur
fuzzypeachs
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Team Averages
Level 32
1,452 SR
1,297 Elo+

VS

Team Averages
Level 56
1,459 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Neko_God15
Ares
Level 20
God Stats
13W - 13L
1,609 SR
Queue Stats
17W - 15L
1,650 Elo+
Party 2
Ganesha
Ganesha
StickyFrank
Ganesha
Level 11
God Stats
5W - 10L
1,328 SR
Queue Stats
7W - 15L
1,359 Elo+
Solo
Danzaburou
Danzaburou
TanyaIsT0xic
Danzaburou
Level 20
God Stats
1W - 0L
1,259 SR
Queue Stats
24W - 20L
1,514 Elo+
Party 2
Bacchus
Bacchus
Tyrin91
Bacchus
Level 128
God Stats
2W - 4L
1,599 SR
Queue Stats
76W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,793
649
3,631
14,562
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 2
8,134
678
7,956
13,723
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
1 / 4 / 2
7,635
636
4,563
12,563
8,674
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Wiltobox
Kukulkan
14
1 / 6 / 2
7,713
643
8,996
10,332
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
fuzzypeachs
King Arthur
14
3 / 8 / 2
8,871
739
8,648
17,342
11,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
17 / 1 / 13
11,174
931
25,941
6,149
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 18
9,758
813
6,703
9,935
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
StickyFrank
Ganesha
17
1 / 0 / 14
9,479
790
7,769
8,872
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TanyaIsT0xic
Danzaburou
16
7 / 2 / 13
9,687
807
12,081
9,704
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Tyrin91
Bacchus
15
2 / 4 / 13
8,692
724
10,864
11,989
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
6
Kills
32
32
Deaths
7
11
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
1
13
23.5
L
1
7
3
0.36
L
0
7
2
0.14
W
5
0
18
14
W
Ganesha
StickyFrank
Ganesha
1
0
14
8
W
Danzaburou
TanyaIsT0xic
Danzaburou
7
2
13
6.75
L
Chaac
1
4
2
0.5
W
Bacchus
Tyrin91
Bacchus
2
4
13
2.13
L
Kukulkan
Wiltobox
Kukulkan
1
6
2
0.33
L
King Arthur
fuzzypeachs
King Arthur
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
63,358
68,522
Taken
46,649
42,679
Mitigated
34,280
4,787
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,941
1,868
0
2,476
6,149
2,617
484
2,061
4,088
61,802
0
L
3,631
243
0
492
14,562
14,346
0
10,751
3,811
4,996
0
L
7,956
4,082
0
370
13,723
4,679
0
10,610
3,113
0
32,850
W
6,703
295
280
2,965
9,935
10,702
411
3,366
6,569
11,373
0
W
Ganesha
StickyFrank
Ganesha
7,769
478
198
3,229
8,872
6,566
370
2,234
6,638
47,778
0
W
Danzaburou
TanyaIsT0xic
Danzaburou
12,081
8,232
0
3,410
9,704
4,698
1,000
1,547
8,157
0
25,013
L
Chaac
4,563
1,164
0
2,358
12,563
8,674
0
9,405
3,158
0
12,836
W
Bacchus
Tyrin91
Bacchus
10,864
1,502
0
76
11,989
9,697
248
3,419
8,570
27,865
0
L
Kukulkan
Wiltobox
Kukulkan
8,996
656
366
1,041
10,332
3,548
0
9,530
802
28,976
0
L
King Arthur
fuzzypeachs
King Arthur
8,648
1,381
0
160
17,342
11,432
0
10,981
6,361
0
11,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
48,790
126
Minions Killed
245
0
Camps Cleared
0
1,052,645
Distance Traveled
1,282,436
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,174
931
97
8
0
265,358
4
L
Geb
7,793
649
0
0
0
175,618
0
L
Ullr
8,134
678
60
5
0
212,158
0
W
Ares
9,758
813
16
1
0
288,923
3
W
Ganesha
9,479
790
52
4
0
251,708
3
W
Danzaburou
9,687
807
43
4
0
225,259
0
L
Chaac
7,635
636
19
2
0
221,646
0
W
Bacchus
8,692
724
37
3
0
251,188
4
L
Kukulkan
7,713
643
36
3
0
222,535
0
L
King Arthur
8,871
739
11
1
0
220,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role