Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BustaWulf
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,423 Elo+
Party 1
Tiamat
Tiamat
GraveEater
Tiamat
Level 114
God Stats
9W - 7L
1,580 SR
Queue Stats
50W - 45L
1,434 Elo+
Party 1
Eset
Eset
Miss_Evil_Kitten
Eset
Level 117
God Stats
1W - 2L
1,454 SR
Queue Stats
57W - 60L
1,438 Elo+
Party 1
Team Averages
Level 119
1,507 SR
1,459 Elo+

VS

Team Averages
Level 83
1,496 SR
1,380 Elo+
Izanami
Izanami
AdayRackEmUp27
Izanami
Level 27
God Stats
15W - 24L
1,636 SR
Queue Stats
49W - 94L
1,371 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DCSKZRockStar7F
Cu Chulainn
Level 80
God Stats
3W - 9L
1,402 SR
Queue Stats
128W - 143L
1,389 Elo+
Party 3
Tyr
Tyr
FaDe_Coolz
Tyr
Level 49
God Stats
6W - 12L
1,379 SR
Queue Stats
79W - 96L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Luisharder1905
Ah Puch
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
215W - 230L
1,316 Elo+
Party 3
Fenrir
Fenrir
XxFabull_brxX
Fenrir
Level 160
God Stats
15W - 13L
1,560 SR
Queue Stats
545W - 643L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 3 / 4
11,363
517
10,302
17,597
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
 
Vulcan
14
3 / 4 / 6
9,404
427
14,086
9,192
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
4 / 3 / 7
10,126
460
7,853
15,161
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
GraveEater
Tiamat
19
5 / 0 / 5
11,758
534
10,099
12,773
10,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 6
10,690
486
14,164
13,573
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,685
440
5,026
13,568
4,375
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
DCSKZRockStar7F
Cu Chulainn
16
1 / 3 / 2
10,066
458
8,375
18,417
21,079
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 2 / 2
8,699
395
5,773
15,111
9,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 2
10,022
456
10,161
14,750
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 5 / 2
10,665
485
10,898
21,053
10,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
14
14
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
4
2
W
Vulcan
 
Vulcan
3
4
6
1.5
L
3
5
2
0.8
W
Ymir
4
3
7
2.5
L
Cu Chulainn
DCSKZRockStar7F
Cu Chulainn
1
3
2
0.67
L
2
2
2
1.5
W
Tiamat
GraveEater
Tiamat
5
0
5
7.5
L
1
6
2
0.33
W
5
4
6
2
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,504
Damage
40,233
68,296
Taken
82,899
45,599
Mitigated
50,007
18,397
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,302
5,475
0
1,959
17,597
7,728
1,164
2,379
15,218
0
102,431
W
Vulcan
 
Vulcan
14,086
6,749
631
2,359
9,192
3,370
364
486
8,706
51,134
0
L
5,026
3,877
0
798
13,568
4,375
3,141
8,201
4,946
0
66,490
W
Ymir
7,853
905
344
2,514
15,161
18,872
174
86
15,075
27,135
0
L
Cu Chulainn
DCSKZRockStar7F
Cu Chulainn
8,375
765
0
2,788
18,417
21,079
0
8,178
10,167
0
56,120
L
5,773
1,109
155
4,230
15,111
9,585
335
9,964
4,947
0
23,833
W
Tiamat
GraveEater
Tiamat
10,099
607
232
5,774
12,773
10,193
398
941
11,832
67,243
0
L
10,161
110
1
4,381
14,750
4,425
759
9,836
4,860
64,691
0
W
14,164
581
877
3,707
13,573
5,436
682
6,269
7,304
72,857
0
L
10,898
1,281
0
4,032
21,053
10,543
0
9,234
11,777
0
66,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
49,137
567
Minions Killed
482
0
Camps Cleared
0
2,041,987
Distance Traveled
2,023,745
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,363
517
150
7
0
423,736
2
W
Vulcan
9,404
427
81
4
0
426,617
3
L
Izanami
9,685
440
112
5
0
387,417
0
W
Ymir
10,126
460
43
2
0
398,045
0
L
Cu Chulainn
10,066
458
130
6
0
426,219
0
L
Tyr
8,699
395
37
2
0
462,856
4
W
Tiamat
11,758
534
136
6
0
405,983
4
L
Ah Puch
10,022
456
119
5
0
324,115
4
W
Eset
10,690
486
157
7
0
387,606
9
L
Fenrir
10,665
485
84
4
0
423,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role