Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArrogantMan
Athena
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,491 Elo+
Party 2
Bastet
Bastet
KIKYN CHIKYN
Bastet
Level 143
God Stats
31W - 24L
1,619 SR
Queue Stats
387W - 407L
1,431 Elo+
Solo
King Arthur
King Arthur
Shivion
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,552 Elo+
Party 2
Scylla
Scylla
Wolfemansam
Scylla
Level 115
God Stats
1W - 2L
1,516 SR
Queue Stats
40W - 39L
1,566 Elo+
Party 2
Team Averages
Level 125
1,527 SR
1,508 Elo+

VS

Team Averages
Level 118
1,622 SR
1,604 Elo+
Chiron
Chiron
ANGRYxTROLLx TJ
Chiron
Level 158
God Stats
1W - 0L
1,241 SR
Queue Stats
56W - 60L
1,409 Elo+
Solo
Cerberus
Cerberus
KrzyKorean
Cerberus
Level 68
God Stats
57W - 38L
1,800 SR
Queue Stats
97W - 85L
1,681 Elo+
Party 1
Da Ji
Da Ji
LannyKinns
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,688 Elo+
Party 1
Chronos
Chronos
Postale
Chronos
Level 97
God Stats
11W - 5L
1,823 SR
Queue Stats
242W - 205L
1,620 Elo+
Party 1
Anubis
Anubis
t3ssi3r
Anubis
Level 108
God Stats
43W - 38L
1,745 SR
Queue Stats
286W - 264L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 4 / 3
7,333
667
6,988
9,788
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
13
0 / 2 / 4
7,234
658
2,448
9,322
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
13
1 / 3 / 2
7,082
644
6,787
7,908
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Shivion
King Arthur
13
3 / 5 / 0
7,360
669
5,328
10,279
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
0 / 3 / 3
7,436
676
3,475
6,027
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,416
765
5,003
8,253
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
KrzyKorean
Cerberus
15
1 / 0 / 12
8,531
776
5,265
9,489
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
15
3 / 4 / 9
8,398
763
6,119
7,565
2,894
Chronos
Postale
Chronos
16
4 / 0 / 9
8,885
808
9,139
5,547
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
t3ssi3r
Anubis
16
5 / 0 / 7
9,082
826
10,448
6,169
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
4
Kills
17
17
Deaths
5
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
4
1
5
6.5
L
Athena
0
2
4
1
L
Bastet
1
3
2
0.67
W
Cerberus
KrzyKorean
Cerberus
1
0
12
7
W
Da Ji
3
4
9
1.88
W
Chronos
Postale
Chronos
4
0
9
8.5
L
King Arthur
Shivion
King Arthur
3
5
0
0.6
L
Scylla
0
3
3
0.5
W
Anubis
t3ssi3r
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
35,974
43,324
Taken
37,023
25,118
Mitigated
20,714
2,660
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,988
3,889
0
568
9,788
3,668
0
5,497
4,291
0
22,698
W
5,003
2,467
510
1,784
8,253
2,948
999
997
7,109
0
20,466
L
Athena
2,448
509
0
623
9,322
8,614
0
5,208
4,114
8,577
0
L
Bastet
6,787
1,029
0
852
7,908
2,500
0
3,830
4,078
0
20,585
W
Cerberus
KrzyKorean
Cerberus
5,265
531
0
1,419
9,489
9,249
509
1,474
7,923
17,057
0
W
Da Ji
6,119
1,446
0
270
7,565
2,894
1,076
804
6,761
0
20,820
W
Chronos
Postale
Chronos
9,139
2,588
0
2,320
5,547
2,038
1,475
52
5,459
29,101
0
L
King Arthur
Shivion
King Arthur
5,328
532
0
255
10,279
8,504
0
7,324
2,955
0
11,373
L
Scylla
3,475
220
0
362
6,027
1,832
0
2,993
3,034
34,799
0
W
Anubis
t3ssi3r
Anubis
10,448
575
0
2,516
6,169
3,585
289
2,596
3,450
46,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
43,312
162
Minions Killed
252
0
Camps Cleared
0
1,031,485
Distance Traveled
1,109,692
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,333
667
45
4
0
188,484
0
W
Chiron
8,416
765
42
4
0
235,381
2
L
Athena
7,234
658
5
0
0
209,807
0
L
Bastet
7,082
644
33
3
0
231,875
0
W
Cerberus
8,531
776
40
4
0
240,790
3
W
Da Ji
8,398
763
29
3
0
218,938
2
W
Chronos
8,885
808
62
6
0
207,041
1
L
King Arthur
7,360
669
13
1
0
204,826
1
L
Scylla
7,436
676
66
6
0
196,493
0
W
Anubis
9,082
826
79
7
0
207,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role