Player Matchup

Gilgamesh
Gilgamesh
BradleyBerserk
Gilgamesh
Level 124
God Stats
13W - 12L
1,379 SR
Queue Stats
165W - 195L
1,492 Elo+
Party 1
Izanami
Izanami
Yautja192
Izanami
Level 87
God Stats
33W - 32L
1,476 SR
Queue Stats
103W - 136L
1,473 Elo+
Party 1
Sol
Sol
privateblanket
Sol
Level 83
God Stats
28W - 27L
1,351 SR
Queue Stats
175W - 186L
1,403 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,456 Elo+

VS

Team Averages
Level 87
1,619 SR
1,428 Elo+
Tiamat
Tiamat
Ghost K13
Tiamat
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
305W - 379L
1,397 Elo+
Party 2
Atlas
Atlas
Skyphoz
Atlas
Level 55
God Stats
3W - 1L
1,939 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Da Ji
Da Ji
reunionreunion
Da Ji
Level 61
God Stats
21W - 31L
1,418 SR
Queue Stats
412W - 477L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BradleyBerserk
Gilgamesh
13
5 / 2 / 7
8,488
772
8,716
9,439
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Yautja192
Izanami
13
4 / 1 / 7
8,573
779
4,991
5,871
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 7
7,917
720
6,156
6,994
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ghost K13
Tiamat
10
1 / 4 / 3
7,136
649
4,749
6,976
3,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Skyphoz
Atlas
11
1 / 4 / 0
7,159
651
5,013
11,086
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 4 / 2
7,462
678
6,722
7,941
2,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BradleyBerserk
Gilgamesh
5
2
7
4.25
L
Tiamat
Ghost K13
Tiamat
1
4
3
0.63
L
Atlas
Skyphoz
Atlas
1
4
0
0.25
W
Izanami
Yautja192
Izanami
4
1
7
7.5
W
3
1
7
6.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
16,484
22,304
Taken
26,003
13,522
Mitigated
14,410
8,598
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BradleyBerserk
Gilgamesh
8,716
1,352
0
3,423
9,439
8,345
100
4,272
5,167
4,596
17,099
L
Tiamat
Ghost K13
Tiamat
4,749
187
48
1,123
6,976
3,484
0
1,776
5,091
15,839
0
L
Atlas
Skyphoz
Atlas
5,013
1,763
142
2,474
11,086
8,010
0
3,445
7,223
20,054
0
W
Izanami
Yautja192
Izanami
4,991
3,064
0
1,733
5,871
2,425
366
2,991
2,880
0
28,319
W
6,156
2,465
0
3,442
6,994
2,752
0
2,854
4,140
21,393
2,244
L
6,722
846
0
610
7,941
2,916
0
2,424
5,260
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
21,757
117
Minions Killed
64
7
Camps Cleared
3
591,264
Distance Traveled
540,465
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,488
772
28
3
1
213,740
3
L
Tiamat
7,136
649
16
1
1
167,419
1
L
Atlas
7,159
651
27
2
0
181,403
2
W
Izanami
8,573
779
45
4
4
197,293
4
W
Sol
7,917
720
44
4
2
180,231
2
L
Da Ji
7,462
678
21
2
2
191,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role