Player Matchup

Ymir
Ymir
GreaseMan258848
Ymir
Level 29
God Stats
2W - 0L
1,794 SR
Queue Stats
117W - 152L
1,427 Elo+
Party 1
Hades
Hades
RYANPAYNE0801
Hades
Level 63
God Stats
1W - 0L
1,234 SR
Queue Stats
90W - 85L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
yipor5
Hou Yi
Level 138
God Stats
4W - 4L
1,445 SR
Queue Stats
46W - 44L
1,525 Elo+
Party 1
Team Averages
Level 77
1,491 SR
1,478 Elo+

VS

Team Averages
Level 49
1,496 SR
1,470 Elo+
Cerberus
Cerberus
Klid Zeni
Cerberus
Level 112
God Stats
0W - 2L
1,273 SR
Queue Stats
28W - 37L
1,509 Elo+
Party 2
Merlin
Merlin
Rymthor1242
Merlin
Level 32
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Thor
Thor
ZeroG Smoke
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 18
12,055
753
9,218
16,538
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 12
12,747
797
15,521
14,834
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
yipor5
Hou Yi
17
14 / 2 / 9
13,183
824
26,219
16,047
6,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Klid Zeni
Cerberus
15
3 / 7 / 2
11,097
694
10,983
25,006
20,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
14
1 / 7 / 3
9,922
620
12,480
15,694
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 11 / 4
9,925
620
2,985
19,191
8,381
Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
25
Kills
6
6
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
Cerberus
Klid Zeni
Cerberus
3
7
2
0.57
W
8
1
12
14
L
Merlin
1
7
3
0.36
L
2
11
4
0.36
W
Hou Yi
yipor5
Hou Yi
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
26,448
47,419
Taken
59,891
32,984
Mitigated
33,817
9,585
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,218
142
399
2,590
16,538
14,919
616
8,591
7,947
24,558
0
L
Cerberus
Klid Zeni
Cerberus
10,983
574
300
5,795
25,006
20,045
0
8,932
16,074
29,077
0
W
15,521
1,352
485
4,238
14,834
11,505
385
7,098
7,736
48,712
0
L
Merlin
12,480
565
0
567
15,694
5,391
0
5,044
10,650
46,218
0
L
2,985
1,142
0
0
19,191
8,381
0
11,123
8,068
0
5,841
W
Hou Yi
yipor5
Hou Yi
26,219
13,748
0
1,873
16,047
6,560
1,739
8,411
7,636
0
67,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
30,944
182
Minions Killed
105
11
Camps Cleared
2
789,888
Distance Traveled
685,092
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,055
753
33
2
1
262,856
1
L
Cerberus
11,097
694
28
2
0
268,693
0
W
Hades
12,747
797
60
4
4
278,236
2
L
Merlin
9,922
620
74
5
2
235,703
3
L
Thor
9,925
620
3
0
0
180,696
0
W
Hou Yi
13,183
824
89
6
6
248,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role