Player Matchup

Sylvanus
Sylvanus
Gold II
AstroReezyy
Sylvanus
Gold II
Level 116
God Stats
3W - 8L
1,166 SR
Queue Stats
126W - 116L
1,649 MMR
Solo
Chaac
Chaac
Gold II
BoboBanobo
Chaac
Gold II
Level 104
God Stats
2W - 5L
1,403 SR
Queue Stats
76W - 81L
1,585 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Elefantiago
Hou Yi
Platinum IV
Level 54
God Stats
3W - 7L
1,511 SR
Queue Stats
44W - 42L
1,601 MMR
Solo
Nemesis
Nemesis
Gold IV
JWLester
Nemesis
Gold IV
Level 129
God Stats
3W - 4L
1,778 SR
Queue Stats
99W - 100L
1,619 MMR
Party 1
Hel
Hel
Gold V
Lt-M21
Hel
Gold V
Level 108
God Stats
3W - 2L
1,879 SR
Queue Stats
40W - 40L
1,691 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,547 SR
1,629 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,666 SR
1,633 MMR
Anubis
Anubis
Gold II
MysticVanguard
Anubis
Gold II
Level 153
God Stats
47W - 22L
1,770 SR
Queue Stats
190W - 184L
1,550 MMR
Party 2
Sol
Sol
Platinum IV
SaVe Murks
Sol
Platinum IV
Level 121
God Stats
8W - 5L
1,807 SR
Queue Stats
79W - 68L
1,629 MMR
Solo
Neith
Neith
Platinum IV
SkrowTheKrow
Neith
Platinum IV
Level 159
God Stats
4W - 2L
1,736 SR
Queue Stats
230W - 225L
1,759 MMR
Party 2
Cabrakan
Cabrakan
Gold I
SmurfNation38
Cabrakan
Gold I
Level 47
God Stats
9W - 5L
1,500 SR
Queue Stats
114W - 118L
1,646 MMR
Solo
Serqet
Serqet
Gold I
UltraYayoxx
Serqet
Gold I
Level 160
God Stats
3W - 1L
1,518 SR
Queue Stats
398W - 405L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstroReezyy
Sylvanus
15
0 / 5 / 2
10,110
389
6,202
21,257
22,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
20
0 / 5 / 3
12,690
488
11,112
23,405
11,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
20
2 / 2 / 1
12,255
471
7,983
13,418
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
JWLester
Nemesis
18
2 / 4 / 3
11,431
440
8,246
19,426
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Lt-M21
Hel
16
1 / 8 / 2
10,355
398
11,212
20,181
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaZeusBastet

VS

Bans
AtlasJanusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 2
17,125
659
16,115
19,491
9,775
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 1 / 11
15,680
603
17,870
12,968
9,933
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 6
16,806
646
14,642
14,720
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
SmurfNation38
Cabrakan
17
2 / 2 / 14
13,593
523
14,818
27,651
37,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
20
3 / 1 / 12
15,853
610
8,439
14,254
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
5
Kills
24
24
Deaths
6
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AstroReezyy
Sylvanus
0
5
2
0.2
L
Chaac
0
5
3
0.3
L
Hou Yi
2
2
1
1.25
L
Nemesis
JWLester
Nemesis
2
4
3
0.88
L
Hel
Lt-M21
Hel
1
8
2
0.25
W
8
1
2
9
W
6
1
11
11.5
W
5
1
6
8
W
Cabrakan
SmurfNation38
Cabrakan
2
2
14
4.5
W
Serqet
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
71,884
97,687
Taken
89,084
51,702
Mitigated
69,319
33,699
Healing
43,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AstroReezyy
Sylvanus
6,202
1,719
1,582
5,334
21,257
22,979
0
9,293
11,300
41,686
0
L
Chaac
11,112
2,307
0
7,160
23,405
11,978
948
13,600
9,236
0
104,072
L
Hou Yi
7,983
2,080
0
4,563
13,418
3,839
0
3,918
9,500
0
104,832
L
Nemesis
JWLester
Nemesis
8,246
2,561
0
6,462
19,426
6,242
0
6,817
11,839
0
77,558
L
Hel
Lt-M21
Hel
11,212
61
2,054
6,544
20,181
6,664
0
11,982
8,078
66,976
0
W
16,115
1,527
0
13,981
19,491
9,775
5,198
1,323
18,168
132,372
0
W
17,870
5,941
0
6,124
12,968
9,933
4,733
3,693
8,667
109,235
9,973
W
14,642
4,279
0
9,467
14,720
5,526
5,952
3,449
11,271
0
154,567
W
Cabrakan
SmurfNation38
Cabrakan
14,818
2,344
0
7,364
27,651
37,752
0
7,331
19,020
26,612
11,302
W
Serqet
8,439
1,307
0
7,011
14,254
6,333
754
3,450
10,804
0
124,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
79,057
713
Minions Killed
817
0
Camps Cleared
0
2,339,103
Distance Traveled
2,559,108
23
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,110
389
52
2
0
382,383
8
L
Chaac
12,690
488
205
8
0
440,550
6
L
Hou Yi
12,255
471
194
7
0
466,373
7
L
Nemesis
11,431
440
139
5
0
570,289
1
L
Hel
10,355
398
123
5
0
479,508
1
W
Anubis
17,125
659
223
9
0
434,349
4
W
Sol
15,680
603
154
6
0
505,513
11
W
Neith
16,806
646
230
9
0
483,544
2
W
Cabrakan
13,593
523
45
2
0
481,203
15
W
Serqet
15,853
610
165
6
0
654,499
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role