Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Breuz
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,334 Elo+
Party 2
Zeus
Zeus
WandaThundaja
Zeus
Level 105
God Stats
0W - 2L
1,270 SR
Queue Stats
38W - 41L
1,469 Elo+
Solo
Da Ji
Da Ji
pimbirovis
Da Ji
Level 64
God Stats
6W - 7L
1,505 SR
Queue Stats
51W - 62L
1,418 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,444 Elo+

VS

Team Averages
Level 118
1,525 SR
1,476 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LordThanos22
Scylla
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 142L
1,458 Elo+
Party 1
Horus
Horus
WolfykwGG
Horus
Level 109
God Stats
14W - 12L
1,626 SR
Queue Stats
834W - 846L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 4 / 0
8,518
568
6,838
7,875
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
10
0 / 3 / 2
5,935
396
3,440
11,128
7,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Breuz
Zhong Kui
14
1 / 2 / 1
8,133
542
8,914
10,326
6,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 1
8,401
560
10,303
9,132
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
2 / 6 / 1
7,361
491
3,951
11,730
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
8 / 1 / 3
9,064
604
9,165
13,199
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
14
4 / 4 / 4
8,301
553
5,762
9,666
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
 
Jormungandr
12
2 / 1 / 6
7,467
498
7,298
8,215
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
1 / 0 / 2
7,726
515
1,761
3,176
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
WolfykwGG
Horus
14
3 / 2 / 4
7,873
525
7,204
16,030
9,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
18
18
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
0
1
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Kali
 
Kali
8
1
3
9.5
W
Cupid
 
Cupid
4
4
4
1.5
W
Jormungandr
 
Jormungandr
2
1
6
5
L
Zhong Kui
Breuz
Zhong Kui
1
2
1
0.75
W
Scylla
1
0
2
2
L
1
3
1
0.5
W
Horus
WolfykwGG
Horus
3
2
4
2.5
L
Da Ji
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
31,190
50,191
Taken
50,286
23,033
Mitigated
25,998
18,118
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,838
1,226
0
2,170
7,875
2,379
1,233
2,142
5,733
0
49,839
L
Bacchus
 
Bacchus
3,440
880
324
2,137
11,128
7,382
0
3,795
7,293
11,220
0
W
Kali
 
Kali
9,165
5,757
0
4,977
13,199
5,779
0
5,739
7,460
0
59,169
W
Cupid
 
Cupid
5,762
3,085
21
1,906
9,666
3,016
105
2,729
6,937
0
56,592
W
Jormungandr
 
Jormungandr
7,298
2,271
0
1,238
8,215
7,117
36
3,401
4,814
22,571
2,463
L
Zhong Kui
Breuz
Zhong Kui
8,914
2,009
0
7,069
10,326
6,267
1,808
0
10,326
53,869
0
W
Scylla
1,761
146
0
250
3,176
1,055
544
2,023
1,153
41,698
0
L
10,303
2,391
0
3,536
9,132
2,706
0
1,716
7,350
70,303
0
W
Horus
WolfykwGG
Horus
7,204
3,597
399
5,703
16,030
9,031
0
8,765
7,265
0
38,779
L
Da Ji
3,951
783
0
2,882
11,730
4,299
0
1,042
10,674
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
40,431
423
Minions Killed
424
0
Camps Cleared
0
1,375,856
Distance Traveled
1,420,569
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,518
568
95
6
0
282,449
3
L
Bacchus
5,935
396
11
1
0
293,764
4
W
Kali
9,064
604
99
7
0
313,521
4
W
Cupid
8,301
553
107
7
0
259,398
0
W
Jormungandr
7,467
498
44
3
0
301,815
6
L
Zhong Kui
8,133
542
101
7
0
248,725
2
W
Scylla
7,726
515
115
8
0
267,236
10
L
Zeus
8,401
560
135
9
0
269,480
5
W
Horus
7,873
525
59
4
0
278,599
0
L
Da Ji
7,361
491
81
5
0
281,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role