Player Matchup

Atlas
Atlas
BringBackBobRoss
Atlas
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,285 Elo+
Solo
Anubis
Anubis
Mikshwayze
Anubis
Level 42
God Stats
18W - 12L
1,584 SR
Queue Stats
145W - 141L
1,462 Elo+
Solo
Shiva
Shiva
XARTIBUMON777
Shiva
Level 129
God Stats
4W - 2L
1,297 SR
Queue Stats
139W - 132L
1,479 Elo+
Party 3
Hades
Hades
charles magnifi
Hades
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,308 Elo+
Solo
Scylla
Scylla
gustavo13e15
Scylla
Level 30
God Stats
1W - 1L
1,248 SR
Queue Stats
68W - 92L
1,510 Elo+
Party 3
Team Averages
Level 56
1,426 SR
1,409 Elo+

VS

Team Averages
Level 66
1,424 SR
1,411 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aquawitch--
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
PKPower21
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Party 2
Hachiman
Hachiman
TMKN M0lks
Hachiman
Level 15
God Stats
4W - 7L
1,267 SR
Queue Stats
15W - 15L
1,282 Elo+
Party 1
Merlin
Merlin
TMKN PABLO
Merlin
Level 22
God Stats
3W - 1L
1,351 SR
Queue Stats
17W - 16L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 18
13,485
1,037
8,953
8,509
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Mikshwayze
Anubis
19
9 / 0 / 7
13,975
1,075
19,006
6,479
3,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
9 / 2 / 14
14,011
1,078
27,888
21,655
19,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 2 / 17
11,917
917
8,662
7,596
4,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
4 / 1 / 16
12,363
951
14,394
8,895
3,941
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 6 / 3
11,984
922
9,179
22,159
24,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Aquawitch--
Morgan Le Fay
16
0 / 7 / 3
11,228
864
6,997
16,931
10,463
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
PKPower21
Sun Wukong
17
3 / 6 / 2
12,289
945
17,576
22,488
27,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TMKN M0lks
Hachiman
16
0 / 6 / 1
11,177
860
13,293
23,538
10,173
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
TMKN PABLO
Merlin
15
0 / 0 / 0
8,584
660
0
0
0

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
25
Kills
5
5
Deaths
25
72
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
3
0.58
L
Morgan Le Fay
Aquawitch--
Morgan Le Fay
0
7
3
0.21
W
2
0
18
11
W
Anubis
Mikshwayze
Anubis
9
0
7
12.5
L
Sun Wukong
PKPower21
Sun Wukong
3
6
2
0.67
L
Hachiman
TMKN M0lks
Hachiman
0
6
1
0.08
L
Merlin
TMKN PABLO
Merlin
0
0
0
0
W
9
2
14
8
W
1
2
17
4.75
W
Scylla
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,903
Damage
47,045
53,134
Taken
85,116
44,432
Mitigated
73,340
15,753
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,179
36
0
644
22,159
24,741
0
14,168
7,991
34,456
0
L
Morgan Le Fay
Aquawitch--
Morgan Le Fay
6,997
1,368
25
522
16,931
10,463
0
11,688
5,243
18,122
0
W
8,953
3,819
0
1,629
8,509
12,711
0
2,725
5,672
29,556
0
W
Anubis
Mikshwayze
Anubis
19,006
1,896
329
2,795
6,479
3,980
0
1,936
4,467
60,345
0
L
Sun Wukong
PKPower21
Sun Wukong
17,576
2,305
0
755
22,488
27,963
0
15,157
7,331
0
30,425
L
Hachiman
TMKN M0lks
Hachiman
13,293
9,661
0
2,360
23,538
10,173
0
13,945
9,593
0
36,162
L
Merlin
TMKN PABLO
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
27,888
5,526
1,055
5,917
21,655
19,084
0
6,763
14,522
7,733
38,325
W
8,662
1,111
699
1,315
7,596
4,716
0
2,496
4,928
24,204
0
W
Scylla
14,394
1,126
213
1,801
8,895
3,941
0
1,497
7,369
27,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
55,262
260
Minions Killed
160
5
Camps Cleared
5
1,146,176
Distance Traveled
857,634
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,984
922
40
3
0
232,630
0
L
Morgan Le Fay
11,228
864
29
2
2
196,666
2
W
Atlas
13,485
1,037
37
3
1
232,224
0
W
Anubis
13,975
1,075
113
9
2
223,479
0
L
Sun Wukong
12,289
945
24
2
2
218,187
1
L
Hachiman
11,177
860
67
5
1
210,151
0
L
Merlin
8,584
660
0
0
0
0
0
W
Shiva
14,011
1,078
37
3
0
246,542
1
W
Hades
11,917
917
39
3
0
201,081
0
W
Scylla
12,363
951
34
3
2
242,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role