Player Matchup

Zeus
Zeus
HIVHIVHIVHIVHIV
Zeus
Level 130
God Stats
3W - 0L
1,783 SR
Queue Stats
123W - 80L
1,621 Elo+
Party 2
Raijin
Raijin
PapaBallzack
Raijin
Level 101
God Stats
14W - 8L
1,556 SR
Queue Stats
123W - 84L
1,596 Elo+
Party 2
Thor
Thor
mathnerd2
Thor
Level 29
God Stats
3W - 0L
1,790 SR
Queue Stats
123W - 82L
1,605 Elo+
Party 2
Team Averages
Level 87
1,710 SR
1,608 Elo+

VS

Team Averages
Level 77
1,582 SR
1,523 Elo+
Cliodhna
Cliodhna
PapazoiD
Cliodhna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 174L
1,266 Elo+
Solo
Zeus
Zeus
Pedrox25
Zeus
Level 154
God Stats
4W - 4L
1,747 SR
Queue Stats
146W - 115L
1,664 Elo+
Party 1
Neith
Neith
XxRAZORxXd
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 10
10,397
866
15,781
7,854
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
15
9 / 4 / 9
10,378
865
10,241
10,749
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
8 / 4 / 13
11,446
954
7,322
12,447
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PapazoiD
Cliodhna
11
3 / 8 / 4
8,504
709
6,992
12,047
3,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
7 / 8 / 4
9,969
831
13,068
10,413
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
1 / 10 / 7
8,140
678
4,588
13,511
4,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
11
11
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
Raijin
9
4
9
3.38
L
Cliodhna
PapazoiD
Cliodhna
3
8
4
0.63
L
Zeus
7
8
4
1.13
L
Neith
1
10
7
0.45
W
Thor
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
24,648
31,050
Taken
35,971
13,464
Mitigated
11,330
3,355
Healing
1,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,781
1,962
0
150
7,854
2,249
1,051
2,814
4,908
38,214
0
W
Raijin
10,241
1,174
0
990
10,749
3,285
791
3,984
6,545
27,587
0
L
Cliodhna
PapazoiD
Cliodhna
6,992
396
0
839
12,047
3,828
0
9,311
2,318
0
12,837
L
Zeus
13,068
2,139
0
480
10,413
3,473
43
5,111
4,808
34,710
0
L
Neith
4,588
525
0
507
13,511
4,029
369
9,997
2,800
0
17,990
W
Thor
7,322
1,610
0
2,215
12,447
7,930
829
5,912
6,123
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
26,613
125
Minions Killed
103
5
Camps Cleared
3
599,145
Distance Traveled
509,241
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,397
866
51
4
2
212,588
0
W
Raijin
10,378
865
51
4
2
185,782
1
L
Cliodhna
8,504
709
15
1
0
182,800
1
L
Zeus
9,969
831
58
5
3
169,009
2
L
Neith
8,140
678
30
3
0
157,432
0
W
Thor
11,446
954
23
2
1
200,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role