Player Matchup

Gilgamesh
Gilgamesh
IShockeyI
Gilgamesh
Level 159
God Stats
20W - 22L
1,477 SR
Queue Stats
240W - 243L
1,570 Elo+
Party 1
Neith
Neith
Ivires
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,467 Elo+
Solo
Yemoja
Yemoja
UghGetOuttaHere
Yemoja
Level 99
God Stats
4W - 0L
1,582 SR
Queue Stats
38W - 31L
1,634 Elo+
Solo
Susano
Susano
Zavion
Susano
Level 160
God Stats
66W - 63L
1,559 SR
Queue Stats
188W - 170L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
z Carnxge z
Baron Samedi
Level 105
God Stats
14W - 5L
1,651 SR
Queue Stats
75W - 52L
1,606 Elo+
Party 1
Team Averages
Level 126
1,554 SR
1,562 Elo+

VS

Team Averages
Level 97
1,644 SR
1,616 Elo+
Charybdis
Charybdis
Cheymix
Charybdis
Level 65
God Stats
4W - 6L
1,728 SR
Queue Stats
60W - 74L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
DemonicMax
Baron Samedi
Level 96
God Stats
19W - 10L
1,304 SR
Queue Stats
96W - 50L
1,700 Elo+
Party 2
Izanami
Izanami
Kirbywithteeth
Izanami
Level 66
God Stats
1W - 1L
1,805 SR
Queue Stats
194W - 98L
1,726 Elo+
Party 2
Shiva
Shiva
QwnkyQrow
Shiva
Level 98
God Stats
33W - 10L
1,817 SR
Queue Stats
230W - 135L
1,721 Elo+
Party 2
Artio
Artio
us_r0ndezv0us
Artio
Level 160
God Stats
9W - 11L
1,566 SR
Queue Stats
408W - 440L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IShockeyI
Gilgamesh
19
4 / 8 / 21
13,367
704
20,033
29,941
37,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Ivires
Neith
20
6 / 4 / 18
14,327
754
19,326
21,551
12,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 2 / 26
14,190
747
11,879
24,589
34,346
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Zavion
Susano
20
12 / 4 / 14
14,993
789
25,235
21,632
12,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
z Carnxge z
Baron Samedi
20
10 / 4 / 15
16,148
850
35,132
28,183
20,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cheymix
Charybdis
20
2 / 2 / 10
13,328
701
16,228
15,855
5,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DemonicMax
Baron Samedi
20
12 / 6 / 5
15,172
799
32,530
20,402
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 9 / 6
12,729
670
13,371
23,568
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
QwnkyQrow
Shiva
20
4 / 7 / 12
14,228
749
35,051
32,017
38,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 9 / 18
13,471
709
8,495
38,643
52,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
73
33
Kills
22
22
Deaths
33
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cheymix
Charybdis
2
2
10
3.5
L
Baron Samedi
DemonicMax
Baron Samedi
12
6
5
2.42
W
Gilgamesh
IShockeyI
Gilgamesh
4
8
21
1.81
W
Neith
Ivires
Neith
6
4
18
3.75
L
2
9
6
0.56
L
Shiva
QwnkyQrow
Shiva
4
7
12
1.43
W
1
2
26
7
W
Susano
Zavion
Susano
12
4
14
4.75
L
2
9
18
1.22
W
Baron Samedi
z Carnxge z
Baron Samedi
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,605
Damage
105,675
125,896
Taken
130,485
116,446
Mitigated
114,464
34,390
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cheymix
Charybdis
16,228
9,188
0
5,143
15,855
5,779
2,844
4,899
10,956
0
59,063
L
Baron Samedi
DemonicMax
Baron Samedi
32,530
2,182
5,451
4,714
20,402
9,880
1,333
5,710
14,692
80,585
0
W
Gilgamesh
IShockeyI
Gilgamesh
20,033
4,828
0
749
29,941
37,478
576
9,533
20,072
0
47,354
W
Neith
Ivires
Neith
19,326
6,835
0
4,155
21,551
12,246
4,169
6,009
15,358
0
65,202
L
13,371
6,855
0
4,626
23,568
8,117
1,909
8,889
14,679
0
53,810
L
Shiva
QwnkyQrow
Shiva
35,051
2,281
2,918
4,153
32,017
38,517
425
12,994
19,023
0
60,282
W
11,879
1,737
8,975
5,267
24,589
34,346
369
8,700
15,509
25,348
0
W
Susano
Zavion
Susano
25,235
3,715
0
14
21,632
12,372
969
7,021
14,539
0
64,681
L
8,495
111
465
6,937
38,643
52,171
181
14,519
24,124
21,190
0
W
Baron Samedi
z Carnxge z
Baron Samedi
35,132
3,178
5,920
9,310
28,183
20,004
901
8,851
19,174
89,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,025
Gold Earned
68,928
337
Minions Killed
316
0
Camps Cleared
0
1,849,801
Distance Traveled
1,830,539
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,328
701
75
4
0
345,437
1
L
Baron Samedi
15,172
799
87
5
0
361,136
0
W
Gilgamesh
13,367
704
38
2
0
391,540
1
W
Neith
14,327
754
96
5
0
356,318
1
L
Izanami
12,729
670
81
4
0
370,499
3
L
Shiva
14,228
749
52
3
0
412,255
2
W
Yemoja
14,190
747
22
1
0
353,908
0
W
Susano
14,993
789
72
4
0
395,142
0
L
Artio
13,471
709
21
1
0
341,212
1
W
Baron Samedi
16,148
850
109
6
0
352,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role