Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DragonBlitZ1996
King Arthur
Level 27
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 8L
1,392 Elo+
Solo
Izanami
Izanami
HarryPotter1945
Izanami
Level 83
God Stats
51W - 28L
1,724 SR
Queue Stats
98W - 64L
1,615 Elo+
Party 1
Ymir
Ymir
Mudmen
Ymir
Level 24
God Stats
27W - 16L
1,736 SR
Queue Stats
30W - 16L
1,704 Elo+
Party 1
Cliodhna
Cliodhna
Сондер
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,470 Elo+
Solo
Team Averages
Level 36
1,542 SR
1,536 Elo+

VS

Team Averages
Level 89
1,517 SR
1,518 Elo+
Heimdallr
Heimdallr
BoneBull
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,395 Elo+
Solo
Ravana
Ravana
Hazza--boi---
Ravana
Level 87
God Stats
13W - 11L
1,597 SR
Queue Stats
70W - 61L
1,551 Elo+
Solo
Hades
Hades
Hunimen
Hades
Level 27
God Stats
22W - 19L
1,632 SR
Queue Stats
31W - 25L
1,564 Elo+
Party 2
Shiva
Shiva
Tigris8
Shiva
Level 109
God Stats
3W - 5L
1,367 SR
Queue Stats
99W - 120L
1,583 Elo+
Party 2
Fafnir
Fafnir
WrightsRifles20
Fafnir
Level 156
God Stats
11W - 10L
1,486 SR
Queue Stats
334W - 384L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 8 / 7
10,085
720
7,622
13,706
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DragonBlitZ1996
King Arthur
13
0 / 3 / 1
7,902
564
1,868
6,033
1,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 2
11,180
799
16,704
16,030
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Mudmen
Ymir
15
0 / 8 / 6
9,342
667
8,149
24,537
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Сондер
Cliodhna
17
4 / 9 / 3
10,425
745
15,053
14,376
5,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoneBull
Heimdallr
18
10 / 5 / 11
11,434
817
12,740
11,568
4,860
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
2 / 1 / 11
11,579
827
7,895
6,235
2,867
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Hunimen
Hades
18
10 / 1 / 13
11,436
817
14,629
11,838
9,526
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Tigris8
Shiva
19
8 / 2 / 22
12,073
862
22,595
21,189
25,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 3 / 21
10,864
776
7,730
17,626
22,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
12
Kills
32
32
Deaths
12
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
7
0.69
W
Heimdallr
BoneBull
Heimdallr
10
5
11
3.1
L
King Arthur
DragonBlitZ1996
King Arthur
0
3
1
0.17
L
6
4
2
1.75
W
2
1
11
7.5
W
Hades
Hunimen
Hades
10
1
13
16.5
L
Ymir
Mudmen
Ymir
0
8
6
0.38
W
Shiva
Tigris8
Shiva
8
2
22
9.5
W
2
3
21
4.17
L
Cliodhna
Сондер
Cliodhna
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
65,589
74,682
Taken
68,456
38,752
Mitigated
65,929
15,148
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,622
1,895
0
3,161
13,706
6,412
0
4,305
9,401
0
16,945
W
Heimdallr
BoneBull
Heimdallr
12,740
3,923
0
355
11,568
4,860
5,065
2,019
9,549
0
26,448
L
King Arthur
DragonBlitZ1996
King Arthur
1,868
96
163
1,196
6,033
1,978
0
2,774
3,259
0
5,683
L
16,704
11,547
0
3,180
16,030
6,336
0
3,043
12,987
0
58,536
W
7,895
986
0
1,157
6,235
2,867
2,388
636
5,599
0
54,043
W
Hades
Hunimen
Hades
14,629
1,670
864
2,464
11,838
9,526
922
2,002
9,836
37,085
0
L
Ymir
Mudmen
Ymir
8,149
1,397
0
3,624
24,537
18,396
0
8,494
16,043
19,443
0
W
Shiva
Tigris8
Shiva
22,595
4,388
1,424
8,746
21,189
25,702
1,228
1,788
19,401
0
47,751
W
7,730
1,915
522
4,858
17,626
22,974
133
1,704
15,922
15,798
0
L
Cliodhna
Сондер
Cliodhna
15,053
1,242
0
3,824
14,376
5,630
0
3,743
10,633
0
45,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
57,386
202
Minions Killed
258
0
Camps Cleared
0
1,214,263
Distance Traveled
1,409,586
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,085
720
16
1
0
286,813
0
W
Heimdallr
11,434
817
33
2
0
245,116
0
L
King Arthur
7,902
564
11
1
0
135,184
0
L
Izanami
11,180
799
100
7
0
226,149
0
W
Ravana
11,579
827
86
6
0
330,171
1
W
Hades
11,436
817
67
5
0
275,649
4
L
Ymir
9,342
667
30
2
0
296,171
0
W
Shiva
12,073
862
50
4
0
299,945
1
W
Fafnir
10,864
776
22
2
0
258,705
3
L
Cliodhna
10,425
745
45
3
0
269,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role