Player Matchup

Shiva
Shiva
Griffithhawk925
Shiva
Level 86
God Stats
8W - 1L
1,605 SR
Queue Stats
166W - 122L
1,499 Elo+
Party 2
Hera
Hera
JU5TWINS
Hera
Level 126
God Stats
2W - 1L
1,587 SR
Queue Stats
174W - 123L
1,460 Elo+
Party 2
Cupid
Cupid
lilKurryKween
Cupid
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,463 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,474 Elo+

VS

Team Averages
Level 111
1,604 SR
1,680 Elo+
Baron Samedi
Baron Samedi
Alex8646
Baron Samedi
Level 102
God Stats
0W - 1L
1,597 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 1
Nu Wa
Nu Wa
MaliciousPeaches
Nu Wa
Level 143
God Stats
22W - 31L
1,715 SR
Queue Stats
264W - 307L
1,437 Elo+
Solo
Horus
Horus
RS FATMAN
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,739
691
13,132
17,431
18,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
17
6 / 2 / 5
12,041
708
11,978
10,488
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 10
10,914
642
8,669
11,613
3,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex8646
Baron Samedi
14
3 / 7 / 2
10,607
624
12,519
15,778
7,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 3
11,455
674
11,047
9,925
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Horus
RS FATMAN
Horus
14
1 / 3 / 3
10,036
590
3,091
17,922
21,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex8646
Baron Samedi
3
7
2
0.57
W
5
1
7
8.5
W
Hera
6
2
5
4.25
L
1
2
3
1.25
L
Horus
RS FATMAN
Horus
1
3
3
0.83
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
26,657
39,532
Taken
43,625
25,793
Mitigated
33,854
10,376
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex8646
Baron Samedi
12,519
1,182
1,539
4,168
15,778
7,902
228
5,143
10,294
47,575
0
W
13,132
1,479
997
3,967
17,431
18,246
413
7,020
9,541
0
48,729
W
Hera
11,978
2,721
0
760
10,488
3,853
1,091
7,258
3,230
64,697
0
L
11,047
5,871
0
3,112
9,925
4,708
1,020
3,440
6,286
59,295
0
L
Horus
RS FATMAN
Horus
3,091
1,458
1,979
4,979
17,922
21,244
0
4,831
12,451
0
11,696
W
8,669
3,105
2,821
1,831
11,613
3,694
1,668
9,609
2,004
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
32,098
261
Minions Killed
181
7
Camps Cleared
8
945,307
Distance Traveled
825,188
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,607
624
72
4
4
238,357
0
W
Shiva
11,739
691
59
3
3
313,943
2
W
Hera
12,041
708
112
7
2
326,048
3
L
Nu Wa
11,455
674
92
5
4
272,571
4
L
Horus
10,036
590
17
1
0
314,260
0
W
Cupid
10,914
642
90
5
2
305,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role