Player Matchup

Tiamat
Tiamat
Cyclozerstörer
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fooox
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Hachiman
Hachiman
Haru03
Hachiman
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1
Nox
Nox
Lavaria
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,156 Elo+
Party 1
Osiris
Osiris
jollydancer
Osiris
Level 63
God Stats
7W - 5L
1,623 SR
Queue Stats
171W - 204L
1,381 Elo+
Solo
Team Averages
Level 36
1,525 SR
1,270 Elo+

VS

Team Averages
Level 92
1,599 SR
1,434 Elo+
Yemoja
Yemoja
Camelia47-_
Yemoja
Level 125
God Stats
4W - 4L
1,428 SR
Queue Stats
314W - 289L
1,544 Elo+
Party 2
Nike
Nike
DzNoScopes
Nike
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 423L
1,437 Elo+
Party 2
Zeus
Zeus
MilKShaKe-_-SauC
Zeus
Level 125
God Stats
5W - 3L
1,679 SR
Queue Stats
231W - 241L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
Ways_Goku
Xing Tian
Level 67
God Stats
1W - 0L
1,685 SR
Queue Stats
34W - 31L
1,391 Elo+
Party 2
Discordia
Discordia
cajason15
Discordia
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
20W - 34L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,396
569
5,608
15,794
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Fooox
Yemoja
15
3 / 6 / 6
9,044
696
7,339
19,398
20,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
Haru03
Hachiman
13
0 / 10 / 4
7,859
605
6,368
14,927
6,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
13
1 / 10 / 5
7,698
592
4,208
12,756
5,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
5 / 3 / 3
9,933
764
11,265
19,992
22,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 2 / 23
10,001
769
7,242
12,794
6,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 3 / 20
10,809
831
16,002
20,550
23,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
16 / 3 / 11
12,158
935
31,343
10,235
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Ways_Goku
Xing Tian
13
1 / 3 / 18
8,908
685
3,899
11,202
15,517
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
cajason15
Discordia
18
4 / 0 / 26
10,684
822
15,430
7,077
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
9
Kills
37
37
Deaths
11
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
23
7.75
L
0
8
5
0.31
W
12
3
20
7.33
L
Yemoja
Fooox
Yemoja
3
6
6
1
L
Hachiman
Haru03
Hachiman
0
10
4
0.2
L
Nox
1
10
5
0.35
W
16
3
11
7.17
W
Xing Tian
Ways_Goku
Xing Tian
1
3
18
3.33
W
Discordia
cajason15
Discordia
4
0
26
17
L
Osiris
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
73,916
82,867
Taken
61,858
62,057
Mitigated
53,291
23,236
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,242
789
12,414
5,224
12,794
6,582
409
3,849
8,945
14,302
0
L
5,608
907
543
2,433
15,794
7,842
0
11,522
4,101
12,991
0
W
16,002
2,267
1,654
3,652
20,550
23,535
297
6,312
14,238
0
20,752
L
Yemoja
Fooox
Yemoja
7,339
1,620
3,447
4,284
19,398
20,105
0
15,967
3,261
18,911
0
L
Hachiman
Haru03
Hachiman
6,368
3,388
2,408
1,945
14,927
6,404
0
9,966
4,778
0
17,999
L
Nox
4,208
863
0
83
12,756
5,432
0
5,868
6,551
8,372
0
W
31,343
3,374
1,160
2,199
10,235
4,719
1,040
3,209
7,026
50,763
0
W
Xing Tian
Ways_Goku
Xing Tian
3,899
488
1,116
766
11,202
15,517
46
2,190
9,012
7,645
0
W
Discordia
cajason15
Discordia
15,430
1,216
1,694
607
7,077
2,938
2,164
1,595
5,482
42,140
0
L
Osiris
11,265
1,515
756
7,337
19,992
22,274
0
14,591
5,045
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
52,560
63
Minions Killed
116
0
Camps Cleared
0
1,001,692
Distance Traveled
1,296,001
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,001
769
12
1
0
272,058
0
L
Tiamat
7,396
569
12
1
0
208,563
0
W
Nike
10,809
831
11
1
0
268,615
1
L
Yemoja
9,044
696
12
1
0
200,323
0
L
Hachiman
7,859
605
27
2
0
170,948
0
L
Nox
7,698
592
7
1
0
162,438
0
W
Zeus
12,158
935
46
4
0
247,477
1
W
Xing Tian
8,908
685
9
1
0
228,575
2
W
Discordia
10,684
822
38
3
0
279,276
1
L
Osiris
9,933
764
5
0
0
259,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role