Player Matchup

Set
Set
Ic3Guardian
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,496 Elo+
Solo
Loki
Loki
Rayhunter101
Loki
Level 115
God Stats
0W - 1L
1,557 SR
Queue Stats
12W - 8L
1,810 Elo+
Solo
Osiris
Osiris
WingGoddess14
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 236L
1,501 Elo+
Solo
Cthulhu
Cthulhu
austenxc
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
nekoyasha
Janus
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 199L
1,494 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,560 Elo+

VS

Team Averages
Level 100
1,547 SR
1,446 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HindoHando
Ah Puch
Level 87
God Stats
5W - 0L
1,733 SR
Queue Stats
188W - 201L
1,508 Elo+
Solo
Zeus
Zeus
darktiger34_GSF
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,429 Elo+
Solo
King Arthur
King Arthur
noxxoss
King Arthur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,354
669
3,219
9,595
8,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 6 / 2
8,265
751
12,336
12,460
4,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
8,517
774
5,079
14,918
12,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
austenxc
Cthulhu
12
2 / 10 / 2
7,174
652
3,623
14,630
6,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
nekoyasha
Janus
14
0 / 5 / 1
7,842
713
5,630
7,520
1,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 2 / 16
10,123
920
11,592
11,335
5,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
15
5 / 2 / 14
9,368
852
10,064
10,614
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
HindoHando
Ah Puch
17
6 / 1 / 16
10,310
937
15,135
6,624
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 3 / 12
8,718
793
8,658
6,919
2,673
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
noxxoss
King Arthur
17
8 / 0 / 13
9,926
902
9,102
12,528
12,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
8
Kills
30
31
Deaths
8
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
16
8
W
Anhur
 
Anhur
5
2
14
6
W
Ah Puch
HindoHando
Ah Puch
6
1
16
14
L
1
6
3
0.42
L
3
6
2
0.67
L
2
4
4
1
L
Cthulhu
austenxc
Cthulhu
2
10
2
0.3
W
3
3
12
3
L
Janus
nekoyasha
Janus
0
5
1
0.1
W
King Arthur
noxxoss
King Arthur
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
54,551
59,123
Taken
48,020
33,544
Mitigated
28,720
9,997
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,592
2,298
517
3,107
11,335
5,619
1,052
2,417
8,841
0
31,010
W
Anhur
 
Anhur
10,064
5,309
1,177
3,186
10,614
4,597
796
1,604
8,974
0
19,371
W
Ah Puch
HindoHando
Ah Puch
15,135
891
1,375
1,283
6,624
3,409
2,036
1,634
4,990
29,100
0
L
3,219
1,456
195
770
9,595
8,777
0
3,089
6,506
0
7,953
L
12,336
2,570
373
2,851
12,460
4,255
0
5,486
6,974
0
22,361
L
5,079
1,987
838
3,012
14,918
12,242
0
8,182
6,736
0
8,097
L
Cthulhu
austenxc
Cthulhu
3,623
128
252
350
14,630
6,865
0
5,629
9,001
8,435
0
W
8,658
2,543
512
252
6,919
2,673
584
1,259
5,622
16,385
0
L
Janus
nekoyasha
Janus
5,630
258
513
843
7,520
1,405
0
1,407
6,113
20,363
0
W
King Arthur
noxxoss
King Arthur
9,102
904
994
3,107
12,528
12,422
278
2,151
10,340
0
15,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
48,445
98
Minions Killed
113
0
Camps Cleared
0
824,975
Distance Traveled
1,076,793
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,123
920
28
3
0
225,409
3
W
Anhur
9,368
852
20
2
0
189,556
0
W
Ah Puch
10,310
937
22
2
0
216,322
0
L
Set
7,354
669
9
1
0
155,160
0
L
Loki
8,265
751
19
2
0
196,004
3
L
Osiris
8,517
774
10
1
0
170,531
0
L
Cthulhu
7,174
652
14
1
0
151,845
2
W
Zeus
8,718
793
32
3
0
172,759
0
L
Janus
7,842
713
46
4
0
151,435
5
W
King Arthur
9,926
902
11
1
0
272,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role