Player Matchup

Kukulkan
Kukulkan
MarySweetheart
Kukulkan
Level 64
God Stats
8W - 17L
1,132 SR
Queue Stats
54W - 71L
1,560 Elo+
Party 1
Loki
Loki
MrStorm10
Loki
Level 4
God Stats
1W - 3L
1,225 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Pele
Pele
SithAssassin581
Pele
Level 12
God Stats
0W - 4L
1,064 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 3
Olorun
Olorun
dan00w
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 3
Tiamat
Tiamat
kamelenrijder
Tiamat
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 142L
1,648 Elo+
Solo
Team Averages
Level 51
1,284 SR
1,504 Elo+

VS

Team Averages
Level 93
1,448 SR
1,411 Elo+
Set
Set
Mаliсe
Set
Level 129
God Stats
5W - 6L
1,395 SR
Queue Stats
263W - 285L
1,611 Elo+
Solo
Skadi
Skadi
copoelbroko_19
Skadi
Level 23
God Stats
10W - 13L
1,500 SR
Queue Stats
32W - 40L
1,103 Elo+
Party 2
Zeus
Zeus
defon633
Zeus
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 95L
1,229 Elo+
Solo
Chronos
Chronos
ohmybox2
Chronos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
selkirie
Bellona
Level 158
God Stats
2W - 3L
1,343 SR
Queue Stats
787W - 840L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 7 / 1
7,264
726
4,604
10,863
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
1 / 7 / 2
7,511
751
4,620
9,633
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 2
7,102
710
4,664
9,523
5,181
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
dan00w
Olorun
12
0 / 8 / 2
6,608
661
2,699
11,187
4,145
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 5 / 2
7,909
791
6,206
8,404
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
8,606
861
5,936
6,269
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 11
8,351
835
3,796
5,413
2,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
8 / 1 / 13
9,417
942
12,911
5,164
1,898
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
ohmybox2
Chronos
17
8 / 1 / 9
9,384
938
11,287
9,900
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
selkirie
Bellona
16
8 / 0 / 14
9,259
926
11,209
8,902
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
5
Kills
33
33
Deaths
6
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
1
0.07
L
Loki
1
7
2
0.29
W
5
2
14
6
L
1
6
2
0.33
W
4
2
11
4.75
L
Olorun
dan00w
Olorun
0
8
2
0.13
W
Zeus
8
1
13
14.5
L
3
5
2
0.8
W
Chronos
ohmybox2
Chronos
8
1
9
12.5
W
Bellona
selkirie
Bellona
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
45,139
49,610
Taken
35,648
23,194
Mitigated
18,018
5,537
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,604
78
0
1,636
10,863
3,803
145
6,261
4,602
30,656
0
L
Loki
4,620
272
54
1,318
9,633
5,482
0
3,433
6,200
0
10,664
W
5,936
3,022
0
806
6,269
3,454
803
2,481
3,644
0
29,699
L
4,664
599
0
271
9,523
5,181
0
4,550
4,973
0
10,520
W
3,796
1,115
126
286
5,413
2,057
150
2,688
2,579
0
20,375
L
Olorun
dan00w
Olorun
2,699
424
96
502
11,187
4,145
0
6,041
5,146
10,709
0
W
Zeus
12,911
705
0
1,095
5,164
1,898
1,235
2,869
2,140
36,127
0
L
6,206
295
0
1,660
8,404
4,583
0
3,913
4,491
18,050
0
W
Chronos
ohmybox2
Chronos
11,287
4,135
0
2,902
9,900
4,292
846
3,670
6,097
37,178
0
W
Bellona
selkirie
Bellona
11,209
2,948
0
2,213
8,902
6,317
350
1,801
6,865
0
33,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
45,017
127
Minions Killed
244
0
Camps Cleared
0
983,825
Distance Traveled
1,173,862
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,264
726
53
5
0
203,004
0
L
Loki
7,511
751
17
2
0
216,703
3
W
Set
8,606
861
53
5
0
239,246
3
L
Pele
7,102
710
15
2
0
201,915
4
W
Skadi
8,351
835
31
3
0
190,847
0
L
Olorun
6,608
661
12
1
0
185,705
0
W
Zeus
9,417
942
52
5
0
217,925
3
L
Tiamat
7,909
791
30
3
0
176,498
0
W
Chronos
9,384
938
59
6
0
263,333
3
W
Bellona
9,259
926
49
5
0
262,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role