Player Matchup

Artio
Artio
ItzJustSpirit
Artio
Level 68
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Joshua__Yuuki
Bacchus
Level 103
God Stats
1W - 0L
1,552 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
O-man0615
Yemoja
Level 118
God Stats
8W - 9L
1,535 SR
Queue Stats
59W - 69L
1,485 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,495 Elo+

VS

Team Averages
Level 106
1,556 SR
1,551 Elo+
Da Ji
Da Ji
RichFunseeker
Da Ji
Level 100
God Stats
8W - 8L
1,197 SR
Queue Stats
78W - 92L
1,678 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirK1llz
Morgan Le Fay
Level 109
God Stats
5W - 5L
1,528 SR
Queue Stats
178W - 239L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
YngAquarius
Sun Wukong
Level 109
God Stats
2W - 1L
1,944 SR
Queue Stats
30W - 25L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
11,244
703
8,802
18,502
17,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
16
9 / 4 / 5
11,671
729
15,762
17,447
23,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
O-man0615
Yemoja
17
1 / 1 / 11
10,663
666
14,647
12,129
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,803
613
11,019
13,766
9,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SirK1llz
Morgan Le Fay
14
3 / 5 / 4
10,329
646
15,699
14,020
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
YngAquarius
Sun Wukong
16
5 / 2 / 4
11,102
694
13,860
20,307
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
9
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
Bacchus
9
4
5
2.88
W
Yemoja
O-man0615
Yemoja
1
1
11
6.5
L
1
7
5
0.5
L
Morgan Le Fay
SirK1llz
Morgan Le Fay
3
5
4
1
L
Sun Wukong
YngAquarius
Sun Wukong
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
40,578
48,078
Taken
48,093
45,885
Mitigated
26,209
18,144
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
1,086
4,138
6,505
18,502
17,156
0
5,246
12,706
26,174
0
W
Bacchus
15,762
2,215
0
1,845
17,447
23,869
98
5,932
11,192
33,119
0
W
Yemoja
O-man0615
Yemoja
14,647
1,709
3,766
1,890
12,129
4,860
321
5,194
6,833
41,083
0
L
11,019
3,655
0
463
13,766
9,747
0
10,246
3,224
0
31,804
L
Morgan Le Fay
SirK1llz
Morgan Le Fay
15,699
1,299
0
2,727
14,020
4,535
44
11,682
1,952
36,719
0
L
Sun Wukong
YngAquarius
Sun Wukong
13,860
3,254
398
8,839
20,307
11,927
129
16,607
3,294
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
31,234
133
Minions Killed
152
4
Camps Cleared
8
836,566
Distance Traveled
753,159
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,244
703
38
2
2
289,359
3
W
Bacchus
11,671
729
23
1
2
272,414
0
W
Yemoja
10,663
666
72
5
0
274,793
5
L
Da Ji
9,803
613
50
3
2
244,335
2
L
Morgan Le Fay
10,329
646
46
3
1
241,497
6
L
Sun Wukong
11,102
694
56
4
5
267,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role