Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AlexisSer
Cliodhna
Level 152
God Stats
6W - 3L
1,516 SR
Queue Stats
210W - 200L
1,552 Elo+
Solo
Khepri
Khepri
Arazme
Khepri
Level 140
God Stats
8W - 2L
1,674 SR
Queue Stats
182W - 149L
1,500 Elo+
Party 1
Bacchus
Bacchus
Shockwave_1776
Bacchus
Level 114
God Stats
4W - 1L
1,519 SR
Queue Stats
131W - 138L
1,527 Elo+
Solo
Team Averages
Level 139
1,542 SR
1,516 Elo+

VS

Team Averages
Level 143
1,532 SR
1,491 Elo+
Sylvanus
Sylvanus
BigOrc01
Sylvanus
Level 124
God Stats
4W - 7L
1,268 SR
Queue Stats
413W - 414L
1,480 Elo+
Solo
Geb
Geb
Genkai89
Geb
Level 146
God Stats
3W - 2L
1,767 SR
Queue Stats
179W - 187L
1,522 Elo+
Solo
Neith
Neith
Itsumy
Neith
Level 157
God Stats
2W - 1L
1,394 SR
Queue Stats
60W - 68L
1,431 Elo+
Solo
Thoth
Thoth
TOOKiiE II
Thoth
Level 128
God Stats
3W - 2L
1,715 SR
Queue Stats
62W - 66L
1,498 Elo+
Solo
Hou Yi
Hou Yi
nenoboywonder
Hou Yi
Level 160
God Stats
19W - 17L
1,514 SR
Queue Stats
572W - 640L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
10 / 5 / 17
13,584
799
30,244
22,412
12,332
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
 
Ra
19
6 / 3 / 17
12,797
753
16,799
15,213
8,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
AlexisSer
Cliodhna
20
15 / 5 / 15
13,934
820
23,824
20,724
9,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Khepri
Arazme
Khepri
20
3 / 2 / 24
12,987
764
8,560
25,216
35,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
4 / 8 / 18
11,808
695
17,456
33,055
26,971

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigOrc01
Sylvanus
18
2 / 7 / 14
10,386
611
11,280
25,338
19,345
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 6 / 12
12,305
724
19,962
25,056
31,536
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Itsumy
Neith
20
4 / 9 / 12
12,601
741
24,185
21,619
8,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
20
7 / 8 / 10
12,663
745
20,910
16,388
6,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 9 / 9
10,333
608
14,169
18,813
6,040
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
38
Kills
22
23
Deaths
39
91
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
5
17
3.7
W
Ra
 
Ra
6
3
17
4.83
W
Cliodhna
AlexisSer
Cliodhna
15
5
15
4.5
W
Khepri
Arazme
Khepri
3
2
24
7.5
L
Sylvanus
BigOrc01
Sylvanus
2
7
14
1.29
L
6
6
12
2
L
Neith
Itsumy
Neith
4
9
12
1.11
W
4
8
18
1.63
L
Thoth
7
8
10
1.5
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,883
Damage
90,506
116,620
Taken
107,214
92,426
Mitigated
72,116
38,315
Healing
29,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
30,244
5,425
3,013
1,963
22,412
12,332
1,245
9,926
12,486
0
52,006
W
Ra
 
Ra
16,799
1,058
12,858
3,589
15,213
8,014
1,026
6,842
8,371
48,473
0
W
Cliodhna
AlexisSer
Cliodhna
23,824
3,333
1,823
1,141
20,724
9,687
1,812
9,047
11,677
0
39,558
W
Khepri
Arazme
Khepri
8,560
250
2,097
2,846
25,216
35,422
395
11,039
14,177
16,538
0
L
Sylvanus
BigOrc01
Sylvanus
11,280
3,904
7,661
5,738
25,338
19,345
40
11,826
13,512
18,766
0
L
19,962
1,599
540
4,169
25,056
31,536
252
9,847
15,209
33,320
0
L
Neith
Itsumy
Neith
24,185
6,689
748
3,228
21,619
8,573
504
7,829
13,778
0
40,219
W
17,456
1,884
1,189
7,796
33,055
26,971
661
15,298
17,757
30,994
0
L
Thoth
20,910
2,546
1,423
2,013
16,388
6,622
521
6,163
10,219
39,651
0
L
14,169
4,630
944
3,153
18,813
6,040
439
7,150
11,663
0
29,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,110
Gold Earned
58,288
183
Minions Killed
136
0
Camps Cleared
0
1,509,713
Distance Traveled
1,354,823
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,584
799
56
3
0
301,370
0
W
Ra
12,797
753
51
3
0
303,963
0
W
Cliodhna
13,934
820
26
2
0
301,217
0
W
Khepri
12,987
764
23
1
0
330,801
0
L
Sylvanus
10,386
611
13
1
0
211,501
0
L
Geb
12,305
724
10
1
0
321,568
2
L
Neith
12,601
741
44
3
0
280,252
0
W
Bacchus
11,808
695
27
2
0
272,362
2
L
Thoth
12,663
745
40
2
0
257,113
0
L
Hou Yi
10,333
608
29
2
0
284,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role