Player Matchup

Cthulhu
Cthulhu
FenicksV2
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Janus
Janus
TooHush
Janus
Level 109
God Stats
2W - 3L
1,496 SR
Queue Stats
119W - 118L
1,535 Elo+
Party 2
Artemis
Artemis
Tyler TMac
Artemis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,548 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,598 Elo+

VS

Team Averages
Level 85
1,568 SR
1,578 Elo+
Khepri
Khepri
ItswithaK_
Khepri
Level 6
God Stats
3W - 2L
1,731 SR
Queue Stats
6W - 8L
1,630 Elo+
Party 1
Bastet
Bastet
Michaelo2525
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,489 Elo+
Solo
Zeus
Zeus
SlimeHz
Zeus
Level 125
God Stats
1W - 0L
1,471 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FenicksV2
Cthulhu
13
0 / 8 / 2
9,201
575
5,410
25,322
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
TooHush
Janus
17
2 / 3 / 0
10,914
682
12,846
11,974
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tyler TMac
Artemis
13
0 / 11 / 1
8,871
554
11,250
18,314
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ItswithaK_
Khepri
16
2 / 0 / 18
12,475
780
3,937
12,040
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
15
7 / 0 / 5
11,546
722
11,594
14,426
5,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
SlimeHz
Zeus
18
13 / 2 / 8
12,528
783
35,198
11,182
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
22
22
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FenicksV2
Cthulhu
0
8
2
0.13
W
Khepri
ItswithaK_
Khepri
2
0
18
11
W
Bastet
7
0
5
9.5
W
Zeus
SlimeHz
Zeus
13
2
8
8.5
L
Janus
TooHush
Janus
2
3
0
0.67
L
Artemis
Tyler TMac
Artemis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,506
Damage
50,729
55,610
Taken
37,648
20,950
Mitigated
27,331
6,974
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FenicksV2
Cthulhu
5,410
503
0
4,775
25,322
13,070
0
17,960
6,927
11,662
0
W
Khepri
ItswithaK_
Khepri
3,937
229
591
2,614
12,040
16,828
497
6,896
4,879
13,282
0
W
Bastet
11,594
2,617
0
3,548
14,426
5,414
877
6,453
7,830
0
38,527
W
Zeus
SlimeHz
Zeus
35,198
3,945
0
2,106
11,182
5,089
1,681
4,932
6,135
94,676
0
L
Janus
TooHush
Janus
12,846
355
0
1,038
11,974
3,061
0
8,631
3,035
60,066
0
L
Artemis
Tyler TMac
Artemis
11,250
6,533
0
1,161
18,314
4,819
0
11,781
6,141
0
24,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
36,549
154
Minions Killed
185
6
Camps Cleared
9
783,369
Distance Traveled
886,632
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,201
575
13
1
0
267,282
1
W
Khepri
12,475
780
20
1
1
294,625
0
W
Bastet
11,546
722
42
3
2
327,735
2
W
Zeus
12,528
783
123
8
6
264,272
3
L
Janus
10,914
682
109
7
6
297,377
6
L
Artemis
8,871
554
32
2
0
218,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role