Player Matchup

Cerberus
Cerberus
Chorizus
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 3
Tiamat
Tiamat
Naidrai
Tiamat
Level 160
God Stats
4W - 7L
1,556 SR
Queue Stats
235W - 239L
1,573 Elo+
Party 2
Izanami
Izanami
QuietLover
Izanami
Level 153
God Stats
2W - 2L
1,487 SR
Queue Stats
24W - 20L
1,687 Elo+
Party 3
Artio
Artio
TheInternets
Artio
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 244L
1,573 Elo+
Party 2
Awilix
Awilix
rysaladbar
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,547 Elo+
Solo
Team Averages
Level 146
1,509 SR
1,596 Elo+

VS

Team Averages
Level 112
1,584 SR
1,591 Elo+
Morgan Le Fay
Morgan Le Fay
Awstrck
Morgan Le Fay
Level 107
God Stats
28W - 22L
1,603 SR
Queue Stats
271W - 251L
1,624 Elo+
Party 1
Sobek
Sobek
Bjoran201
Sobek
Level 89
God Stats
9W - 9L
1,678 SR
Queue Stats
222W - 208L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
MagicTurtle1310
Cliodhna
Level 103
God Stats
71W - 51L
1,649 SR
Queue Stats
482W - 466L
1,588 Elo+
Party 1
Shiva
Shiva
SaltBoii
Shiva
Level 109
God Stats
5W - 8L
1,538 SR
Queue Stats
158W - 154L
1,575 Elo+
Solo
Chiron
Chiron
Srium
Chiron
Level 150
God Stats
2W - 2L
1,453 SR
Queue Stats
20W - 19L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chorizus
Cerberus
8
0 / 4 / 1
4,876
443
2,403
10,455
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Naidrai
Tiamat
10
1 / 4 / 0
5,705
519
3,930
7,302
3,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
QuietLover
Izanami
11
1 / 3 / 0
6,112
556
3,989
6,624
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,492
499
4,460
9,751
6,923
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
rysaladbar
Awilix
9
0 / 3 / 1
5,236
476
1,128
7,644
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Awstrck
Morgan Le Fay
12
3 / 1 / 3
6,800
618
6,224
4,601
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Bjoran201
Sobek
10
1 / 0 / 8
6,541
595
3,124
10,088
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
12
8 / 0 / 4
7,459
678
6,300
5,908
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
SaltBoii
Shiva
12
0 / 0 / 1
7,037
640
6,033
7,121
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Srium
Chiron
12
3 / 1 / 5
7,292
663
7,280
6,213
1,431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Awstrck
Morgan Le Fay
3
1
3
4.5
W
Sobek
Bjoran201
Sobek
1
0
8
5
L
Cerberus
Chorizus
Cerberus
0
4
1
0.13
W
Cliodhna
8
0
4
10
L
Tiamat
Naidrai
Tiamat
1
4
0
0.25
L
Izanami
QuietLover
Izanami
1
3
0
0.33
W
Shiva
SaltBoii
Shiva
0
0
1
0.5
W
Chiron
Srium
Chiron
3
1
5
5.5
L
0
1
0
0
L
Awilix
rysaladbar
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,910
Damage
28,961
41,776
Taken
33,931
17,719
Mitigated
17,634
14,116
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Awstrck
Morgan Le Fay
6,224
472
0
1,269
4,601
1,484
0
2,449
2,152
43,439
0
W
Sobek
Bjoran201
Sobek
3,124
178
0
4,125
10,088
8,819
28
2,138
7,950
15,385
0
L
Cerberus
Chorizus
Cerberus
2,403
195
0
2,324
10,455
4,043
0
4,116
6,339
13,033
0
W
Cliodhna
6,300
672
0
3,721
5,908
1,919
30
1,537
4,371
0
36,102
L
Tiamat
Naidrai
Tiamat
3,930
317
0
1,951
7,302
3,368
0
3,169
4,133
34,849
0
L
Izanami
QuietLover
Izanami
3,989
3,115
0
1,906
6,624
1,230
0
446
6,178
0
47,283
W
Shiva
SaltBoii
Shiva
6,033
2,776
133
4,242
7,121
3,981
528
3,855
3,266
0
43,226
W
Chiron
Srium
Chiron
7,280
3,241
431
1,874
6,213
1,431
0
814
5,399
0
50,341
L
4,460
238
142
4,918
9,751
6,923
0
55
9,696
29,891
0
L
Awilix
rysaladbar
Awilix
1,128
214
0
2,875
7,644
2,155
0
1,562
6,082
0
23,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
35,129
325
Minions Killed
372
0
Camps Cleared
0
1,067,491
Distance Traveled
1,158,756
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,800
618
86
8
0
244,618
3
W
Sobek
6,541
595
21
2
0
218,409
6
L
Cerberus
4,876
443
27
2
0
207,973
1
W
Cliodhna
7,459
678
75
7
0
280,046
0
L
Tiamat
5,705
519
71
6
0
183,732
4
L
Izanami
6,112
556
94
9
0
213,432
2
W
Shiva
7,037
640
92
8
0
205,618
0
W
Chiron
7,292
663
98
9
0
210,065
4
L
Artio
5,492
499
69
6
0
230,083
4
L
Awilix
5,236
476
64
6
0
232,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role