Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Platinum IV
NuwaFeetpics
Thoth
Platinum IV
Level 65
God Stats
3W - 2L
1,633 SR
Queue Stats
43W - 38L
1,826 MMR
Party 2
Athena
Athena
Gold II
Payd2Kill DDS
Athena
Gold II
Level 139
God Stats
2W - 3L
1,573 SR
Queue Stats
60W - 55L
1,679 MMR
Party 2
Skadi
Skadi
Platinum V
Twitch_UpAlpha
Skadi
Platinum V
Level 107
God Stats
3W - 7L
1,455 SR
Queue Stats
199W - 218L
1,732 MMR
Solo
Susano
Susano
Platinum IV
cochiiloko101
Susano
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 146L
1,624 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,532 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,459 SR
1,732 MMR
Medusa
Medusa
Platinum IV
Amzeri-29
Medusa
Platinum IV
Level 160
God Stats
7W - 3L
1,711 SR
Queue Stats
297W - 278L
1,748 MMR
Solo
Pele
Pele
Platinum III
FNFB Yani
Pele
Platinum III
Level 125
God Stats
9W - 13L
1,526 SR
Queue Stats
50W - 54L
1,807 MMR
Party 1
Jormungandr
Jormungandr
Gold I
MrMercedesBenz
Jormungandr
Gold I
Level 160
God Stats
2W - 2L
1,254 SR
Queue Stats
323W - 325L
1,703 MMR
Solo
Merlin
Merlin
Platinum IV
Teitris_06
Merlin
Platinum IV
Level 142
God Stats
1W - 2L
1,307 SR
Queue Stats
127W - 121L
1,725 MMR
Solo
Khepri
Khepri
Platinum V
xxJeWbOyFrEsHxx
Khepri
Platinum V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 151L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 4 / 1
8,422
495
6,100
20,805
15,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 2
9,146
538
6,223
7,496
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
8,037
473
6,723
16,530
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 1
7,833
461
7,820
13,186
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 0
8,711
512
8,140
13,494
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiGebAtlas

VS

Bans
MercuryArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amzeri-29
Medusa
16
7 / 2 / 3
9,705
571
13,369
14,794
5,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
18
9 / 1 / 1
10,496
617
10,800
11,323
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MrMercedesBenz
Jormungandr
17
3 / 1 / 4
10,322
607
17,195
12,027
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Teitris_06
Merlin
15
1 / 5 / 3
9,280
546
5,578
9,562
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 9
8,484
499
3,879
7,459
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
20
21
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
W
Medusa
Amzeri-29
Medusa
7
2
3
4.25
W
Pele
9
1
1
9.5
W
Jormungandr
MrMercedesBenz
Jormungandr
3
1
4
5
L
5
4
2
1.5
L
1
2
3
1.25
W
Merlin
Teitris_06
Merlin
1
5
3
0.5
L
0
7
1
0.07
L
3
4
0
0.75
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
50,821
71,511
Taken
55,165
40,485
Mitigated
32,389
22,906
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,100
483
0
9,015
20,805
15,942
132
13,308
6,210
0
57,345
W
Medusa
Amzeri-29
Medusa
13,369
5,574
0
3,294
14,794
5,565
594
2,298
12,333
0
72,012
W
Pele
10,800
3,675
0
1,628
11,323
6,745
648
1,684
9,639
0
90,756
W
Jormungandr
MrMercedesBenz
Jormungandr
17,195
4,917
0
3,551
12,027
10,267
300
1,257
10,770
73,127
0
L
6,223
145
0
667
7,496
2,331
0
4,329
3,123
58,920
0
L
6,723
2,048
0
4,483
16,530
14,856
18
4,563
11,810
25,437
0
W
Merlin
Teitris_06
Merlin
5,578
203
29
1,988
9,562
2,191
0
6,034
3,528
68,181
0
L
7,820
4,300
0
3,658
13,186
3,030
0
954
12,232
0
59,084
L
8,140
1,779
0
5,083
13,494
4,326
0
1,846
11,484
0
61,444
W
3,879
523
742
2,488
7,459
7,621
0
1,673
5,693
13,693
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
48,287
499
Minions Killed
556
0
Camps Cleared
0
1,720,661
Distance Traveled
1,731,538
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,422
495
127
7
0
347,547
0
W
Medusa
9,705
571
106
6
0
341,177
7
W
Pele
10,496
617
142
8
0
407,354
5
W
Jormungandr
10,322
607
148
9
0
305,282
2
L
Thoth
9,146
538
125
7
0
300,117
1
L
Athena
8,037
473
26
2
0
398,739
9
W
Merlin
9,280
546
131
8
0
290,985
4
L
Skadi
7,833
461
111
7
0
290,445
6
L
Susano
8,711
512
110
6
0
383,813
4
W
Khepri
8,484
499
29
2
0
386,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role