Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Acertijox
Apollo
Level 121
God Stats
7W - 7L
1,501 SR
Queue Stats
132W - 145L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Khollide
Cliodhna
Level 118
God Stats
4W - 4L
1,811 SR
Queue Stats
7W - 7L
1,571 Elo+
Party 3
Nemesis
Nemesis
Misfortunℯ
Nemesis
Level 107
God Stats
5W - 11L
1,500 SR
Queue Stats
537W - 518L
1,527 Elo+
Party 3
Janus
Janus
iSpaceCat
Janus
Level 143
God Stats
6W - 4L
1,753 SR
Queue Stats
77W - 61L
1,631 Elo+
Party 1
Team Averages
Level 129
1,613 SR
1,552 Elo+

VS

Team Averages
Level 115
1,488 SR
1,526 Elo+
Osiris
Osiris
DaMon04
Osiris
Level 109
God Stats
3W - 5L
1,189 SR
Queue Stats
120W - 133L
1,553 Elo+
Party 2
Zeus
Zeus
GreazeGoblin
Zeus
Level 141
God Stats
8W - 11L
1,412 SR
Queue Stats
405W - 414L
1,552 Elo+
Party 4
Ravana
Ravana
Smog144
Ravana
Level 108
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 15L
1,592 Elo+
Party 2
Sol
Sol
Stwrres
Sol
Level 129
God Stats
3W - 4L
1,766 SR
Queue Stats
129W - 150L
1,404 Elo+
Party 2
Fenrir
Fenrir
TakehitoMorokuzu
Fenrir
Level 87
God Stats
17W - 21L
1,345 SR
Queue Stats
240W - 271L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 2 / 22
10,910
546
10,058
19,124
23,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Acertijox
Apollo
18
9 / 5 / 9
12,462
623
15,798
17,351
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
Khollide
Cliodhna
20
13 / 0 / 4
13,242
662
19,204
16,230
10,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Misfortunℯ
Nemesis
17
3 / 4 / 7
10,670
534
8,249
16,519
7,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
iSpaceCat
Janus
17
6 / 8 / 12
11,216
561
16,063
13,751
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaMon04
Osiris
15
1 / 7 / 3
9,019
451
8,975
17,995
20,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 7 / 5
9,642
482
12,115
16,847
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Smog144
Ravana
15
5 / 5 / 6
10,061
503
10,425
14,386
6,016
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
16
3 / 6 / 6
10,401
520
14,188
15,714
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 8 / 7
9,756
488
7,443
21,096
22,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
33
Kills
19
19
Deaths
33
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
22
6.5
W
Apollo
Acertijox
Apollo
9
5
9
2.7
L
Osiris
DaMon04
Osiris
1
7
3
0.36
L
4
7
5
0.93
W
Cliodhna
Khollide
Cliodhna
13
0
4
15
W
Nemesis
Misfortunℯ
Nemesis
3
4
7
1.63
L
Ravana
Smog144
Ravana
5
5
6
1.6
L
Sol
3
6
6
1
L
6
8
7
1.19
W
Janus
iSpaceCat
Janus
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,372
Damage
53,146
82,975
Taken
86,038
52,694
Mitigated
60,548
18,982
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,058
551
0
5,638
19,124
23,723
212
7,662
11,462
25,691
0
W
Apollo
Acertijox
Apollo
15,798
8,711
0
3,274
17,351
6,321
2,662
7,571
9,780
0
90,212
L
Osiris
DaMon04
Osiris
8,975
3,651
0
310
17,995
20,161
0
2,312
15,598
0
50,510
L
12,115
1,058
435
4,624
16,847
6,511
0
4,638
12,063
65,468
184
W
Cliodhna
Khollide
Cliodhna
19,204
2,164
0
7,717
16,230
10,490
764
3,390
12,840
0
100,685
W
Nemesis
Misfortunℯ
Nemesis
8,249
2,759
0
902
16,519
7,780
258
5,868
10,651
0
78,496
L
Ravana
Smog144
Ravana
10,425
2,423
0
1,946
14,386
6,016
0
6,467
7,729
0
57,154
L
Sol
14,188
5,532
0
5,896
15,714
5,691
1,296
3,792
11,646
84,603
0
L
7,443
1,674
403
1,656
21,096
22,169
0
8,130
12,701
0
16,825
W
Janus
iSpaceCat
Janus
16,063
1,127
87
1,364
13,751
4,380
210
1,628
12,123
72,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
48,879
595
Minions Killed
486
0
Camps Cleared
0
2,030,849
Distance Traveled
1,835,818
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,910
546
21
1
0
397,249
6
W
Apollo
12,462
623
152
8
0
396,459
6
L
Osiris
9,019
451
104
5
0
373,407
7
L
Zeus
9,642
482
99
5
0
339,832
3
W
Cliodhna
13,242
662
179
9
0
416,064
5
W
Nemesis
10,670
534
121
6
0
449,882
9
L
Ravana
10,061
503
109
5
0
366,206
4
L
Sol
10,401
520
147
7
0
353,675
2
L
Fenrir
9,756
488
27
1
0
402,698
12
W
Janus
11,216
561
122
6
0
371,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role