Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BananaAnd2Kiwis
Kuzenbo
Level 158
God Stats
6W - 2L
1,800 SR
Queue Stats
1,339W - 117L
2,058 Elo+
Party 1
Vamana
Vamana
EvoIutionsbremse
Vamana
Level 124
God Stats
8W - 12L
1,546 SR
Queue Stats
60W - 65L
1,524 Elo+
Solo
Skadi
Skadi
Wynterdust
Skadi
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 205L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Zebidezing
Nu Wa
Level 160
God Stats
30W - 5L
1,808 SR
Queue Stats
2,588W - 457L
1,935 Elo+
Party 1
Team Averages
Level 150
1,631 SR
1,709 Elo+

VS

Team Averages
Level 93
1,566 SR
1,483 Elo+
Da Ji
Da Ji
A Divine Horror
Da Ji
Level 62
God Stats
27W - 24L
1,596 SR
Queue Stats
389W - 372L
1,478 Elo+
Solo
Anubis
Anubis
Banios7
Anubis
Level 108
God Stats
6W - 7L
1,678 SR
Queue Stats
259W - 228L
1,578 Elo+
Solo
Vamana
Vamana
KAR3NFR0MFINANC3
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,402 Elo+
Solo
Jormungandr
Jormungandr
RoseQueen669
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,532 Elo+
Solo
Scylla
Scylla
TuniDelicious
Scylla
Level 127
God Stats
0W - 2L
1,558 SR
Queue Stats
11W - 20L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
10 / 3 / 15
13,164
1,316
20,498
9,456
2,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 1 / 24
13,704
1,370
16,822
17,383
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 0 / 9
12,518
1,252
13,502
11,535
6,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
19
10 / 2 / 20
13,690
1,369
19,473
9,345
2,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
20
8 / 0 / 22
12,979
1,298
22,454
5,671
1,582
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,390
1,039
6,310
10,117
3,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Banios7
Anubis
17
2 / 9 / 4
11,568
1,157
10,255
18,604
7,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 11 / 3
10,891
1,089
10,690
23,549
8,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RoseQueen669
Jormungandr
16
1 / 4 / 4
11,360
1,136
12,117
22,278
20,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 13 / 2
10,755
1,076
5,389
22,116
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
22
42
Kills
6
6
Deaths
42
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
3
15
5.83
L
1
5
3
0.5
W
6
1
24
18
L
Anubis
Banios7
Anubis
2
9
4
0.44
W
8
0
9
12.5
L
1
11
3
0.23
L
Jormungandr
RoseQueen669
Jormungandr
1
4
4
0.75
L
1
13
2
0.15
W
Skadi
10
2
20
10
W
Nu Wa
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,749
Damage
44,761
53,390
Taken
96,664
36,348
Mitigated
44,985
6,238
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
20,498
6,371
0
1,167
9,456
2,972
0
3,336
5,003
0
32,246
L
6,310
1,411
0
130
10,117
3,123
0
4,471
5,412
0
11,627
W
16,822
4,470
0
1,117
17,383
22,089
0
10,198
4,897
26,349
0
L
Anubis
Banios7
Anubis
10,255
167
0
3,738
18,604
7,229
0
7,496
10,980
32,919
0
W
13,502
9,604
0
3,288
11,535
6,896
0
5,897
5,624
0
32,209
L
10,690
1,975
0
1,394
23,549
8,545
0
8,831
14,468
0
31,105
L
Jormungandr
RoseQueen669
Jormungandr
12,117
3,217
15
194
22,278
20,960
0
9,150
12,904
49,002
0
L
5,389
459
0
547
22,116
5,128
0
8,386
13,624
19,349
0
W
Skadi
19,473
8,138
0
0
9,345
2,809
0
5,862
3,405
0
39,954
W
Nu Wa
22,454
5,011
0
666
5,671
1,582
0
2,171
3,446
47,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,055
Gold Earned
54,964
211
Minions Killed
199
12
Camps Cleared
4
1,010,300
Distance Traveled
889,589
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,164
1,316
28
3
4
193,909
1
L
Da Ji
10,390
1,039
10
1
0
144,280
0
W
Kuzenbo
13,704
1,370
18
2
0
221,401
1
L
Anubis
11,568
1,157
48
5
0
164,671
0
W
Vamana
12,518
1,252
52
5
6
205,908
0
L
Vamana
10,891
1,089
38
4
3
204,441
0
L
Jormungandr
11,360
1,136
57
6
0
204,394
0
L
Scylla
10,755
1,076
46
5
1
171,803
0
W
Skadi
13,690
1,369
51
5
0
188,869
1
W
Nu Wa
12,979
1,298
62
6
2
200,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role