Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
PUPPETMASTER752
Ullr
Level 159
God Stats
3W - 5L
1,104 SR
Queue Stats
328W - 346L
1,428 Elo+
Party 1
Hera
Hera
Saquin
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,299 Elo+
Solo
Erlang Shen
Erlang Shen
Terence ILL187
Erlang Shen
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 235L
1,796 Elo+
Solo
Hun Batz
Hun Batz
zakine2
Hun Batz
Level 121
God Stats
3W - 3L
1,405 SR
Queue Stats
334W - 367L
1,410 Elo+
Solo
Team Averages
Level 132
1,402 SR
1,487 Elo+

VS

Team Averages
Level 122
1,504 SR
1,407 Elo+
Kali
Kali
Sir0liro
Kali
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 245L
1,453 Elo+
Solo
Charybdis
Charybdis
StealthC_nt
Charybdis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 167L
1,376 Elo+
Solo
Nike
Nike
TURIKIISH
Nike
Level 87
God Stats
4W - 3L
1,452 SR
Queue Stats
227W - 245L
1,383 Elo+
Solo
Tiamat
Tiamat
UND3RMIND3R
Tiamat
Level 127
God Stats
2W - 1L
1,783 SR
Queue Stats
161W - 172L
1,436 Elo+
Solo
Thanatos
Thanatos
space-trekkie
Thanatos
Level 157
God Stats
1W - 5L
1,285 SR
Queue Stats
498W - 510L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 4 / 20
10,727
715
8,029
18,391
20,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 15
11,372
758
8,195
10,634
4,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Saquin
Hera
20
8 / 4 / 15
12,994
866
19,630
10,205
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
Terence ILL187
Erlang Shen
19
7 / 3 / 19
12,673
845
13,457
18,382
24,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
zakine2
Hun Batz
20
12 / 4 / 15
12,768
851
19,731
14,620
15,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 6 / 6
12,093
806
12,108
17,593
9,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
StealthC_nt
Charybdis
16
2 / 6 / 8
10,192
679
12,219
11,779
4,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
18
3 / 6 / 12
11,440
763
11,029
17,275
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
17
3 / 8 / 9
11,324
755
9,365
13,764
10,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
space-trekkie
Thanatos
17
2 / 7 / 8
10,284
686
10,702
17,210
7,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
61
32
Kills
18
18
Deaths
33
84
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
4
20
2.5
W
5
3
15
4.17
W
Hera
Saquin
Hera
8
4
15
3.88
L
Kali
8
6
6
1.83
L
Charybdis
StealthC_nt
Charybdis
2
6
8
1
L
Nike
3
6
12
1.5
W
Erlang Shen
Terence ILL187
Erlang Shen
7
3
19
5.5
L
Tiamat
3
8
9
0.94
L
Thanatos
space-trekkie
Thanatos
2
7
8
0.86
W
Hun Batz
zakine2
Hun Batz
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
55,423
72,232
Taken
77,621
69,913
Mitigated
48,723
27,312
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,029
3,156
4,633
4,563
18,391
20,928
963
1,830
16,249
14,188
0
W
8,195
3,277
1,079
1,689
10,634
4,879
1,562
1,423
9,139
0
25,201
W
Hera
Saquin
Hera
19,630
4,599
1,536
985
10,205
3,977
1,552
748
9,271
50,381
0
L
Kali
12,108
5,643
1,692
7,050
17,593
9,201
759
5,955
11,510
0
25,714
L
Charybdis
StealthC_nt
Charybdis
12,219
4,360
636
802
11,779
4,665
2,320
4,234
7,473
0
28,283
L
Nike
11,029
914
935
2,922
17,275
16,536
222
6,317
10,718
3,543
23,520
W
Erlang Shen
Terence ILL187
Erlang Shen
13,457
3,339
3,964
5,544
18,382
24,734
327
2,781
15,296
14
25,980
L
Tiamat
9,365
1,384
62
2,221
13,764
10,935
823
4,965
8,665
21,009
0
L
Thanatos
space-trekkie
Thanatos
10,702
1,236
722
8,855
17,210
7,386
1,041
5,673
11,387
0
24,715
W
Hun Batz
zakine2
Hun Batz
19,731
3,542
51
3,268
14,620
15,395
1,549
3,154
11,245
259
28,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
55,333
169
Minions Killed
138
0
Camps Cleared
0
1,341,839
Distance Traveled
1,225,301
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,727
715
6
0
0
259,484
4
W
Ullr
11,372
758
45
3
0
256,629
1
W
Hera
12,994
866
87
6
0
245,474
0
L
Kali
12,093
806
26
2
0
283,403
2
L
Charybdis
10,192
679
36
2
0
215,348
0
L
Nike
11,440
763
25
2
0
256,781
3
W
Erlang Shen
12,673
845
14
1
0
294,952
0
L
Tiamat
11,324
755
21
1
0
221,008
0
L
Thanatos
10,284
686
30
2
0
248,761
2
W
Hun Batz
12,768
851
17
1
0
285,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role