Player Matchup

Zhong Kui
Zhong Kui
Angel-OfDeath96
Zhong Kui
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 108L
1,451 Elo+
Solo
Serqet
Serqet
FinalAvAx39P
Serqet
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 102L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
harcoredxd
Ao Kuang
Level 64
God Stats
1W - 1L
1,171 SR
Queue Stats
41W - 40L
1,466 Elo+
Solo
Geb
Geb
skoots7
Geb
Level 157
God Stats
3W - 5L
1,768 SR
Queue Stats
287W - 330L
1,473 Elo+
Solo
Izanami
Izanami
xMak0hx
Izanami
Level 85
God Stats
3W - 1L
1,588 SR
Queue Stats
9W - 20L
1,404 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,472 Elo+

VS

Team Averages
Level 92
1,521 SR
1,514 Elo+
Ra
Ra
Elite_Bird3
Ra
Level 109
God Stats
14W - 12L
1,585 SR
Queue Stats
140W - 171L
1,493 Elo+
Party 2
Shiva
Shiva
M1thu862
Shiva
Level 59
God Stats
67W - 53L
1,530 SR
Queue Stats
138W - 139L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
RavenousRamone
Danzaburou
Level 118
God Stats
3W - 2L
1,731 SR
Queue Stats
145W - 127L
1,524 Elo+
Party 1
Athena
Athena
YoungfishScale
Athena
Level 87
God Stats
2W - 3L
1,262 SR
Queue Stats
117W - 147L
1,491 Elo+
Party 2
Bastet
Bastet
niamul2001
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 185L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel-OfDeath96
Zhong Kui
15
5 / 9 / 5
9,933
497
17,746
19,171
11,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
16
4 / 8 / 5
10,149
507
8,980
16,499
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
harcoredxd
Ao Kuang
18
4 / 5 / 2
10,949
547
14,277
19,899
8,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
13
0 / 5 / 7
8,460
423
7,207
19,378
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
xMak0hx
Izanami
15
3 / 4 / 3
9,423
471
7,181
13,044
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 8
11,914
596
16,170
14,942
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
M1thu862
Shiva
18
4 / 2 / 11
11,276
564
15,635
17,959
17,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RavenousRamone
Danzaburou
18
3 / 1 / 7
11,106
555
10,933
13,063
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 10
10,312
516
8,334
19,909
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
niamul2001
Bastet
20
10 / 3 / 11
12,561
628
16,508
18,052
6,188
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
16
Kills
31
31
Deaths
16
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Angel-OfDeath96
Zhong Kui
5
9
5
0.83
W
10
5
8
2.8
L
Serqet
4
8
5
0.81
W
Shiva
M1thu862
Shiva
4
2
11
4.75
W
Danzaburou
RavenousRamone
Danzaburou
3
1
7
6.5
W
4
5
10
1.8
L
Ao Kuang
harcoredxd
Ao Kuang
4
5
2
1
W
Bastet
niamul2001
Bastet
10
3
11
5.17
L
Geb
0
5
7
0.7
L
Izanami
xMak0hx
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,391
Damage
67,580
87,991
Taken
83,925
46,718
Mitigated
52,805
27,973
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Angel-OfDeath96
Zhong Kui
17,746
1,738
0
5,923
19,171
11,761
0
5,539
13,382
71,138
0
W
16,170
1,806
2,114
5,088
14,942
5,138
1,425
6,663
7,679
82,179
0
L
Serqet
8,980
2,073
0
5,093
16,499
6,423
0
4,677
11,686
0
58,373
W
Shiva
M1thu862
Shiva
15,635
2,110
470
3,607
17,959
17,685
533
12,518
5,213
0
77,771
W
Danzaburou
RavenousRamone
Danzaburou
10,933
5,518
0
4,681
13,063
4,789
2,203
4,949
8,114
0
90,506
W
8,334
1,351
521
6,958
19,909
19,005
242
5,916
13,453
31,939
0
L
Ao Kuang
harcoredxd
Ao Kuang
14,277
4,418
0
9,533
19,899
8,204
488
2,432
17,439
69,206
0
W
Bastet
niamul2001
Bastet
16,508
6,188
0
5,727
18,052
6,188
237
9,184
8,490
0
91,203
L
Geb
7,207
1,060
0
2,549
19,378
16,605
0
8,066
11,070
21,311
0
L
Izanami
xMak0hx
Izanami
7,181
4,498
0
4,875
13,044
3,725
0
3,088
9,910
0
76,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
57,169
491
Minions Killed
584
0
Camps Cleared
0
1,774,626
Distance Traveled
2,009,554
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,933
497
112
6
0
322,226
2
W
Ra
11,914
596
145
7
0
361,243
0
L
Serqet
10,149
507
101
5
0
373,741
3
W
Shiva
11,276
564
131
7
0
398,924
1
W
Danzaburou
11,106
555
139
7
0
379,686
5
W
Athena
10,312
516
39
2
0
391,209
1
L
Ao Kuang
10,949
547
121
6
0
331,772
2
W
Bastet
12,561
628
130
7
0
478,492
4
L
Geb
8,460
423
22
1
0
387,798
5
L
Izanami
9,423
471
135
7
0
359,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role