Player Matchup

Danzaburou
Danzaburou
DaDobernater
Danzaburou
Level 87
God Stats
15W - 21L
1,171 SR
Queue Stats
73W - 85L
1,507 Elo+
Party 2
Hera
Hera
TheFigment22
Hera
Level 107
God Stats
4W - 3L
1,844 SR
Queue Stats
86W - 86L
1,583 Elo+
Party 2
Shiva
Shiva
wacky wadds 11
Shiva
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,421 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,503 Elo+

VS

Team Averages
Level 114
1,538 SR
1,659 Elo+
Cerberus
Cerberus
Dreker300
Cerberus
Level 160
God Stats
3W - 0L
1,684 SR
Queue Stats
261W - 145L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Mandarina_30
Gilgamesh
Level 54
God Stats
7W - 4L
1,735 SR
Queue Stats
18W - 12L
1,555 Elo+
Solo
Medusa
Medusa
RaTtO_StReLlO
Medusa
Level 129
God Stats
1W - 1L
1,194 SR
Queue Stats
44W - 27L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaDobernater
Danzaburou
9
1 / 4 / 0
6,530
653
6,796
7,348
1,592
11
0 / 1 / 1
6,293
629
4,966
3,572
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
5,534
553
2,884
7,397
4,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dreker300
Cerberus
13
8 / 0 / 2
8,134
813
6,392
7,593
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Mandarina_30
Gilgamesh
10
0 / 0 / 8
6,643
664
2,722
6,158
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 6
7,416
742
6,187
8,451
2,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaDobernater
Danzaburou
1
4
0
0.25
W
Cerberus
Dreker300
Cerberus
8
0
2
9
W
Gilgamesh
Mandarina_30
Gilgamesh
0
0
8
4
W
3
1
6
6
L
0
1
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
15,301
18,317
Taken
22,202
6,838
Mitigated
11,767
1,559
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaDobernater
Danzaburou
6,796
1,273
0
226
7,348
1,592
0
2,743
4,605
0
19,235
W
Cerberus
Dreker300
Cerberus
6,392
84
0
1,497
7,593
5,997
234
3,831
3,762
23,106
0
W
Gilgamesh
Mandarina_30
Gilgamesh
2,722
924
0
154
6,158
3,215
215
930
5,228
0
15,042
W
6,187
1,951
0
2,399
8,451
2,555
597
998
7,453
0
27,744
L
4,966
1,141
0
0
3,572
758
0
577
2,995
19,020
0
L
2,884
617
151
1,182
7,397
4,488
0
3,104
4,293
0
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
22,193
71
Minions Killed
129
2
Camps Cleared
7
487,452
Distance Traveled
532,033
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,530
653
32
3
0
149,456
1
W
Cerberus
8,134
813
47
5
5
181,645
4
W
Gilgamesh
6,643
664
28
3
0
178,589
2
W
Medusa
7,416
742
54
5
2
171,799
0
L
Hera
6,293
629
30
3
2
198,394
3
L
Shiva
5,534
553
9
1
0
139,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role