Player Matchup

Ratatoskr
Ratatoskr
AbidingNAIRO
Ratatoskr
Level 156
God Stats
5W - 9L
1,636 SR
Queue Stats
448W - 477L
1,522 Elo+
Party 2
Artemis
Artemis
AlphaDog11111
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 20L
1,839 Elo+
Party 1
Ne Zha
Ne Zha
Casadilla1
Ne Zha
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
299W - 106L
1,759 Elo+
Party 1
Agni
Agni
ElPit0n
Agni
Level 84
God Stats
15W - 9L
1,564 SR
Queue Stats
510W - 506L
1,504 Elo+
Party 2
Bacchus
Bacchus
Tigertuxy
Bacchus
Level 129
God Stats
5W - 3L
1,731 SR
Queue Stats
362W - 170L
1,707 Elo+
Party 1
Team Averages
Level 108
1,586 SR
1,666 Elo+

VS

Team Averages
Level 85
1,728 SR
1,631 Elo+
Nox
Nox
FunnyRat
Nox
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
545W - 519L
1,538 Elo+
Party 3
Ganesha
Ganesha
Rainbow Wolf
Ganesha
Level 158
God Stats
11W - 5L
1,773 SR
Queue Stats
443W - 324L
1,666 Elo+
Party 4
Da Ji
Da Ji
ThicYodaSoda
Da Ji
Level 26
God Stats
2W - 1L
1,725 SR
Queue Stats
323W - 216L
1,695 Elo+
Party 4
Rama
Rama
blehvins
Rama
Level 44
God Stats
4W - 2L
1,804 SR
Queue Stats
111W - 70L
1,670 Elo+
Solo
Cthulhu
Cthulhu
poyoslayer2
Cthulhu
Level 70
God Stats
5W - 2L
1,838 SR
Queue Stats
32W - 27L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbidingNAIRO
Ratatoskr
15
4 / 0 / 1
8,320
594
4,480
7,877
6,429
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
9
0 / 7 / 3
5,852
418
2,975
9,102
1,496
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Casadilla1
Ne Zha
16
11 / 1 / 2
9,278
663
10,285
9,101
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
ElPit0n
Agni
13
2 / 1 / 4
7,651
547
3,674
4,756
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Tigertuxy
Bacchus
11
2 / 3 / 6
7,122
509
5,286
6,992
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,839
489
3,489
7,655
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Rainbow Wolf
Ganesha
11
0 / 0 / 8
7,469
534
4,334
7,784
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 6 / 0
5,945
425
2,585
10,601
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
10 / 4 / 0
8,463
605
8,005
11,200
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
poyoslayer2
Cthulhu
9
0 / 3 / 0
5,906
422
2,154
5,944
4,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
12
12
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AbidingNAIRO
Ratatoskr
4
0
1
4.5
W
Artemis
0
7
3
0.21
W
Ne Zha
Casadilla1
Ne Zha
11
1
2
12
W
Agni
ElPit0n
Agni
2
1
4
4
L
1
6
1
0.25
L
Ganesha
Rainbow Wolf
Ganesha
0
0
8
4
L
1
6
0
0.17
W
Bacchus
Tigertuxy
Bacchus
2
3
6
1.67
L
Rama
10
4
0
2.5
L
Cthulhu
poyoslayer2
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
20,567
37,828
Taken
43,184
16,967
Mitigated
18,590
13,064
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AbidingNAIRO
Ratatoskr
4,480
1,119
0
3,066
7,877
6,429
479
2,509
5,368
8,894
45,902
W
Artemis
2,975
1,211
0
1,886
9,102
1,496
61
1,464
7,638
0
25,789
W
Ne Zha
Casadilla1
Ne Zha
10,285
3,798
0
5,319
9,101
3,153
399
2,274
6,827
0
62,501
W
Agni
ElPit0n
Agni
3,674
514
0
1,499
4,756
1,259
0
2,441
2,315
40,288
0
L
3,489
0
0
50
7,655
2,499
0
2,309
5,346
35,897
0
L
Ganesha
Rainbow Wolf
Ganesha
4,334
560
0
1,735
7,784
5,766
0
2,100
5,684
20,689
0
L
2,585
630
0
1,751
10,601
2,873
0
2,686
7,785
0
25,875
W
Bacchus
Tigertuxy
Bacchus
5,286
1,441
0
1,294
6,992
4,630
741
1,289
5,703
16,989
1,769
L
Rama
8,005
5,987
0
4,781
11,200
3,104
476
2,388
8,652
0
62,244
L
Cthulhu
poyoslayer2
Cthulhu
2,154
322
0
312
5,944
4,348
0
423
5,521
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
34,622
374
Minions Killed
298
0
Camps Cleared
0
1,347,837
Distance Traveled
1,191,271
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,320
594
108
8
0
281,511
6
W
Artemis
5,852
418
39
3
0
228,603
3
W
Ne Zha
9,278
663
110
8
0
294,413
3
W
Agni
7,651
547
88
6
0
269,426
4
L
Nox
6,839
489
85
6
0
230,979
0
L
Ganesha
7,469
534
11
1
0
279,395
2
L
Da Ji
5,945
425
45
3
0
247,402
3
W
Bacchus
7,122
509
29
2
0
273,884
0
L
Rama
8,463
605
114
8
0
234,509
4
L
Cthulhu
5,906
422
43
3
0
198,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role