Player Matchup

Heimdallr
Heimdallr
AlphaArez
Heimdallr
Level 102
God Stats
2W - 3L
1,323 SR
Queue Stats
183W - 133L
1,577 Elo+
Party 1
Hel
Hel
Slmpgater
Hel
Level 66
God Stats
1W - 1L
1,697 SR
Queue Stats
61W - 47L
1,578 Elo+
Solo
Osiris
Osiris
almighty_enema
Osiris
Level 126
God Stats
3W - 3L
1,545 SR
Queue Stats
106W - 104L
1,503 Elo+
Party 3
Discordia
Discordia
cacasdsd
Discordia
Level 147
God Stats
5W - 4L
1,570 SR
Queue Stats
199W - 173L
1,503 Elo+
Party 1
Chaac
Chaac
phenomrules1990
Chaac
Level 145
God Stats
9W - 3L
1,440 SR
Queue Stats
264W - 284L
1,555 Elo+
Party 3
Team Averages
Level 117
1,515 SR
1,543 Elo+

VS

Team Averages
Level 101
1,488 SR
1,518 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CipherCM
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Solo
Aphrodite
Aphrodite
CloudStrife92
Aphrodite
Level 154
God Stats
1W - 0L
1,424 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 2
Persephone
Persephone
MentalCrickets
Persephone
Level 134
God Stats
2W - 1L
1,402 SR
Queue Stats
43W - 50L
1,500 Elo+
Party 2
Nox
Nox
bennyd03
Nox
Level 138
God Stats
4W - 2L
1,613 SR
Queue Stats
52W - 54L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaArez
Heimdallr
15
3 / 7 / 9
9,701
746
15,604
17,098
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 5 / 5
10,668
821
10,003
13,078
6,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 5
8,588
661
7,275
18,579
21,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
cacasdsd
Discordia
17
7 / 6 / 5
10,678
821
21,830
10,908
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 8 / 5
9,021
694
11,885
22,107
28,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
16 / 3 / 13
12,774
983
15,357
21,033
16,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
CipherCM
Ne Zha
17
4 / 3 / 19
10,264
790
12,416
14,484
5,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
CloudStrife92
Aphrodite
17
4 / 3 / 19
10,096
777
10,120
18,713
14,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
MentalCrickets
Persephone
19
5 / 2 / 18
11,672
898
14,788
11,210
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 13
10,338
795
15,116
11,969
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
15
Kills
34
34
Deaths
15
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
16
3
13
7.5
L
Heimdallr
AlphaArez
Heimdallr
3
7
9
1.07
W
Ne Zha
CipherCM
Ne Zha
4
3
19
4.5
W
Aphrodite
CloudStrife92
Aphrodite
4
3
19
4.5
W
Persephone
MentalCrickets
Persephone
5
2
18
7
L
4
5
5
1.3
L
0
8
5
0.31
W
5
4
13
2.88
L
Discordia
cacasdsd
Discordia
7
6
5
1.58
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
67,797
81,770
Taken
77,409
66,524
Mitigated
45,792
25,189
Healing
45,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,357
4,676
3,531
7,829
21,033
16,295
810
8,160
12,777
0
25,371
L
Heimdallr
AlphaArez
Heimdallr
15,604
11,510
913
4,176
17,098
6,503
1,338
10,016
7,082
0
21,062
W
Ne Zha
CipherCM
Ne Zha
12,416
3,311
1,225
3,929
14,484
5,851
1,474
6,778
7,552
0
21,251
W
Aphrodite
CloudStrife92
Aphrodite
10,120
965
10,899
9,706
18,713
14,402
680
5,840
12,626
21,195
0
W
Persephone
MentalCrickets
Persephone
14,788
1,768
2,700
3,861
11,210
4,324
1,246
6,192
4,942
42,718
0
L
10,003
232
4,416
5,487
13,078
6,055
64
6,695
6,383
34,417
0
L
7,275
2,384
1,176
1,710
18,579
21,490
114
7,487
11,092
0
13,326
W
15,116
154
579
1,148
11,969
4,920
1,007
4,862
6,968
24,338
0
L
Discordia
cacasdsd
Discordia
21,830
53
1,085
2,108
10,908
4,006
347
4,408
6,500
33,553
0
L
11,885
1,753
407
3,711
22,107
28,470
85
11,418
10,689
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,656
Gold Earned
55,144
134
Minions Killed
136
0
Camps Cleared
0
1,093,124
Distance Traveled
1,345,992
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,774
983
24
2
0
296,829
4
L
Heimdallr
9,701
746
15
1
0
184,348
1
W
Ne Zha
10,264
790
9
1
0
280,750
1
W
Aphrodite
10,096
777
22
2
0
265,610
0
W
Persephone
11,672
898
60
5
0
269,497
0
L
Hel
10,668
821
43
3
0
262,211
0
L
Osiris
8,588
661
21
2
0
221,885
1
W
Nox
10,338
795
21
2
0
233,306
0
L
Discordia
10,678
821
32
2
0
220,074
3
L
Chaac
9,021
694
23
2
0
204,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role